/// <summary> /// 判断是否在当前的应用程序上禁用的鼠标手势 /// 如果应用程序没有添加到记录中,则检查全局手是否可用 /// </summary> /// <param name="context"></param> /// <returns></returns> public bool IsGesturingEnabledForContext(GestureContext context, out ExeApp foundApp) { foundApp = GetExeAppByContext(context); return foundApp != null ? foundApp.IsGesturingEnabled : IntentStore.GlobalApp.IsGesturingEnabled; }
/// <summary> /// 判断是否在当前的应用程序上禁用的鼠标手势 /// 如果应用程序没有添加到记录中,则检查全局手是否可用 /// </summary> /// <param name="context"></param> /// <returns></returns> public bool IsGesturingEnabledForContext(GestureContext context, out ExeApp foundApp) { foundApp = GetExeAppByContext(context); return(foundApp != null ? foundApp.IsGesturingEnabled : IntentStore.GlobalApp.IsGesturingEnabled); }
//private Dictionary<uint, string> _procFileNameDict = new Dictionary<uint, string>(64); /// <summary> /// Native下以进程文件名为key查找。 /// </summary> /// <param name="context"></param> /// <returns></returns> public override ExeApp GetExeAppByContext(GestureContext context) { //全屏模式下禁用 string str; ExeApp found = null; var procId = context.ProcId;//Native.GetActiveProcessId(); Debug.WriteLine("procId=" + procId); //if (!_procFileNameDict.TryGetValue(procId, out str)) //{ str = Native.GetProcessFile(procId); //_procFileNameDict[procId] = str; // } Debug.WriteLine("Image=" + str); if (str == null) { return(null); } IntentStore.TryGetExeApp(str, out found); return(found); }
//private Dictionary<uint, string> _procFileNameDict = new Dictionary<uint, string>(64); /// <summary> /// Native下以进程文件名为key查找。 /// </summary> /// <param name="context"></param> /// <returns></returns> public override ExeApp GetExeAppByContext(GestureContext context) { //全屏模式下禁用 string str; ExeApp found = null; var procId = context.ProcId;//Native.GetActiveProcessId(); Debug.WriteLine("procId="+procId); //if (!_procFileNameDict.TryGetValue(procId, out str)) //{ str = Native.GetProcessFile(procId); //_procFileNameDict[procId] = str; // } Debug.WriteLine("Image="+str); if (str == null) return null; IntentStore.TryGetExeApp(str, out found); return found; }
/// <summary> /// 判断是否在当前的应用程序上禁用的鼠标手势 /// 如果应用程序没有添加到记录中,则检查全局手是否可用 /// </summary> /// <param name="context"></param> /// <returns></returns> public bool IsGesturingEnabledForContext(GestureContext context) { var found = GetExeAppByContext(context); return(found != null ? found.IsGesturingEnabled : IntentStore.GlobalApp.IsGesturingEnabled); }
/// <summary> /// Native下以进程文件名为key查找。 /// </summary> /// <param name="context"></param> /// <returns></returns> public override ExeApp GetExeAppByContext(GestureContext context) { //全屏模式下禁用 string str; ExeApp found = null; var procId = Native.GetActiveProcessId(); if (!_procFileNameDict.TryGetValue(procId, out str)) { str = Native.GetProcessFile(procId); _procFileNameDict[procId] = str; } IntentStore.TryGetExeApp(str, out found); return(found); }
/// <summary> /// 查找Intent /// </summary> /// <param name="gesture"></param> /// <param name="context"></param> /// <returns></returns> public GestureIntent Find(Gesture gesture, GestureContext context) { var exeApp = GetExeAppByContext(context); var globalApp = IntentStore.GlobalApp; GestureIntent found; if (exeApp != null) { found = exeApp.Find(gesture); if (found == null && exeApp.InheritGlobalGestures) //是否继承了全局手势 { found = globalApp.Find(gesture); } }else { found = globalApp.Find(gesture); } return found; }
/// <summary> /// 查找Intent /// </summary> /// <param name="gesture"></param> /// <param name="context"></param> /// <returns></returns> public GestureIntent Find(Gesture gesture, GestureContext context) { var exeApp = GetExeAppByContext(context); var globalApp = IntentStore.GlobalApp; GestureIntent found; if (exeApp != null) { found = exeApp.Find(gesture); if (found == null && exeApp.InheritGlobalGestures) //是否继承了全局手势 { found = globalApp.Find(gesture); } } else { found = globalApp.Find(gesture); } return(found); }
/// <summary> /// 实现平台相关的查找 /// </summary> /// <param name="context"></param> /// <returns></returns> public abstract ExeApp GetExeAppByContext(GestureContext context);