public async Task <IActionResult> PutPerson(Guid id, Person person) { if (id != person.Id) { return(BadRequest()); } _context.Entry(person).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!PersonExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutTreeFamily(Guid id, TreeFamily treeFamily) { if (id != treeFamily.Id) { return(BadRequest()); } _context.Entry(treeFamily).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!TreeFamilyExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutNode(int id, Node node) { if (id != node.Id) { return(BadRequest()); } _context.Entry(node).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!NodeExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }