private void Start() { if (laserModel.GetComponent <Laser>() == null) { Debug.LogError("LaserGate: laserModel has to have Laser script!"); } laserGateHeightData = GetComponent <GateHeightData>(); }
private void Start() { doorHighData = transform.GetComponent <GateHeightData>(); anim = transform.GetComponent <Animation>(); if (count == 0) { anim[doorAnimName].speed = anim[doorAnimName].length / SharedData.timeForAnimation; anim.Play(); doorHighData.Opened = true; } }