public void SetArmyEscape(WhichSide side) { if (side == WhichSide.Left) { leftGeneral.SetEscape(); for (int i = 0; i < leftSoliders.Count; i++) { leftSoliders[i].SetEscape(); } } else { rightGeneral.SetEscape(); for (int i = 0; i < rightSoliders.Count; i++) { rightSoliders[i].SetEscape(); } } }