private const int MaxPosValue = 1001000; //请求的参数最大值 超出这个数值属于伪造 x*1000+y的最大值 internal async Task <BaseResponseData> GetLandCell(int[] pos, GetMapResult result) { if (pos.Length < 1) { result.Result = GameEnum.WsResult.ParamsError; return(result); } var mapCells = await GetLandCell(pos); if (mapCells == null) { return(result); } else { List <LoadBuildInfo> shopList = new List <LoadBuildInfo>(); foreach (var m in mapCells) { if (!string.IsNullOrEmpty(m.Value.BuildId)) { var shopInfo = await BuildController.Instance.GetBuildInfo(m.Value.BuildId); if (shopInfo != null) { shopList.Add(shopInfo); } } } result.LoadLandInfoDic = mapCells; result.LoadBuildInfo = shopList; } return(result); }
public async Task <GetMapResult> GetRoleLandShopInfo(Guid roleId) { GetMapResult result = new GetMapResult(); result.LoadBuildInfo = await BuildController.Instance.GetBuildListByRoleIdAsync(roleId); result.LoadLandInfoDic = await GetLandListByRoleIdAsync(roleId); return(result); }
/// <summary> /// 请求地图信息 /// </summary> /// <param name="account"></param> /// <param name="role"></param> /// <param name="sid"></param> /// <param name="bytes">坐标数组</param> /// <returns></returns> private static async Task <BaseResponseData> GetMapCell() { GetMapResult result = new GetMapResult(); if (User.bytes == null) { result.Result = GameEnum.WsResult.ParamsError; return(result); } var data = await InitHelpers.GetPse().DeserializeAsync <GetMapReq>(User.bytes); if (data == null) { result.Result = GameEnum.WsResult.ParamsError; return(result); } return(await LandController.Instance.GetLandCell(data.Pos, result)); }