public override void Serialize(GenericWriter writer) // Default Serialize method { base.Serialize(writer); writer.Write(0); // version writer.WriteEncodedInt(m_Guild); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); writer.Write(this.m_Board); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); writer.Write( com ); }
}// powder of fortifying public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); writer.Write((int)this.m_UsesRemaining); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( (int) Slot1Graphic ); writer.Write( (int) Slot2Graphic ); writer.Write( (int) Slot3Graphic ); writer.Write( (int) Slot1_x ); writer.Write( (int) Slot1_y ); writer.Write( (int) Slot2_x ); writer.Write( (int) Slot2_y ); writer.Write( (int) Slot3_x ); writer.Write( (int) Slot3_y ); writer.Write( (int) Prize1WinTotal ); writer.Write( (int) Prize2WinTotal ); writer.Write( (int) Prize3WinTotal ); writer.Write( (int) Prize4WinTotal ); writer.Write( (int) Prize5WinTotal ); writer.Write( (int) Prize6WinTotal ); writer.Write( (int) Prize7WinTotal ); writer.Write( (int) Prize8WinTotal ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( (bool) isactive ); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); writer.Write(_Hatch); writer.Write(_CanHatch); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); writer.Write( (int) m_Skill1 ); writer.Write( (int) m_Skill2 ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 1 ); // version writer.Write( m_East ); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (byte) 0 ); // version writer.WriteEncodedInt( (int) m_LabelNumber ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_Placer ); writer.Write( m_Value ); }
public override void Write(GenericWriter writer) { base.Write(writer); writer.Write(0);//version CustomSaving.SerializeStringList(Components, writer); }
public void Serialize( GenericWriter writer ) { writer.WriteEncodedInt( (int) 0 ); // version Faction.WriteReference( writer, m_Faction ); writer.WriteEncodedInt( (int) m_Type ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( m_SkillBonus ); }
public void Serialize(GenericWriter writer) { writer.Write(0);//version writer.Write(Map); writer.Write(Location); writer.Write(Name); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); writer.Write( m_Sound ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( (int) m_Resource ); }
public static void Object(GenericWriter writer, object obj) { if (writer == null) return; if (obj is int) { writer.Write((byte)0x1); writer.Write((int)obj); } else if (obj is String) { writer.Write((byte)0x2); writer.Write((String)obj); } else if (obj is Item) { writer.Write((byte)0x3); writer.Write((Item)obj); } else if (obj is Mobile) { writer.Write((byte)0x4); writer.Write((Mobile)obj); } else { writer.Write((byte)0x0); // invalid } }
public void Save( GenericWriter writer ) { writer.Write( 0 ); // version writer.Write( m_First ); writer.Write( m_Second ); }
public static void Type(GenericWriter writer, Type type) { if (writer == null) return; writer.Write(type == null ? null : type.FullName); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); // version writer.Write(m_IsBarnacleItem); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); writer.Write(m_Owner); }
internal void Serialize(GenericWriter writer) { writer.WriteEncodedInt(0); // version writer.Write((TimeSpan)m_DuelTime); writer.WriteMobileList<Mobile>(m_AgainstList); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); // version writer.Write(cleanupTime); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); // version writer.Write( (int)m_Level ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( (int) 0 ); // version writer.Write( (Mobile) m_Owner ); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); writer.WriteDeltaTime(m_DecayTime); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write(1); writer.Write(m_IsShipwreckedItem); }