Example #1
0
        public static void Check_SameName_Req(LittleEndianAccessor lea, GhostClient gc)
        {
            lea.readInt();
            lea.readInt();
            string name = lea.readAsciiString(20);

            gc.SendPacket(net.Packet.Chars.Check_SameName_Ack((Database.Exists("Characters", "name = '{0}'", name) ? 0 : 1)));
        }
Example #2
0
        public static void Delete_MyChar_Req(LittleEndianAccessor lea, GhostClient gc)
        {
            lea.readInt();
            lea.readInt();
            int del_id = lea.readInt();

            gc.Account.Characters[del_id].Delete();

            gc.SendPacket(net.Packet.Chars.Delete_MyChar_Ack(del_id + 1));
        }
Example #3
0
        public static void MyChar_Info_Req(LittleEndianAccessor lea, GhostClient gc)
        {
            lea.readInt();
            lea.readInt();
            string[] data     = lea.readAsciiString(0x100).Split(new string[] { " 0 " }, StringSplitOptions.None);
            string   username = data[1];
            string   password = data[2];

            gc.Account = new Account(gc);
            try
            {
                gc.Account.Load(username);

                if (password != gc.Account.Password)
                {
                    // -10
                }
                else if (gc.Account.LoggedIn > 0)
                {
                    // -2
                }
                else
                {
                    gc.Account.Characters = new List <Character>();
                    foreach (dynamic datum in new Datums("Characters").PopulateWith("id", "accountId = '{0}' && worldId = '{1}'", gc.Account.ID, gc.World.ID))
                    {
                        Character character = new Character(datum.id, gc);
                        character.Load(false);
                        gc.Account.Characters.Add(character);
                    }
                    gc.SendPacket(net.Packet.Chars.MyChar_Info_Ack(gc, gc.Account.Characters));
                }
            }
            catch (Exception ee)
            {
                if (ee.Message.Equals("account does not"))
                {
                    // -1
                }
                else
                {
                    Log.Error(ee.ToString());
                }
            }
        }
Example #4
0
        public static void Login_Req(LittleEndianAccessor lea, GhostClient gc)
        {
            string username = lea.readGhostAsciiString();
            string password = lea.readGhostAsciiString();

            if (username.IsAlphaNumeric() == false)
            {
                gc.SendPacket(net.Packet.Login.Login_Ack(13, false));
                return;
            }

            gc.Account = new Account(gc);
            try
            {
                gc.Account.Load(username);

                if (password != gc.Account.Password)
                {
                    gc.SendPacket(net.Packet.Login.Login_Ack(14, false));
                }
                else if (gc.Account.Banned > 0)
                {
                    gc.SendPacket(net.Packet.Login.Login_Ack(12, false));
                }
                else
                {
                    if (gc.Account.Master > 0)
                    {
                        gc.SendPacket(net.Packet.Login.Login_Ack(0, true));
                    }
                    else
                    {
                        gc.SendPacket(net.Packet.Login.Login_Ack(0, false));
                    }
                    gc.Account.LoggedIn = 1;
                }
            }
            catch (Exception ee)
            {
                if (ee.Message.Equals("account does not"))
                {
                    gc.SendPacket(net.Packet.Login.Login_Ack(13, false));
                }
                else
                {
                    Log.Error(ee.ToString());
                }
            }
        }
Example #5
0
 public static void Game_Req(LittleEndianAccessor lea, GhostClient gc)
 {
     gc.SendPacket(net.Packet.Login.Game_Ack(gc, 0));
 }
Example #6
0
 public static void ServerList_Req(LittleEndianAccessor lea, GhostClient gc)
 {
     gc.SendPacket(net.Packet.Login.ServerList_Ack(0, new int[] { 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }));
 }
Example #7
0
        public static void Create_MyChar_Req(LittleEndianAccessor lea, GhostClient gc)
        {
            lea.readInt();
            lea.readInt();
            string name   = lea.readAsciiString(20);
            int    gender = lea.readByte();
            int    unk1   = lea.readByte();
            int    unk2   = lea.readByte();
            int    unk3   = lea.readByte();
            int    eyes   = lea.readInt();
            int    hair   = lea.readInt();
            int    weapon = lea.readInt();
            int    armor  = lea.readInt();

            Character chr = new Character();

            chr.AccountID = gc.Account.ID;
            chr.WorldID   = gc.World.ID;
            chr.Name      = name;
            chr.Title     = "江湖人";
            chr.Level     = 1;
            chr.Class     = 0;
            chr.ClassLV   = 0xFF;
            chr.Gender    = (byte)gender;
            chr.Eyes      = eyes;
            chr.Hair      = hair;
            chr.Str       = 3;
            chr.Dex       = 3;
            chr.Vit       = 3;
            chr.Int       = 3;
            chr.Hp        = 31;
            chr.MaxHp     = 31;
            chr.Sp        = 15;
            chr.MaxSp     = 15;

            chr.Items.Add(new Item(weapon, (byte)ItemTypeConstants.EquipType.Weapon));
            chr.Items.Add(new Item(armor, (byte)ItemTypeConstants.EquipType.Dress));

            chr.Save();

            int pos;

            if ((gc.Account.Characters.Count + 1) <= 4)
            {
                gc.Account.Characters.Add(chr);
                pos = (gc.Account.Characters.Count << 8) + 1;
            }
            else if (Database.Exists("Characters", "name = '{0}'", name))
            {
                pos = -1;
            }
            else if ((gc.Account.Characters.Count + 1) > 4)
            {
                pos = -2;
            }
            else
            {
                pos = 0;
            }
            gc.SendPacket(net.Packet.Chars.Create_MyChar_Ack(pos));
        }