public async Task <SetPrefixResult> SetPrefix(SetPrefixCriteria criteria) { _setPrefixValidator.ValidateAndThrow(criteria); _logger.LogDebug("Setting prefix '{Prefix}' for guild '{GuildId}'.", criteria.Prefix, criteria.GuildId); var getOptionsQuery = new GetOptionsQuery() { GuildId = criteria.GuildId }; var options = await _guildAccessor.GetOptions(getOptionsQuery) ?? new GuildOptions(); options.Id = criteria.GuildId; options.Prefix = criteria.Prefix; var saveOptionsQuery = new SaveOptionsQuery() { Options = options }; await _guildAccessor.SaveOptions(saveOptionsQuery); return(new SetPrefixResult() { Success = true }); }
public async Task <GuildOptionsResult?> GetGuildOptions(GuildOptionsCriteria criteria) { _getGuildOptionsValidator.ValidateAndThrow(criteria); _logger.LogDebug("Getting options for guild '{GuildId}'.", criteria.GuildId); var query = new GetOptionsQuery() { GuildId = criteria.GuildId }; var options = await _guildAccessor.GetOptions(query); if (options is null) { _logger.LogDebug("Options do not exist in storage. Returning null."); return(null); } return(new GuildOptionsResult() { GuildId = options.Id, IsVerificationSet = options.FreeCompany?.Id is object && options.VerifiedRoleId > 0, Prefix = options.Prefix, SignupEmotes = options.SignupEmotes, FreeCompanyName = options.FreeCompany?.Name }); }
public async Task <GuildOptions?> GetOptions(GetOptionsQuery query) { _logger.LogDebug("Retrieving options for guild '{GuildId}'.", query.GuildId); var key = $"{_guildKey}:{query.GuildId}"; var guildOptions = await _distributedCache.GetStringAsync(key); if (string.IsNullOrEmpty(guildOptions)) { _logger.LogTrace("Guild options not found. Returning null."); return(null); } return(JsonSerializer.Deserialize <GuildOptions>(guildOptions)); }
public async Task <SetSignupEmotesResult> SetSignupEmotes(SetSignupEmotesCriteria criteria) { _setSignupEmotesValidator.ValidateAndThrow(criteria); _logger.LogDebug("Setting sign-up emotes options for guild '{GuildId}' with emotes '{Emotes}'.", criteria.GuildId, criteria.Emotes); var emotes = EmotesEngine.Split(criteria.Emotes); if (emotes.Count == 0) { _logger.LogDebug("Valid emotes were not found."); return(new SetSignupEmotesResult() { Status = SetSignupEmotesStatus.EmotesNotFound }); } var getOptionsQuery = new GetOptionsQuery() { GuildId = criteria.GuildId }; var options = await _guildAccessor.GetOptions(getOptionsQuery) ?? new GuildOptions(); options.Id = criteria.GuildId; options.SignupEmotes = emotes; var saveOptionsQuery = new SaveOptionsQuery() { Options = options }; await _guildAccessor.SaveOptions(saveOptionsQuery); return(new SetSignupEmotesResult() { Status = SetSignupEmotesStatus.Success }); }
public async Task <VerifyCharacterResult> Process(VerifyCharacterCriteria criteria) { _verifyCharacterValidator.ValidateAndThrow(criteria); // Get the guild options for free company definition. _logger.LogTrace("Getting guild options for guild {Id}.", criteria.GuildId); var guildOptionsQuery = new GetOptionsQuery() { GuildId = criteria.GuildId }; var guildOptions = await _guildAccessor.GetOptions(guildOptionsQuery); if (guildOptions?.FreeCompany is null || guildOptions.VerifiedRoleId == 0) { _logger.LogDebug("Free Company options not defined for guild {Id}.", criteria.GuildId); return(new VerifyCharacterResult() { Status = Status.FreeCompanyUndefined }); } var result = new VerifyCharacterResult() { FreeCompanyName = guildOptions.FreeCompany.Name, VerifiedRoleId = guildOptions.VerifiedRoleId }; // Parse the query into name/server. _logger.LogTrace("Parsing query: {Query}.", criteria.Query); var(name, _) = NameServerEngine.Parse(criteria.Query); // Search for the character. _logger.LogTrace("Searching for {CharacterName} on {ServerName}.", name, guildOptions.FreeCompany.Server); var searchQuery = new SearchCharacterQuery() { Name = name, Server = guildOptions.FreeCompany.Server }; var searchData = await _xivApiAccessor.SearchCharacter(searchQuery); var characterId = searchData.Results?.FirstOrDefault()?.Id; _logger.LogDebug("Got character Id {Id}.", characterId); if (characterId is null) { result.Status = Status.NotVerified; result.Name = searchData.Results?.FirstOrDefault()?.Name; return(result); } // Check if character is already attached to a user. _logger.LogTrace("Checking database if {CharacterName} has already been tied to a user. CharacterId: {CharacterId}", name, characterId); var checkQuery = new SearchUserQuery() { CharacterId = characterId.Value }; var user = await _userAccessor.SearchUser(checkQuery); if (user is object) { _logger.LogDebug("{CharacterName} ({CharacterId}) has already been tied to UserId {UserId}.", name, characterId, user.Id); result.Status = Status.CharacterAlreadyVerified; result.Name = searchData.Results?.FirstOrDefault()?.Name; result.VerifiedUserId = user.Id; return(result); } // Get the character. _logger.LogTrace("Getting character with Id {Id}.", characterId); var getQuery = new GetCharacterQuery() { Id = characterId.Value }; var getData = await _xivApiAccessor.GetCharacter(getQuery); var characterFcId = getData?.Character?.FreeCompanyId; _logger.LogDebug("Got character Free Company Id {FcId}.", characterFcId); result.Name = getData?.Character?.Name; if (characterFcId != guildOptions.FreeCompany.Id) { result.Status = Status.NotVerified; _logger.LogDebug("{Name} failed verification. Character FC: {CFcId}. Guild FC: {FcId}", result.Name, characterFcId, guildOptions.FreeCompany.Id); return(result); } result.Status = Status.Verified; result.VerifiedUserId = criteria.UserId; _logger.LogDebug("{Name} has been verified with Free Company Id {FcId}.", result.Name, guildOptions.FreeCompany.Id); // Save character-user map to database. _logger.LogDebug("Saving {Name} to database with User Id {UserId}.", result.Name, criteria.UserId); var dataUser = await _userAccessor.GetUser(criteria.UserId) ?? new() { Id = criteria.UserId }; var mergedUser = dataUser.Merge(characterId.Value); mergedUser.Name = criteria.Name; mergedUser.Nicknames[criteria.GuildId] = result.Name ?? ""; await _userAccessor.SaveUser(mergedUser); return(result); } }
public async Task <SetVerificationResult> SetVerification(SetVerificationCriteria criteria) { _setVerificationValidator.ValidateAndThrow(criteria); _logger.LogDebug("Setting verification options for guild '{GuildId}' with role '{RoleId}' and free company '{Query}'.", criteria.GuildId, criteria.RoleId, criteria.FreeCompanyAndServer); var(name, server) = NameServerEngine.Parse(criteria.FreeCompanyAndServer); var fcSearchQuery = new SearchFreeCompanyQuery() { Name = name, Server = server }; _logger.LogDebug("Searching for free company '{FreeCompanyName}' on server '{ServerName}'", name, server); var fcSearchData = await _xivApiAccessor.SearchFreeCompany(fcSearchQuery); // Find single, exact match. var fc = fcSearchData.Results?.SingleOrDefault(x => (x.Name?.Equals(name, StringComparison.OrdinalIgnoreCase) ?? false) && (x.Server?.Equals(server, StringComparison.OrdinalIgnoreCase) ?? false)); if (fc is null) { _logger.LogDebug("Could not find single exact match of '{FreeCompanyName}' on server '{ServerName}'", name, server); return(new SetVerificationResult() { Status = SetVerificationStatus.FreeCompanyNotFound }); } _logger.LogDebug("Found free company '{FreeCompanyName}' with Id '{FreeCompanyId}'. Saving verification options to database.", fc.Name, fc.Id); var getOptionsQuery = new GetOptionsQuery() { GuildId = criteria.GuildId }; var options = await _guildAccessor.GetOptions(getOptionsQuery) ?? new GuildOptions(); options.Id = criteria.GuildId; options.VerifiedRoleId = criteria.RoleId; options.FreeCompany = new Abstractions.Data.Storage.Models.Guild.FreeCompany() { Id = fc.Id, Name = fc.Name, Server = fc.Server }; var saveOptionsQuery = new SaveOptionsQuery() { Options = options }; await _guildAccessor.SaveOptions(saveOptionsQuery); return(new SetVerificationResult() { Status = SetVerificationStatus.Success }); }