//清空剧情相关的数据 void ClearAllPlotData() { PlotPauseState.Reset();; GhostUnits.Clear(); GhostSelUnits.Clear(); GhostMoveUnits.Clear(); GhostAIUnits.Clear(); GhostAnimUnits.Clear(); }
public void RemoveFromGhostAnimUnits(params BaseUnit[] unit) { if (unit == null) { return; } foreach (var item in unit) { GhostUnits.Remove(item); GhostAnimUnits.Remove(item); } }
public void AddToGhostAnimUnits(params BaseUnit[] unit) { if (unit == null) { return; } foreach (var item in unit) { GhostUnits.Add(item); GhostAnimUnits.Add(item); } }