Example #1
0
 private void generateToolStripMenuItem1_Click(object sender, EventArgs e)
 {
     if (moves.Count > 0)
     {
         Move            m  = moves[moveBox.SelectedIndex];
         GeneratePokemon gp = new GeneratePokemon();
         gp.gennedPokemon = $"{m.id},{m.intname},{m.name},{m.effect},{m.basepower},{m.type},{m.category},{m.accuracy},{m.pp},{m.addeff},{convertTarget(m.target)},{m.priority},{m.flags},\"{m.description}\"";
         gp.Show();
     }
     else
     {
         MessageBox.Show("There are no moves to generate!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
     }
 }
Example #2
0
 private void generateToolStripMenuItem2_Click(object sender, EventArgs e)
 {
     if (moves.Count > 0)
     {
         string ret = null;
         for (int i = 0; i < moves.Count; i++)
         {
             Move m = moves[i];
             ret += $"{m.id},{m.intname},{m.name},{m.effect},{m.basepower},{m.type},{m.category},{m.accuracy},{m.pp},{m.addeff},{convertTarget(m.target)},{m.priority},{m.flags},\"{m.description}\"";
             if (i != moves.Count - 1)
             {
                 ret += "\r\n";
             }
         }
         GeneratePokemon gp = new GeneratePokemon();
         gp.gennedPokemon = ret;
         gp.Show();
     }
     else
     {
         MessageBox.Show("There are no moves to generate!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
     }
 }