private void Window_Loaded(object sender, RoutedEventArgs e) { new Thread(() => { lock (buildlock) { GgpkRecordLoader.Load(); } BuildDirectory(); }).Start(); }
public MainWindow() { InitializeComponent(); GgpkRecordLoader = new GgpkRecordLoader(@"C:\Program Files (x86)\Grinding Gear Games\Path of Exile\Content.ggpk"); }