private GeneralOptions CreateGeneralOptions() { var opts = new GeneralOptions(this); opts.Load(); return(opts); }
/// <summary> /// Load all the game content. /// </summary> /// <param name="game">Instance of game which calls this method.</param> /// <param name="platform">The platform program runs on.</param> public static void Load(Game game, Platform platform) { _game = game; GeneralOptions.Load(game, platform); TextureManager.LoadTextures(); FontManager.LoadFonts(); _textObject = new TextObject(new Camera(), FontManager.AntigoniMed50, "0", DisplayOptions.MiddleOfScreen * 0.8f); MenuScreenManager.LoadScreens(); MenuScreenManager.AllScreensLoaded(); }