Example #1
0
    /// <summary>
    ///
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="pText"></param>
    /// <param name="iNumberStart"></param>
    /// <param name="iNumberDest"></param>
    /// <param name="fSeekPos_0_1"></param>
    /// <param name="strFormat"></param>
    /// <param name="GetLerp"></param>
    /// <param name="ToString"></param>
    private static void SeekTweenText <T>(Text pText, T iNumberStart, T iNumberDest, float fSeekPos_0_1, string strFormat, GetLerp <T> GetLerp, ToString <T> ToString)
    {
        int iVAlue = 1000;

        iVAlue.ToString();     // =1000
        iVAlue.ToString("n0"); //=1,000

        pText.text = ToString(GetLerp(iNumberStart, iNumberDest, fSeekPos_0_1), strFormat);
    }
Example #2
0
    /// <summary>
    /// 텍스트 애니메이션
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="pText">애니메이션 타겟</param>
    /// <param name="iNumberStart">시작 숫자</param>
    /// <param name="iNumberDest">끝 숫자</param>
    /// <param name="fDuration">애니메이션 총 걸리는 시간</param>
    /// <param name="strFormat">텍스트를 출력할 포멧</param>
    /// <param name="GetLerp">보간 로직</param>
    /// <param name="ToString">텍스트 출력 함수</param>
    private static IEnumerator TweenText <T>(Text pText, T iNumberStart, T iNumberDest, float fDuration, string strFormat, GetLerp <T> GetLerp, ToString <T> ToString)
    {
        float fProgress_0_1 = 0f;

        while (fProgress_0_1 < 1f)
        {
            SeekTweenText(pText, iNumberStart, iNumberDest, fProgress_0_1, strFormat, GetLerp, ToString);
            fProgress_0_1 += Time.deltaTime / fDuration;

            yield return(null);
        }

        pText.text = ToString(iNumberDest, strFormat);
    }