Example #1
0
        /// <summary>
        /// Invokes GetAlternateList in the native dll
        /// </summary>
        /// <returns></returns>
        private GestureRecognitionResult[] InvokeGetAlternateList()
        {
            GestureRecognitionResult[] recResults = new GestureRecognitionResult[] { };
            int hr = 0;

            MS.Win32.Recognizer.RECO_RANGE recoRange;
            recoRange.iwcBegin = 0;
            recoRange.cCount   = 1;
            uint countOfAlternates = IRAS_DefaultCount;

            IntPtr[] pRecoAlternates = new IntPtr[IRAS_DefaultCount];

            try
            {
                hr = MS.Win32.Recognizer.UnsafeNativeMethods.GetAlternateList(_hContext, ref recoRange, ref countOfAlternates, pRecoAlternates, MS.Win32.Recognizer.ALT_BREAKS.ALT_BREAKS_SAME);

                if (HRESULT.Succeeded(hr) && countOfAlternates != 0)
                {
                    List <GestureRecognitionResult> resultList = new List <GestureRecognitionResult>();

                    for (int i = 0; i < countOfAlternates; i++)
                    {
                        uint                  size       = 1; // length of string == 1 since gesture id is a single WCHAR
                        StringBuilder         recoString = new StringBuilder(1);
                        RecognitionConfidence confidenceLevel;

                        if (HRESULT.Failed(MS.Win32.Recognizer.UnsafeNativeMethods.GetString(pRecoAlternates[i], out recoRange, ref size, recoString)) ||
                            HRESULT.Failed(MS.Win32.Recognizer.UnsafeNativeMethods.GetConfidenceLevel(pRecoAlternates[i], out recoRange, out confidenceLevel)))
                        {
                            // Fail to retrieve the reco result, skip this one
                            continue;
                        }

                        ApplicationGesture gesture = (ApplicationGesture)recoString[0];
                        Debug.Assert(ApplicationGestureHelper.IsDefined(gesture));
                        if (ApplicationGestureHelper.IsDefined(gesture))
                        {
                            resultList.Add(new GestureRecognitionResult(confidenceLevel, gesture));
                        }
                    }

                    recResults = resultList.ToArray();
                }
            }
            finally
            {
                // Destroy the alternates
                for (int i = 0; i < countOfAlternates; i++)
                {
                    if (pRecoAlternates[i] != IntPtr.Zero)
                    {
                        #pragma warning suppress 6031, 56031 // Return value ignored on purpose.
                        MS.Win32.Recognizer.UnsafeNativeMethods.DestroyAlternate(pRecoAlternates[i]);
                        pRecoAlternates[i] = IntPtr.Zero;
                    }
                }
            }

            return(recResults);
        }
        protected override void OnGesture(InkCanvasGestureEventArgs e)
        {
            GestureRecognitionResult Result = e.GetGestureRecognitionResults()[0];

            if (Result.ApplicationGesture != ApplicationGesture.NoGesture && Result.RecognitionConfidence <= Confidence)
            {
                if (this.Gesture != null)
                {
                    Gesture(Result.ApplicationGesture);
                }
            }
        }
Example #3
0
        /// <summary>
        ///  This is the InkCanvas gesture event handler. Here certain gestures are received
        /// and acted upon accordingly.
        /// </summary>

        void InkCanvas_Gesture(object sender, InkCanvasGestureEventArgs e)
        {
            GestureRecognitionResult topResult = e.GetGestureRecognitionResults()[0];

            if (topResult.RecognitionConfidence == RecognitionConfidence.Strong)
            {
                ApplicationGesture gesture = topResult.ApplicationGesture;

                switch (gesture)
                {
                case ApplicationGesture.ScratchOut:

                    StrokeCollection strokesToRemove = myInkCanvas.Strokes.HitTest(e.Strokes.GetBounds(), 10);
                    if (strokesToRemove.Count > 0)
                    {
                        myInkCanvas.Strokes.Remove(strokesToRemove);
                    }
                    break;

                case ApplicationGesture.Right:

                    myScrollViewer.ScrollToHorizontalOffset(myScrollViewer.HorizontalOffset + 30);
                    break;

                case ApplicationGesture.Left:

                    myScrollViewer.ScrollToHorizontalOffset(myScrollViewer.HorizontalOffset - 30);
                    break;

                case ApplicationGesture.Up:

                    myScrollViewer.ScrollToVerticalOffset(myScrollViewer.VerticalOffset - 30);
                    break;

                case ApplicationGesture.Down:

                    myScrollViewer.ScrollToVerticalOffset(myScrollViewer.VerticalOffset + 30);
                    break;
                }
            }
        }
Example #4
0
        /// <summary>
        /// Invokes GetLatticePtr in the native dll
        /// </summary>
        /// <returns></returns>
        private GestureRecognitionResult[] InvokeGetLatticePtr()
        {
            GestureRecognitionResult[] recResults = new GestureRecognitionResult[] { };

//            int hr = 0;
            IntPtr ptr = IntPtr.Zero;

            // NOTICE-2005/07/11-WAYNEZEN,
            // There is no need to free the returned the structure.
            // The memory will be released when ResetContext, which is invoked in the callee - Recognize, is called.
            if (HRESULT.Succeeded(
                    MS.Win32.Recognizer.UnsafeNativeMethods.GetLatticePtr(
                        _hContext, ref ptr)))
            {
                unsafe
                {
                    MS.Win32.Recognizer.RECO_LATTICE *pRecoLattice = (MS.Win32.Recognizer.RECO_LATTICE *)ptr;

                    uint bestResultColumnCount = pRecoLattice->ulBestResultColumnCount;
                    Debug.Assert(!(bestResultColumnCount != 0 && pRecoLattice->pLatticeColumns == IntPtr.Zero), "Invalid results!");
                    if (bestResultColumnCount > 0 && pRecoLattice->pLatticeColumns != IntPtr.Zero)
                    {
                        List <GestureRecognitionResult> resultList = new List <GestureRecognitionResult>();

                        MS.Win32.Recognizer.RECO_LATTICE_COLUMN *pLatticeColumns =
                            (MS.Win32.Recognizer.RECO_LATTICE_COLUMN *)(pRecoLattice->pLatticeColumns);
                        ulong *pulBestResultColumns = (ulong *)(pRecoLattice->pulBestResultColumns);

                        for (uint i = 0; i < bestResultColumnCount; i++)
                        {
                            ulong column = pulBestResultColumns[i];
                            MS.Win32.Recognizer.RECO_LATTICE_COLUMN recoColumn = pLatticeColumns[column];

                            Debug.Assert(0 < recoColumn.cLatticeElements, "Invalid results!");

                            for (int j = 0; j < recoColumn.cLatticeElements; j++)
                            {
                                MS.Win32.Recognizer.RECO_LATTICE_ELEMENT recoElement =
                                    ((MS.Win32.Recognizer.RECO_LATTICE_ELEMENT *)(recoColumn.pLatticeElements))[j];

                                Debug.Assert((RECO_TYPE)(recoElement.type) == RECO_TYPE.RECO_TYPE_WCHAR, "The Application gesture has to be WCHAR type");

                                if ((RECO_TYPE)(recoElement.type) == RECO_TYPE.RECO_TYPE_WCHAR)
                                {
                                    // Retrieve the confidence lever
                                    RecognitionConfidence confidenceLevel = RecognitionConfidence.Poor;

                                    MS.Win32.Recognizer.RECO_LATTICE_PROPERTIES recoProperties = recoElement.epProp;

                                    uint propertyCount = recoProperties.cProperties;
                                    MS.Win32.Recognizer.RECO_LATTICE_PROPERTY **apProps =
                                        (MS.Win32.Recognizer.RECO_LATTICE_PROPERTY * *)recoProperties.apProps;
                                    for (int k = 0; k < propertyCount; k++)
                                    {
                                        MS.Win32.Recognizer.RECO_LATTICE_PROPERTY *pProps = apProps[k];
                                        if (pProps->guidProperty == GUID_CONFIDENCELEVEL)
                                        {
                                            Debug.Assert(pProps->cbPropertyValue == sizeof(uint) / sizeof(byte));
                                            RecognitionConfidence level = (RecognitionConfidence)(((uint *)pProps->pPropertyValue))[0];
                                            if (level >= RecognitionConfidence.Strong && level <= RecognitionConfidence.Poor)
                                            {
                                                confidenceLevel = level;
                                            }

                                            break;
                                        }
                                    }

                                    ApplicationGesture gesture = (ApplicationGesture)((char)(recoElement.pData));
                                    Debug.Assert(ApplicationGestureHelper.IsDefined(gesture));
                                    if (ApplicationGestureHelper.IsDefined(gesture))
                                    {
                                        // Get the gesture result
                                        resultList.Add(new GestureRecognitionResult(confidenceLevel, gesture));
                                    }
                                }
                            }
                        }

                        recResults = (GestureRecognitionResult[])(resultList.ToArray());
                    }
                }
            }

            return(recResults);
        }
Example #5
0
        /// <summary>
        /// Recognize the strokes.
        /// </summary>
        /// <param name="strokes"></param>
        /// <returns></returns>
        internal GestureRecognitionResult[] Recognize(StrokeCollection strokes)
        {
            if (_disposed)
            {
                throw new ObjectDisposedException("NativeRecognizer");
            }

            //
            // note that we validate this argument from GestureRecognizer
            // but since this is marked TAS, we want to do it here as well
            //
            if (strokes == null)
            {
                throw new ArgumentNullException("strokes"); // Null is not allowed as the argument value
            }
            if (strokes.Count > 2)
            {
                throw new ArgumentException(SR.Get(SRID.StrokeCollectionCountTooBig), "strokes");
            }

            // Create an empty result.
            GestureRecognitionResult[] recResults = new GestureRecognitionResult[] {};

            if (strokes.Count == 0)
            {
                return(recResults);
            }

            int hr = 0;

            try
            {
                // Reset the context
                hr = MS.Win32.Recognizer.UnsafeNativeMethods.ResetContext(_hContext);
                if (HRESULT.Failed(hr))
                {
                    //finally block will clean up and throw
                    return(recResults);
                }

                // Add strokes
                hr = AddStrokes(_hContext, strokes);
                if (HRESULT.Failed(hr))
                {
                    //AddStrokes's finally block will clean up this finally block will throw
                    return(recResults);
                }

                // recognize the ink
                bool bIncremental;
                hr = MS.Win32.Recognizer.UnsafeNativeMethods.Process(_hContext, out bIncremental);

                if (HRESULT.Succeeded(hr))
                {
                    if (s_GetAlternateListExists)
                    {
                        recResults = InvokeGetAlternateList();
                    }
                    else
                    {
                        recResults = InvokeGetLatticePtr();
                    }
                }
            }
            finally
            {
                // Check if we should report any error.
                if (HRESULT.Failed(hr))
                {
                    //don't throw a com exception here, we don't need to pass out any details
                    throw new InvalidOperationException(SR.Get(SRID.UnspecifiedGestureException));
                }
            }

            return(recResults);
        }
		void TouchCanvas_Gesture(object sender, InkCanvasGestureEventArgs e)
		{
			GestureRecognitionResult recognitionResult = e.GetGestureRecognitionResults().FirstOrDefault();
			if (recognitionResult != null && recognitionResult.RecognitionConfidence == RecognitionConfidence.Strong && recognitionResult.ApplicationGesture == ApplicationGesture.ScratchOut)
				Strokes.Clear();
		}
 public GestureEventArgs(GestureRecognitionResult result, GestureType type)
 {
     this.Result      = result;
     this.GestureType = type;
 }