public static void DrawCylinderX(Vector3 pos, float radius, float height) { GizmosUtil.DrawCircleX(Vector3.op_Subtraction(pos, new Vector3(0.5f * height, 0.0f, 0.0f)), radius); GizmosUtil.DrawCircleX(Vector3.op_Addition(pos, new Vector3(0.5f * height, 0.0f, 0.0f)), radius); }
public static void DrawCylinderX(Vector3 pos, float radius, float height) { GizmosUtil.DrawCircleX(pos - new Vector3(0.5f * height, 0f, 0f), radius); GizmosUtil.DrawCircleX(pos + new Vector3(0.5f * height, 0f, 0f), radius); }