public void GetRooms() { try { NetworkClient.Start(); Plugin.log.Debug($"Creating message..."); NetOutgoingMessage outMsg = NetworkClient.CreateMessage(); Version assemblyVersion = Assembly.GetExecutingAssembly().GetName().Version; byte[] version = new byte[4] { (byte)assemblyVersion.Major, (byte)assemblyVersion.Minor, (byte)assemblyVersion.Build, (byte)assemblyVersion.Revision }; outMsg.Write(version); new PlayerInfo(GetUserInfo.GetUserName(), GetUserInfo.GetUserID()).AddToMessage(outMsg); Plugin.log.Debug($"Connecting to {channelInfos[0].ip}:{channelInfos[0].port}..."); NetworkClient.Connect(channelInfos[0].ip, channelInfos[0].port, outMsg); } catch (Exception e) { ChannelException?.Invoke(this, e); Abort(); } }
public void GetRooms() { try { Task.Run(() => { NetworkClient.Start(); Plugin.log.Info($"Creating message..."); NetOutgoingMessage outMsg = NetworkClient.CreateMessage(); Version assemblyVersion = Assembly.GetExecutingAssembly().GetName().Version; byte[] version = new byte[4] { (byte)assemblyVersion.Major, (byte)assemblyVersion.Minor, (byte)assemblyVersion.Build, (byte)assemblyVersion.Revision }; outMsg.Write(version); new PlayerInfo(GetUserInfo.GetUserName(), GetUserInfo.GetUserID()).AddToMessage(outMsg); Plugin.log.Info($"Connecting to {ip}:{port}..."); NetworkClient.Connect(ip, port, outMsg); }).ConfigureAwait(false); } catch (Exception e) { ServerHubException?.Invoke(this, e); Abort(); } }
public void Connect(string IP, int Port) { ip = IP; port = Port; NetworkClient.Start(); Misc.Logger.Info($"Creating message..."); NetOutgoingMessage outMsg = NetworkClient.CreateMessage(); Version assemblyVersion = Assembly.GetExecutingAssembly().GetName().Version; byte[] version = new byte[4] { (byte)assemblyVersion.Major, (byte)assemblyVersion.Minor, (byte)assemblyVersion.Build, (byte)assemblyVersion.Revision }; outMsg.Write(version); playerInfo = new PlayerInfo(GetUserInfo.GetUserName(), GetUserInfo.GetUserID()); playerInfo.AddToMessage(outMsg); Misc.Logger.Info($"Connecting to {ip}:{port} with player name \"{playerInfo.playerName}\" and ID {playerInfo.playerId}"); InRadioMode = false; InRoom = false; NetworkClient.Connect(ip, port, outMsg); }
public void OnLevelChange() { GetUserInfo.UpdateUserInfo(); if (_connection.Connected) { if (_loadedlevel > 2) { StartCoroutine(WaitForControllers()); try { localPlayerInfo = new PlayerInfo(GetUserInfo.GetUserName(), GetUserInfo.GetUserID()); SendString(JsonUtility.ToJson(new ClientCommand(ClientCommandType.SetPlayerInfo, JsonUtility.ToJson(localPlayerInfo)))); DataReceived += ReceivedFromServer; StartCoroutine(ReceiveFromServerCoroutine()); try { scoreScreen = new GameObject("ScoreScreen"); scoreScreen.transform.position = new Vector3(0f, 4f, 12f); scoreScreen.transform.rotation = Quaternion.Euler(0f, 0f, 0f); scoreDisplays.Clear(); for (int i = 0; i < 5; i++) { PlayerInfoDisplay buffer = new GameObject("ScoreDisplay").AddComponent <PlayerInfoDisplay>(); buffer.transform.SetParent(scoreScreen.transform); buffer.transform.localPosition = new Vector3(0f, 2.5f - i, 0); scoreDisplays.Add(buffer); } } catch (Exception e) { Console.WriteLine("SCREEN EXCEPTION: " + e); } } catch (Exception e) { Console.WriteLine("Can't connect to the server! Exception: " + e); } } else if (_loadedlevel <= 1) { DataReceived -= ReceivedFromServer; DisconnectFromServer(); StartCoroutine(WaitForResults()); } } }
public void Awake() { instance = this; DontDestroyOnLoad(this); GetUserInfo.UpdateUserInfo(); playerInfo = new PlayerInfo(GetUserInfo.GetUserName(), GetUserInfo.GetUserID()); NetPeerConfiguration Config = new NetPeerConfiguration("BeatSaberMultiplayer") { MaximumHandshakeAttempts = 2, AutoFlushSendQueue = false }; NetworkClient = new NetClient(Config); ClientCreated?.Invoke(); }
public void Connect(string IP, int Port) { ip = IP; port = Port; NetworkClient.Start(); Misc.Logger.Info($"Creating message..."); NetOutgoingMessage outMsg = NetworkClient.CreateMessage(); outMsg.Write(Plugin.pluginVersion); playerInfo = new PlayerInfo(GetUserInfo.GetUserName(), GetUserInfo.GetUserID()); playerInfo.AddToMessage(outMsg); Misc.Logger.Info($"Connecting to {ip}:{port}..."); NetworkClient.Connect(ip, port, outMsg); }
public void GetUserFromPlatformID(PlayerInfoViewController vc) { //StopAllCoroutines(); StopCoroutine(GetUserEnumerator(null, null, null)); //StartCoroutine(GetUserEnumerator("cc0d001a-9441-4768-a5e8-56f0e2e612a4", vc)); string id = GetUserInfo.GetUserID().ToString(); if (id.StartsWith("7656")) { //STEAM StartCoroutine(GetUserEnumerator(id, vc, "steamId")); } else if (id.Length == 16) { //OCULUS StartCoroutine(GetUserEnumerator(id, vc, "oculusId")); } }
public void Awake() { instance = this; DontDestroyOnLoad(this); GetUserInfo.UpdateUserInfo(); playerInfo = new PlayerInfo(GetUserInfo.GetUserName(), GetUserInfo.GetUserID()); NetPeerConfiguration Config = new NetPeerConfiguration("BeatSaberMultiplayer") { MaximumHandshakeAttempts = 2, AutoFlushSendQueue = false }; NetworkClient = new NetClient(Config); #if DEBUG #pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed WritePackets(); #pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed #endif }
public void GetRooms() { try { NetworkClient.Start(); Misc.Logger.Info($"Creating message..."); NetOutgoingMessage outMsg = NetworkClient.CreateMessage(); outMsg.Write(Plugin.pluginVersion); new PlayerInfo(GetUserInfo.GetUserName(), GetUserInfo.GetUserID()).AddToMessage(outMsg); Misc.Logger.Info($"Connecting to {channelInfos[0].ip}:{channelInfos[0].port}..."); NetworkClient.Connect(channelInfos[0].ip, channelInfos[0].port, outMsg); } catch (Exception e) { ChannelException?.Invoke(this, e); Abort(); } }
public ulong GetUserId() { return(GetUserInfo.GetUserID()); }
private void CreateOnlineButton() { _newVersionText = BeatSaberUI.CreateText(_mainMenuRectTransform, "A new version of the mod\nis available!", new Vector2(55.5f, 33f)); _newVersionText.fontSize = 5f; _newVersionText.lineSpacing = -52; _newVersionText.gameObject.SetActive(false); Button[] mainButtons = Resources.FindObjectsOfTypeAll <RectTransform>().First(x => x.name == "MainButtons" && x.parent.name == "MainMenuViewController").GetComponentsInChildren <Button>(); foreach (var item in mainButtons) { (item.transform as RectTransform).sizeDelta = new Vector2(35f, 30f); } _multiplayerButton = Instantiate(Resources.FindObjectsOfTypeAll <Button>().Last(x => (x.name == "SoloFreePlayButton")), _mainMenuRectTransform, false); _multiplayerButton.name = "BSMultiplayerButton"; Destroy(_multiplayerButton.GetComponentInChildren <LocalizedTextMeshProUGUI>()); Destroy(_multiplayerButton.GetComponentInChildren <HoverHint>()); _multiplayerButton.transform.SetParent(mainButtons.First(x => x.name == "SoloFreePlayButton").transform.parent); _multiplayerButton.transform.SetAsLastSibling(); _multiplayerButton.SetButtonText("Online"); _multiplayerButton.SetButtonIcon(Sprites.onlineIcon); _multiplayerButton.interactable = !SongCore.Loader.AreSongsLoading; _multiplayerButton.onClick = new Button.ButtonClickedEvent(); _multiplayerButton.onClick.AddListener(delegate() { try { SetLobbyDiscordActivity(); MainFlowCoordinator mainFlow = Resources.FindObjectsOfTypeAll <MainFlowCoordinator>().First(); if (_noUserInfoWarning == null) { var dialogOrig = ReflectionUtil.GetPrivateField <SimpleDialogPromptViewController>(mainFlow, "_simpleDialogPromptViewController"); _noUserInfoWarning = Instantiate(dialogOrig.gameObject).GetComponent <SimpleDialogPromptViewController>(); } if (DateTime.Now.Month == 4 && DateTime.Now.Day == 1) { _noUserInfoWarning.Init("No access to multiplayer", $"You need \"Multiplayer Pro Elite Pack\" to continue\nWould you like to buy it now?", "Buy access", "Go back", (selectedButton) => { mainFlow.InvokeMethod("DismissViewController", _noUserInfoWarning, null, selectedButton == 0); if (selectedButton == 0) { mainFlow.InvokeMethod("PresentFlowCoordinator", modeSelectionFlowCoordinator, null, true, false); } }); mainFlow.InvokeMethod("PresentViewController", _noUserInfoWarning, null, false); } else if (GetUserInfo.GetUserID() == 0) { _noUserInfoWarning.Init("Invalid username and ID", $"Your username and ID are invalid\nMake sure you are logged in", "Go back", "Continue anyway", (selectedButton) => { mainFlow.InvokeMethod("DismissViewController", _noUserInfoWarning, null, selectedButton == 1); if (selectedButton == 1) { mainFlow.InvokeMethod("PresentFlowCoordinator", modeSelectionFlowCoordinator, null, true, false); } }); mainFlow.InvokeMethod("PresentViewController", _noUserInfoWarning, null, false); } else { mainFlow.InvokeMethod("PresentFlowCoordinator", modeSelectionFlowCoordinator, null, false, false); } } catch (Exception e) { Plugin.log.Critical($"Unable to present flow coordinator! Exception: {e}"); } }); }
private void CreateOnlineButton() { _newVersionText = BeatSaberUI.CreateText(_mainMenuRectTransform, "A new version of the mod\nis available!", new Vector2(55.5f, 33f)); _newVersionText.fontSize = 5f; _newVersionText.lineSpacing = -52; _newVersionText.gameObject.SetActive(false); Button[] mainButtons = Resources.FindObjectsOfTypeAll <RectTransform>().First(x => x.name == "MainButtons" && x.parent.name == "MainMenuViewController").GetComponentsInChildren <Button>(); foreach (var item in mainButtons) { (item.transform as RectTransform).sizeDelta = new Vector2(35f, 30f); } _multiplayerButton = BeatSaberUI.CreateUIButton(_mainMenuRectTransform, "SoloFreePlayButton"); Destroy(_multiplayerButton.GetComponentInChildren <LocalizedTextMeshProUGUI>()); Destroy(_multiplayerButton.GetComponentInChildren <HoverHint>()); _multiplayerButton.transform.SetParent(mainButtons.First(x => x.name == "SoloFreePlayButton").transform.parent); _multiplayerButton.transform.SetAsLastSibling(); _multiplayerButton.SetButtonText("Online"); _multiplayerButton.SetButtonIcon(Sprites.onlineIcon); BeatSaberUI.AddHintText(_multiplayerButton.transform as RectTransform, "Play with your friends online!"); _multiplayerButton.onClick.AddListener(delegate() { try { MainFlowCoordinator mainFlow = Resources.FindObjectsOfTypeAll <MainFlowCoordinator>().First(); if (_noUserInfoWarning == null) { var dialogOrig = ReflectionUtil.GetPrivateField <SimpleDialogPromptViewController>(mainFlow, "_simpleDialogPromptViewController"); _noUserInfoWarning = Instantiate(dialogOrig.gameObject).GetComponent <SimpleDialogPromptViewController>(); } if (GetUserInfo.GetUserID() == 0 && string.IsNullOrWhiteSpace(GetUserInfo.GetUserName()) || GetUserInfo.GetUserID() == 0) { _noUserInfoWarning.Init("Invalid username and ID", $"Your username and ID are invalid\nMake sure you are logged in", "Go back", "Continue anyway", (selectedButton) => { mainFlow.InvokeMethod("DismissViewController", _noUserInfoWarning, null, selectedButton == 1); if (selectedButton == 1) { mainFlow.InvokeMethod("PresentFlowCoordinator", modeSelectionFlowCoordinator, null, true, false); } }); mainFlow.InvokeMethod("PresentViewController", _noUserInfoWarning, null, false); } else { mainFlow.InvokeMethod("PresentFlowCoordinator", modeSelectionFlowCoordinator, null, false, false); } } catch (Exception e) { Plugin.log.Critical($"Unable to present flow coordinator! Exception: {e}"); } }); }
protected override void DidActivate() { ui = BSMultiplayerUI._instance; _songLoader = FindObjectOfType <SongLoader>(); localPlayerInfo = new PlayerInfo(GetUserInfo.GetUserName(), GetUserInfo.GetUserID()); if (_songPreviewPlayer == null) { ObjectProvider[] providers = Resources.FindObjectsOfTypeAll <ObjectProvider>().Where(x => x.name == "SongPreviewPlayerProvider").ToArray(); if (providers.Length > 0) { _songPreviewPlayer = providers[0].GetProvidedObject <SongPreviewPlayer>(); } } if (_backButton == null) { _backButton = ui.CreateBackButton(rectTransform); _backButton.onClick.AddListener(delegate() { BSMultiplayerClient._instance.DataReceived -= DataReceived; BSMultiplayerClient._instance.DisconnectFromServer(); _songPreviewPlayer.CrossfadeToDefault(); try { transform.parent.GetComponent <MultiplayerServerHubViewController>().UpdatePage(); } catch (Exception e) { Console.WriteLine($"ServerHub exception: {e}"); } foreach (AvatarController avatar in _avatars) { Destroy(avatar.gameObject); } DismissModalViewController(null, false); }); } if (_timerText == null) { _timerText = ui.CreateText(rectTransform, "", new Vector2(0f, -5f)); _timerText.fontSize = 8f; _timerText.alignment = TextAlignmentOptions.Center; _timerText.rectTransform.sizeDelta = new Vector2(20f, 6f); } if (_selectText == null) { _selectText = ui.CreateText(rectTransform, "", new Vector2(0f, -36f)); _selectText.fontSize = 7f; _selectText.alignment = TextAlignmentOptions.Center; _selectText.rectTransform.sizeDelta = new Vector2(120f, 6f); } if (_loadingIndicator == null) { try { _loadingIndicator = ui.CreateLoadingIndicator(rectTransform); (_loadingIndicator.transform as RectTransform).anchorMin = new Vector2(0.5f, 0.5f); (_loadingIndicator.transform as RectTransform).anchorMax = new Vector2(0.5f, 0.5f); (_loadingIndicator.transform as RectTransform).anchoredPosition = new Vector2(0f, 0f); _loadingIndicator.SetActive(true); } catch (Exception e) { Console.WriteLine("EXCEPTION: " + e); } } if (_selectedSongCell == null) { _selectedSongCell = Instantiate(Resources.FindObjectsOfTypeAll <SongListTableCell>().First(x => x.name == "SongListTableCell"), rectTransform, false); (_selectedSongCell.transform as RectTransform).anchorMin = new Vector2(0.5f, 0.5f); (_selectedSongCell.transform as RectTransform).anchorMax = new Vector2(0.5f, 0.5f); (_selectedSongCell.transform as RectTransform).anchoredPosition = new Vector2(-25f, 0); _selectedSongCell.gameObject.SetActive(false); } else { _selectedSongCell.gameObject.SetActive(false); } if (_multiplayerLeaderboard == null) { _multiplayerLeaderboard = ui.CreateViewController <MultiplayerLeaderboardViewController>(); _multiplayerLeaderboard.rectTransform.anchorMin = new Vector2(0.3f, 0f); _multiplayerLeaderboard.rectTransform.anchorMax = new Vector2(0.7f, 1f); PushViewController(_multiplayerLeaderboard, true); } else { if (_viewControllers.IndexOf(_multiplayerLeaderboard) < 0) { PushViewController(_multiplayerLeaderboard, true); } } Console.WriteLine($"Connecting to {selectedServerIP}:{selectedServerPort}"); if (BSMultiplayerClient._instance.ConnectToServer(selectedServerIP, selectedServerPort)) { BSMultiplayerClient._instance.SendString(JsonUtility.ToJson(new ClientCommand(ClientCommandType.GetServerState))); BSMultiplayerClient._instance.SendString(JsonUtility.ToJson(new ClientCommand(ClientCommandType.GetAvailableSongs))); StartCoroutine(BSMultiplayerClient._instance.ReceiveFromServerCoroutine()); BSMultiplayerClient._instance.DataReceived += DataReceived; } else { _loading = false; TextMeshProUGUI _errorText = ui.CreateText(rectTransform, String.Format("Can't connect to server!"), new Vector2(0f, -48f)); _errorText.alignment = TextAlignmentOptions.Center; Destroy(_errorText.gameObject, 5f); } }