public void EnemyHit(RealmTime time, EnemyHitPacket pkt) { try { var entity = Owner.GetEntity(pkt.TargetId); bool infiniWalling = false; if (Owner.Mining) { if ((entity is Wall)) { infiniWalling = true; Wall w = (entity as Wall); w.HP = 0; GenLogic.GenRandomRoom(Owner, w.X, w.Y, w); for (var tx = -1; tx <= 1; tx++) { for (var ty = -1; ty <= 1; ty++) { if (Owner.Map[(int)w.X + tx, (int)w.Y + ty].TileId == 0xff && Owner.Map[(int)w.X + tx, (int)w.Y + ty].ObjId == 0) { WmapTile tile = Owner.Map[(int)w.X + tx, (int)w.Y + ty]; tile.TileId = Owner.Map[(int)w.X, (int)w.Y].TileId; Owner.Map[(int)w.X + tx, (int)w.Y + ty] = tile; Wall e = new Wall(w.ObjectType, XmlDatas.TypeToElement[w.ObjectType]); e.Move(w.X + tx, w.Y + ty); Owner.EnterWorld(e); } } } } } Projectile prj = (this as IProjectileOwner).Projectiles[pkt.BulletId]; prj.Damage = (int)statsMgr.GetAttackDamage(prj.Descriptor.MinDamage, prj.Descriptor.MaxDamage); prj.ForceHit(entity, time); if (pkt.Killed && !(entity is Wall)) { client.SendPacket(new UpdatePacket() { Tiles = new UpdatePacket.TileData[0], NewObjects = new ObjectDef[] { entity.ToDefinition() }, RemovedObjectIds = new int[] { pkt.TargetId } }); clientEntities.Remove(entity); } } catch { } }
public void EnemyHit(RealmTime time, EnemyHitPacket pkt) { try { var entity = Owner.GetEntity(pkt.TargetId); Projectile prj = (this as IProjectileOwner).Projectiles[pkt.BulletId]; prj.Damage = (int)statsMgr.GetAttackDamage(prj.Descriptor.MinDamage, prj.Descriptor.MaxDamage); if (entity is Wall) { if (entity.ObjectDesc.ObjectId == "Vlux Mine") { if (prj.Descriptor.MinDamage < 140) { prj.Damage = 0; } } } prj.ForceHit(entity, time); if (pkt.Killed && !(entity is Wall)) { psr.SendPacket(new UpdatePacket() { Tiles = new UpdatePacket.TileData[0], NewObjects = new ObjectDef[] { entity.ToDefinition() }, RemovedObjectIds = new int[] { pkt.TargetId } }); clientEntities.Remove(entity); } else if ((entity is Wall) && Owner.Mining && (entity as Wall).HP < 0) { Wall w = (entity as Wall); try { (w.CondBehaviors[0] as LootBehavior).BehaveWall(this, w, Owner); } catch (Exception e) { Console.Out.WriteLine("Loot drop error - Wall"); Console.Out.WriteLine(e); } GenLogic.GenRandomRoom(Owner, w.X, w.Y, w); GenLogic.GenWalls(Owner, w); } } catch { /*Console.ForegroundColor = ConsoleColor.DarkMagenta; * Console.WriteLine("CAN'T REGISTER HIT by player " + Name); * Console.ForegroundColor = ConsoleColor.White; * * Disabled, this message spams when an enemy dies*/ } /* * if (entity != null && pkt.Killed) //Tolerance * { * Projectile prj = (this as IProjectileOwner).Projectiles[pkt.BulletId]; * Position? entPos = entity.TryGetHistory((time.tickTimes - tickMapping) - pkt.Time); * Position? prjPos = prj == null ? null : (Position?)prj.GetPosition(pkt.Time + tickMapping - prj.BeginTime); * var tol1 = (entPos == null || prjPos == null) ? 10 : (prjPos.Value.X - entPos.Value.X) * (prjPos.Value.X - entPos.Value.X) + (prjPos.Value.Y - entPos.Value.Y) * (prjPos.Value.Y - entPos.Value.Y); * var tol2 = prj == null ? 10 : (prj.X - entity.X) * (prj.X - entity.X) + (prj.Y - entity.Y) * (prj.Y - entity.Y); * if (prj != null && (tol1 < 1 || tol2 < 1)) * { * prj.ForceHit(entity, time); * } * else * { * Console.ForegroundColor = ConsoleColor.DarkMagenta; * Console.WriteLine("CAN'T REGISTER HIT!" + " X: " + tol1 + " Y: " + tol2); * Console.ForegroundColor = ConsoleColor.White; * psr.SendPacket(new UpdatePacket() * { * Tiles = new UpdatePacket.TileData[0], * NewObjects = new ObjectDef[] { entity.ToDefinition() }, * RemovedObjectIds = new int[] { pkt.TargetId } * }); * clientEntities.Remove(entity); * } * } * else if (pkt.Killed) * { * psr.SendPacket(new UpdatePacket() * { * Tiles = new UpdatePacket.TileData[0], * NewObjects = Empty<ObjectDef>.Array, * RemovedObjectIds = new int[] { pkt.TargetId } * }); * }*/ }
public void EnemyHit(RealmTime time, EnemyHitPacket pkt) { try { var entity = Owner.GetEntity(pkt.TargetId); bool infiniWalling = false; if (Owner.Mining) { if ((entity is Wall)) { infiniWalling = true; Wall w = (entity as Wall); w.HP = 0; GenLogic.GenRandomRoom(Owner, w.X, w.Y, w); for (var tx = -1; tx <= 1; tx++) { for (var ty = -1; ty <= 1; ty++) { if (Owner.Map[(int)w.X + tx, (int)w.Y + ty].TileId == 0xff && Owner.Map[(int)w.X + tx, (int)w.Y + ty].ObjId == 0) { WmapTile tile = Owner.Map[(int)w.X + tx, (int)w.Y + ty]; tile.TileId = Owner.Map[(int)w.X, (int)w.Y].TileId; Owner.Map[(int)w.X + tx, (int)w.Y + ty] = tile; Wall e = new Wall(w.ObjectType, XmlDatas.TypeToElement[w.ObjectType]); e.Move(w.X + tx, w.Y + ty); Owner.EnterWorld(e); } } } } } Projectile prj = (this as IProjectileOwner).Projectiles[pkt.BulletId]; prj.Damage = (int)statsMgr.GetAttackDamage(prj.Descriptor.MinDamage, prj.Descriptor.MaxDamage); prj.ForceHit(entity, time); if (pkt.Killed && !(entity is Wall)) { psr.SendPacket(new UpdatePacket() { Tiles = new UpdatePacket.TileData[0], NewObjects = new ObjectDef[] { entity.ToDefinition() }, RemovedObjectIds = new int[] { pkt.TargetId } }); clientEntities.Remove(entity); } } catch { /*Console.ForegroundColor = ConsoleColor.DarkMagenta; * Console.WriteLine("CAN'T REGISTER HIT by player " + Name); * Console.ForegroundColor = ConsoleColor.White; * * Disabled, this message spams when an enemy dies*/ } /* * if (entity != null && pkt.Killed) //Tolerance * { * Projectile prj = (this as IProjectileOwner).Projectiles[pkt.BulletId]; * Position? entPos = entity.TryGetHistory((time.tickTimes - tickMapping) - pkt.Time); * Position? prjPos = prj == null ? null : (Position?)prj.GetPosition(pkt.Time + tickMapping - prj.BeginTime); * var tol1 = (entPos == null || prjPos == null) ? 10 : (prjPos.Value.X - entPos.Value.X) * (prjPos.Value.X - entPos.Value.X) + (prjPos.Value.Y - entPos.Value.Y) * (prjPos.Value.Y - entPos.Value.Y); * var tol2 = prj == null ? 10 : (prj.X - entity.X) * (prj.X - entity.X) + (prj.Y - entity.Y) * (prj.Y - entity.Y); * if (prj != null && (tol1 < 1 || tol2 < 1)) * { * prj.ForceHit(entity, time); * } * else * { * Console.ForegroundColor = ConsoleColor.DarkMagenta; * Console.WriteLine("CAN'T REGISTER HIT!" + " X: " + tol1 + " Y: " + tol2); * Console.ForegroundColor = ConsoleColor.White; * psr.SendPacket(new UpdatePacket() * { * Tiles = new UpdatePacket.TileData[0], * NewObjects = new ObjectDef[] { entity.ToDefinition() }, * RemovedObjectIds = new int[] { pkt.TargetId } * }); * clientEntities.Remove(entity); * } * } * else if (pkt.Killed) * { * psr.SendPacket(new UpdatePacket() * { * Tiles = new UpdatePacket.TileData[0], * NewObjects = Empty<ObjectDef>.Array, * RemovedObjectIds = new int[] { pkt.TargetId } * }); * }*/ }