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C# (CSharp) GenericPool.Setup Examples
Programming Language:
C# (CSharp)
Class/Type:
GenericPool
Method/Function:
Setup
Examples at hotexamples.com:
1
C# (CSharp) GenericPool.Setup - 1 examples found
. These are the top rated real world C# (CSharp) examples of
GenericPool.Setup
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Get(18)
New(17)
Store(16)
Release(11)
Push(9)
Pop(9)
Return(8)
SetInstance(8)
InitiatePool(6)
Free(6)
GetInctance(6)
Retrieve(5)
SetPoolableObject(4)
IsPoolEmpty(4)
GetObjectFromPool(4)
GetResource(3)
Add(2)
CastSingle(2)
Recycle(2)
ReturnObject(2)
ReleaseObject(2)
GetOrCreate(2)
GetObject(2)
CreateNewPool(2)
ReturnToPool(1)
ReturnObjectToPool(1)
SetMeta(1)
Setup(1)
Spawn(1)
Take(1)
SetMaxPoolSize(1)
ObtainPoolItem(1)
Reset(1)
RecyclePoolItem(1)
Populate(1)
Obtain(1)
InitializePool(1)
Init(1)
GetPoolable(1)
GetCount(1)
GetAllInReady(1)
GetActiveGameObject(1)
DestroyObject(1)
Create(1)
ClearPooledObjects(1)
Use(1)
Frequently Used Methods
Get (18)
New (17)
Store (16)
Release (11)
Push (9)
Pop (9)
Return (8)
SetInstance (8)
InitiatePool (6)
Free (6)
Frequently Used Methods
GetInctance (6)
Retrieve (5)
SetPoolableObject (4)
IsPoolEmpty (4)
GetObjectFromPool (4)
GetResource (3)
Add (2)
CastSingle (2)
Recycle (2)
ReturnObject (2)
ReleaseObject (2)
GetOrCreate (2)
GetObject (2)
CreateNewPool (2)
ReturnToPool (1)
ReturnObjectToPool (1)
SetMeta (1)
Setup (1)
Spawn (1)
Take (1)
Frequently Used Methods
ReleaseObject (2)
GetOrCreate (2)
GetObject (2)
CreateNewPool (2)
ReturnToPool (1)
ReturnObjectToPool (1)
SetMeta (1)
Setup (1)
Spawn (1)
Take (1)
SetMaxPoolSize (1)
ObtainPoolItem (1)
Reset (1)
RecyclePoolItem (1)
Populate (1)
Obtain (1)
InitializePool (1)
Init (1)
GetPoolable (1)
GetCount (1)
GetAllInReady (1)
GetActiveGameObject (1)
DestroyObject (1)
Create (1)
ClearPooledObjects (1)
Use (1)
Frequently Used Methods
SetMaxPoolSize (1)
ObtainPoolItem (1)
Reset (1)
RecyclePoolItem (1)
Populate (1)
Obtain (1)
InitializePool (1)
Init (1)
GetPoolable (1)
GetCount (1)
GetAllInReady (1)
GetActiveGameObject (1)
DestroyObject (1)
Create (1)
ClearPooledObjects (1)
Use (1)
Example #1
0
Show file
void Awake() { instance = this; pool.Setup(poolSize, prefab); }
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