protected override void SetMenu() { RootMenu = new Menu("root", $"Potato AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useQA", "Use Q in Combo", true)); ComboMenu.Add(new MenuBool("useW", "Use W in Combo")); ComboMenu.Add(new MenuSlider("timew", "^- Release after X ms.", 1000, 0, 2500)); ComboMenu.Add(new MenuBool("useE", "Use E in Combo")); } RootMenu.Add(ComboMenu); HarassMenu = new Menu("harass", "Harass"); { HarassMenu.Add(new MenuSlider("mana", "Mana Manager", 50)); HarassMenu.Add(new MenuBool("useQA", "Use Q in Harass", true)); HarassMenu.Add(new MenuBool("useW", "Use W in Harass")); HarassMenu.Add(new MenuSlider("timew", "^- Release after X ms.", 1000, 0, 2500)); HarassMenu.Add(new MenuBool("useE", "Use E in Harass")); } RootMenu.Add(HarassMenu); var FarmMenu = new Menu("farming", "Farming"); var LaneClear = new Menu("lane", "Lane Clear"); { LaneClear.Add(new MenuSlider("mana", "Mana Manager", 50)); LaneClear.Add(new MenuBool("useQ", "Use Q to Farm")); LaneClear.Add(new MenuSlider("qhit", "^- If Hits X Minions", 3, 1, 6)); } var JungleClear = new Menu("jungle", "Jungle Clear"); { JungleClear.Add(new MenuSlider("mana", "Mana Manager", 50)); JungleClear.Add(new MenuBool("useQ", "Use Q to Farm")); } RootMenu.Add(FarmMenu); FarmMenu.Add(LaneClear); FarmMenu.Add(JungleClear); KillstealMenu = new Menu("killsteal", "Killsteal"); { KillstealMenu.Add(new MenuBool("useQ", "Use Q to Killsteal")); } RootMenu.Add(KillstealMenu); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("flashw", "Draw Flash > W Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Minimap")); DrawMenu.Add(new MenuBool("drawdamage", "Draw Damage")); } Gapcloser.Attach(RootMenu, "W Anti-Gap"); RootMenu.Add(DrawMenu); RootMenu.Add(new MenuKeyBind("flashw", "Flash > W", KeyCode.T, KeybindType.Press)); RootMenu.Add(new MenuSlider("timeflash", "^- Flash After X ms.", 1000, 0, 2500)); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Potato AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useQ", "Use Q in Combo")); ComboMenu.Add(new MenuBool("useW", "Use W in Combo")); ComboMenu.Add(new MenuBool("useE", "Use E in Combo")); ComboMenu.Add(new MenuBool("useR", "Use R in Combo")); ComboMenu.Add(new MenuSlider("hitr", "^- if Hits X Enemies", 3, 1, 5)); ComboMenu.Add(new MenuKeyBind("semir", "Semi-R", KeyCode.T, KeybindType.Press)); } RootMenu.Add(ComboMenu); ComboMenu = new Menu("harass", "Harass"); { ComboMenu.Add(new MenuBool("useQ", "Use Q in Combo")); ComboMenu.Add(new MenuBool("useW", "Use W in Combo")); ComboMenu.Add(new MenuBool("useE", "Use E in Combo")); } RootMenu.Add(ComboMenu); var FarmMenu = new Menu("farming", "Farming"); var LaneClear = new Menu("lane", "Lane Clear"); { LaneClear.Add(new MenuSlider("mana", "Mana Manager", 50)); LaneClear.Add(new MenuBool("useQ", "Use Q to Farm")); LaneClear.Add(new MenuBool("lastq", "^- Only for Last Hit")); LaneClear.Add(new MenuBool("useW", "Use W to Farm")); LaneClear.Add(new MenuBool("useE", "Use E to Farm")); LaneClear.Add(new MenuSlider("hitE", "^- Min. Minion for E", 3, 1, 6)); } var JungleClear = new Menu("jungle", "Jungle Clear"); { JungleClear.Add(new MenuSlider("mana", "Mana Manager", 50)); JungleClear.Add(new MenuBool("useQ", "Use Q to Farm")); JungleClear.Add(new MenuBool("useW", "Use W to Farm")); JungleClear.Add(new MenuBool("useE", "Use E to Farm")); } RootMenu.Add(FarmMenu); FarmMenu.Add(LaneClear); FarmMenu.Add(JungleClear); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); DrawMenu.Add(new MenuBool("drawdamage", "Draw Damage")); } KillstealMenu = new Menu("ks", "Killsteal"); { KillstealMenu.Add(new MenuBool("ksq", "Killsteal with Q")); } RootMenu.Add(KillstealMenu); Gapcloser.Attach(RootMenu, "Q Anti-Gap"); RootMenu.Add(DrawMenu); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Potato AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuBool("usee", "Use E in Combo")); ComboMenu.Add(new MenuBool("user", "Use R in Combo")); var BlackList = new Menu("blacklist", "R Blacklist"); { foreach (var target in GameObjects.EnemyHeroes) { BlackList.Add(new MenuBool(target.ChampionName.ToLower(), "Block: " + target.ChampionName, false)); } } ComboMenu.Add(BlackList); } RootMenu.Add(ComboMenu); HarassMenu = new Menu("harass", "Harass"); { HarassMenu.Add(new MenuSlider("mana", "Mana Manager", 50, 0, 100)); HarassMenu.Add(new MenuBool("useq", "Use Q in Harass")); HarassMenu.Add(new MenuBool("usee", "Use E in Harass")); } RootMenu.Add(HarassMenu); var FarmMenu = new Menu("farming", "Farming"); var LaneClear = new Menu("lane", "Lane Clear"); { LaneClear.Add(new MenuSlider("mana", "Mana Manager", 50, 0, 100)); LaneClear.Add(new MenuBool("useQ", "Use Q to Farm")); LaneClear.Add(new MenuBool("useE", "Use E to Farm")); } var JungleClear = new Menu("jungle", "Jungle Clear"); { JungleClear.Add(new MenuSlider("mana", "Mana Manager", 50, 0, 100)); JungleClear.Add(new MenuBool("useQ", "Use Q to Farm")); JungleClear.Add(new MenuBool("useE", "Use E to Farm")); } RootMenu.Add(FarmMenu); FarmMenu.Add(LaneClear); FarmMenu.Add(JungleClear); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); } KillstealMenu = new Menu("wset", "W Settings"); WShield.EvadeManager.Attach(KillstealMenu); WShield.EvadeOthers.Attach(KillstealMenu); WShield.EvadeTargetManager.Attach(KillstealMenu); RootMenu.Add(KillstealMenu); Gapcloser.Attach(RootMenu, "E Anti-Gap"); RootMenu.Add(DrawMenu); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Potato AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useQ", "Use Q in Combo", true)); ComboMenu.Add(new MenuSlider("minQ", "^- Min. Q Range", 300, 0, 400)); ComboMenu.Add(new MenuBool("useW", "Use W in Combo")); ComboMenu.Add(new MenuSlider("wlogic", "^- Switch to Heal if HP lower than", 50, 0, 100)); ComboMenu.Add(new MenuBool("useE", "Use E in Combo")); ComboMenu.Add(new MenuBool("useR", "Use R in Combo")); ComboMenu.Add(new MenuSlider("minr", "^- If X Enemies in Range", 2, 0, 5)); ComboMenu.Add(new MenuBool("items", "Use Items")); } RootMenu.Add(ComboMenu); HarassMenu = new Menu("harass", "Harass"); { HarassMenu.Add(new MenuBool("useQ", "Use Q in Harass", true)); HarassMenu.Add(new MenuSlider("minQ", "^- Min. Q Range", 300, 0, 400)); HarassMenu.Add(new MenuBool("useW", "Use W in Harass")); HarassMenu.Add(new MenuSlider("wlogic", "^- Switch to Heal if HP lower than", 50, 0, 100)); HarassMenu.Add(new MenuBool("useE", "Use E in Harass")); } RootMenu.Add(HarassMenu); var FarmMenu = new Menu("farming", "Farming"); var LaneClear = new Menu("lane", "Lane Clear"); { LaneClear.Add(new MenuBool("useQ", "Use Q to Farm")); LaneClear.Add(new MenuSlider("hitQ", "^- if Hits X Minions", 3, 1, 6)); LaneClear.Add(new MenuBool("useW", "Use W in Farm")); LaneClear.Add(new MenuSlider("wlogic", "^- Switch to Heal if HP lower than", 50, 0, 100)); LaneClear.Add(new MenuBool("useE", "Use E to Farm")); } var JungleClear = new Menu("jungle", "Jungle Clear"); { JungleClear.Add(new MenuBool("useQ", "Use Q to Farm")); JungleClear.Add(new MenuBool("useW", "Use W in Farm")); JungleClear.Add(new MenuSlider("wlogic", "^- Switch to Heal if HP lower than", 50, 0, 100)); JungleClear.Add(new MenuBool("useE", "Use E to Farm")); } RootMenu.Add(FarmMenu); FarmMenu.Add(LaneClear); FarmMenu.Add(JungleClear); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); } Gapcloser.Attach(RootMenu, "E Anti-Gap"); RootMenu.Add(DrawMenu); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Potato AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuBool("usee", "Use E in Combo")); ComboMenu.Add(new MenuBool("user", "Use R in Combo")); ComboMenu.Add(new MenuSlider("minr", " ^- Min. R Range", 500, 0, 600)); ComboMenu.Add(new MenuSlider("hmm", "Don't R in X Enemies", 3, 2, 5)); ComboMenu.Add(new MenuBool("items", "Use Items")); } RootMenu.Add(ComboMenu); HarassMenu = new Menu("harass", "Harass"); { HarassMenu.Add(new MenuSlider("mana", "Mana Manager", 50, 0, 100)); HarassMenu.Add(new MenuBool("useq", "Use Q in Combo")); HarassMenu.Add(new MenuBool("usee", "Use E in Combo")); } RootMenu.Add(HarassMenu); var FarmMenu = new Menu("farming", "Farming"); var LaneClear = new Menu("lane", "Lane Clear"); { LaneClear.Add(new MenuSlider("mana", "Mana Manager", 50, 0, 100)); LaneClear.Add(new MenuBool("useQ", "Use Q to Farm")); LaneClear.Add(new MenuBool("useE", "Use E to Farm")); } var JungleClear = new Menu("jungle", "Jungle Clear"); { JungleClear.Add(new MenuSlider("mana", "Mana Manager", 50, 0, 100)); JungleClear.Add(new MenuBool("useQ", "Use Q to Farm")); JungleClear.Add(new MenuBool("useE", "Use E to Farm")); } RootMenu.Add(FarmMenu); FarmMenu.Add(LaneClear); FarmMenu.Add(JungleClear); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); DrawMenu.Add(new MenuBool("drawdamage", "Draw Damage")); } KillstealMenu = new Menu("wset", "W Settings"); WShield.EvadeManager.Attach(KillstealMenu); WShield.EvadeOthers.Attach(KillstealMenu); WShield.EvadeTargetManager.Attach(KillstealMenu); RootMenu.Add(KillstealMenu); Gapcloser.Attach(RootMenu, "E Anti-Gap"); RootMenu.Add(DrawMenu); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Support AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuBool("usew", "Use W in Combo with Logic")); ComboMenu.Add(new MenuBool("user", "Use R in Combo")); ComboMenu.Add(new MenuSlider("hitr", "^- if Hits", 2, 1, 5)); ComboMenu.Add(new MenuKeyBind("semir", "Semi-R Key", KeyCode.T, KeybindType.Press)); ComboMenu.Add(new MenuKeyBind("low", "W > E Lowest Health Ally", KeyCode.G, KeybindType.Press)); } RootMenu.Add(ComboMenu); var WE = new Menu("we", "W > E Settings"); WE.Add(new MenuKeyBind("key", "W > E Key", KeyCode.Z, KeybindType.Press)); WE.Add(new MenuSeperator("meow", "0 - Disabled")); WE.Add(new MenuSeperator("meowmeow", "1 - Lowest, 5 - Biggest Priority")); foreach (var target in GameObjects.AllyHeroes.Where(x => !x.IsMe)) { WE.Add(new MenuSlider(target.ChampionName.ToLower() + "priority", target.ChampionName + " Priority: ", 1, 0, 5)); } RootMenu.Add(WE); HarassMenu = new Menu("harass", "Harass"); { HarassMenu.Add(new MenuBool("useq", "Use Q to Harass")); } RootMenu.Add(HarassMenu); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); } RootMenu.Add(DrawMenu); Gapcloser.Attach(RootMenu, "Q Anti-Gap"); EvadeMenu = new Menu("wset", "Shielding"); { BraumWE.EvadeManager.Attach(EvadeMenu); BraumWE.EvadeOthers.Attach(EvadeMenu); BraumWE.EvadeTargetManager.Attach(EvadeMenu); EvadeMenu.Add(new MenuSlider("health", "Don't W>E if My Health <=", 30, 0, 100)); } RootMenu.Add(EvadeMenu); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Support AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuList("mode", "Combo Usage", new[] { "Q > W > R > E > W", "E > W > R > Q > W" }, 0)); ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuBool("usew", "Use W in Combo")); ComboMenu.Add(new MenuBool("usee", "Use E in Combo")); ComboMenu.Add(new MenuBool("user", "Use R in Combo")); ComboMenu.Add(new MenuList("rusage", "R Usage", new[] { "If Hits X Enemies", "If Killable with Combo" }, 0)); ComboMenu.Add(new MenuSlider("rhit", "If X Enemies <= (If Hits X Enemies Mode)", 2, 1, 5)); ComboMenu.Add(new MenuKeyBind("semir", "Semi-R Key", KeyCode.T, KeybindType.Press)); ComboMenu.Add(new MenuBool("support", "Support Mode")); } RootMenu.Add(ComboMenu); HarassMenu = new Menu("harass", "Harass"); { HarassMenu.Add(new MenuSlider("mana", "Mana Percent", 50, 1, 100)); HarassMenu.Add(new MenuBool("useq", "Use Q to Harass")); HarassMenu.Add(new MenuBool("usew", "Use W to Harass")); HarassMenu.Add(new MenuBool("usee", "Use E to Harass")); } RootMenu.Add(HarassMenu); KillstealMenu = new Menu("misc", "Misc."); { KillstealMenu.Add(new MenuBool("autoe", "Auto E on CC")); } RootMenu.Add(KillstealMenu); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); DrawMenu.Add(new MenuBool("drawdamage", "Draw Damage")); DrawMenu.Add(new MenuBool("drawseed", "Draw Seeds")); } RootMenu.Add(DrawMenu); Gapcloser.Attach(RootMenu, "E Anti-Gap"); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Support AIO - {Program.Player.ChampionName}", true); RootMenu.Add(new MenuKeyBind("insec", "Insec Key", KeyCode.T, KeybindType.Press)); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuBool("usew", "Use W in Combo")); ComboMenu.Add(new MenuBool("support", "Support Mode")); } RootMenu.Add(ComboMenu); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); } RootMenu.Add(DrawMenu); Gapcloser.Attach(RootMenu, "Q Anti-Gap"); EvadeMenu = new Menu("wset", "Shielding"); { EvadeMenu.Add(new MenuList("modes", "Shielding Mode", new[] { "Spells Detector", "ZLib" }, 1)); var First = new Menu("first", "Spells Detector"); SpellBlocking.EvadeManager.Attach(First); SpellBlocking.EvadeOthers.Attach(First); SpellBlocking.EvadeTargetManager.Attach(First); var test = new Menu("Misc.E.Spell.Menu", "Boost Ally Damage on Spells"); foreach (var spell in GameObjects.AllyHeroes.Where(h => !h.IsMe) .SelectMany( hero => DamageBoostDatabase.Spells.Where(s => s.Champion == hero.ChampionName))) { test.Add(new MenuBool("Misc.E.Spell." + spell.Spell, spell.Champion + " " + spell.Slot)); } EvadeMenu.Add(test); EvadeMenu.Add(First); var zlib = new Menu("zlib", "ZLib"); Support_AIO.ZLib.Attach(EvadeMenu); } RootMenu.Add(EvadeMenu); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Support AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuBool("stunq", "^- Only if Stuns")); var meowmeow = new Menu("white", "W Settings"); { meowmeow.Add(new MenuBool("enable", "Use Auto W")); meowmeow.Add(new MenuSeperator("meow", "Priority 0 - Disabled")); meowmeow.Add(new MenuSeperator("meowmeow", "1 - Lowest, 5 - Biggest Priority")); foreach (var target in GameObjects.AllyHeroes) { meowmeow.Add(new MenuSlider(target.ChampionName.ToLower() + "priority", target.ChampionName + " Priority: ", 1, 0, 5)); meowmeow.Add(new MenuSlider(target.ChampionName.ToLower() + "hp", "^- Health Percent: ", 50, 0, 100)); } } ComboMenu.Add(meowmeow); ComboMenu.Add(new MenuBool("support", "Support Mode", false)); } RootMenu.Add(ComboMenu); KillstealMenu = new Menu("killsteal", "Killsteal"); { KillstealMenu.Add(new MenuBool("useq", "Use Q to Killsteal")); } RootMenu.Add(KillstealMenu); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range Minimap")); DrawMenu.Add(new MenuBool("drawchime", "Draw Chime Positions")); } RootMenu.Add(DrawMenu); var FleeMenu = new Menu("Flee", "Flee"); { FleeMenu.Add(new MenuKeyBind("flee", "Use W to Flee", KeyCode.G, KeybindType.Press)); } RootMenu.Add(FleeMenu); Gapcloser.Attach(RootMenu, "Q Anti-Gap"); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Potato AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useQ", "Use Q in Combo", true)); ComboMenu.Add(new MenuBool("autoq", "^- Auto Q on CC")); ComboMenu.Add(new MenuBool("useW", "Use W in Combo")); ComboMenu.Add(new MenuBool("useE", "Use E in Combo")); ComboMenu.Add(new MenuBool("autoe", "^- Auto E on CC")); } RootMenu.Add(ComboMenu); KillstealMenu = new Menu("killsteal", "Killsteal"); { KillstealMenu.Add(new MenuBool("kse", "Use E to Killsteal")); } RootMenu.Add(KillstealMenu); var FarmMenu = new Menu("farming", "Farming"); var LaneClear = new Menu("lane", "Lane Clear"); { LaneClear.Add(new MenuBool("useW", "Use W to Farm")); LaneClear.Add(new MenuBool("useE", "Use E to Farm")); LaneClear.Add(new MenuSlider("hitE", "^- if Hits X Minions", 3, 1, 6)); } var JungleClear = new Menu("jungle", "Jungle Clear"); { JungleClear.Add(new MenuBool("useQ", "Use Q to Farm")); JungleClear.Add(new MenuBool("useW", "Use W in Farm")); JungleClear.Add(new MenuBool("useE", "Use E to Farm")); } RootMenu.Add(FarmMenu); FarmMenu.Add(LaneClear); FarmMenu.Add(JungleClear); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); } Gapcloser.Attach(RootMenu, "Q Anti-Gap"); RootMenu.Add(DrawMenu); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Support AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuBool("stuns", "^- Only if Stuns", false)); ComboMenu.Add(new MenuBool("usew", "Use W in Combo")); } RootMenu.Add(ComboMenu); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range on Map")); } RootMenu.Add(DrawMenu); FarmMenu = new Menu("farming", "Farming"); { FarmMenu.Add(new MenuSlider("mana", "Mana Manager", 50, 0, 100)); FarmMenu.Add(new MenuBool("useq", "Use Q to Farm")); FarmMenu.Add(new MenuBool("usew", "Use W to Farm")); } RootMenu.Add(FarmMenu); EvadeMenu = new Menu("wset", "Shielding/Eating"); { var First = new Menu("first", "Spells Detector"); TahmShielding.EvadeManager.Attach(First); TahmShielding.EvadeOthers.Attach(First); TahmShielding.EvadeTargetManager.Attach(First); EvadeMenu.Add(First); } RootMenu.Add(EvadeMenu); Gapcloser.Attach(RootMenu, "W Anti-Gap"); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Support AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuBool("usew", "Use W in Combo")); ComboMenu.Add(new MenuKeyBind("wtog", "Toggle for W without Q", KeyCode.T, KeybindType.Toggle)); ComboMenu.Add(new MenuBool("usee", "Use E in Combo")); ComboMenu.Add(new MenuBool("wait", "^- Block Auto Attacks if not Stacked", false)); ComboMenu.Add(new MenuBool("user", "Use R in Combo")); ComboMenu.Add(new MenuBool("autor", "Auto R on CC")); ComboMenu.Add(new MenuSlider("hp", "Use R if HP <=", 25, 10, 100)); ComboMenu.Add(new MenuSlider("hitr", "Min. Enemies", 2, 1, 5)); } RootMenu.Add(ComboMenu); KillstealMenu = new Menu("killsteal", "Killsteal"); { KillstealMenu.Add(new MenuBool("useq", "Use Q to Killsteal")); KillstealMenu.Add(new MenuBool("usew", "Use W to Killsteal")); } RootMenu.Add(KillstealMenu); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawflash", "Draw Q Flash Range")); DrawMenu.Add(new MenuBool("drawengage", "Draw Engage Range")); } RootMenu.Add(DrawMenu); Gapcloser.Attach(RootMenu, "Q Anti-Gap"); RootMenu.Add(new MenuKeyBind("flashq", "Q - Flash", KeyCode.T, KeybindType.Press)); RootMenu.Add(new MenuKeyBind("flashe", "W - Q - Flash", KeyCode.G, KeybindType.Press)); RootMenu.Attach(); }
public static void Attach() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Extension.FleeMode = new OrbwalkerMode("Flee", KeyCode.A, null, Flee.OnKeyPressed); Extension.BeybladeMode = new OrbwalkerMode("Keyblade", KeyCode.T, () => Global.TargetSelector.GetSelectedTarget(), Beyblade.OnKeyPressed); Extension.BeybladeMode.ModeBehaviour.Invoke(); Extension.BeybladeMode.GetTargetImplementation.Invoke(); Global.Orbwalker.AddMode(Extension.FleeMode); Global.Orbwalker.AddMode(Extension.BeybladeMode); Global.Orbwalker.Attach(mainMenu); Whitelist = new Menu("Whitelist", "Whitelist"); foreach (var hero in GameObjects.EnemyHeroes) { Whitelist.Add(new MenuBool(hero.ChampionName, "Use R Against: " + hero.ChampionName)); } Combo = new Menu("YCombo", "Combo") { new MenuBool("Walk", "Walk Behind Minion To Dash"), new MenuBool("Dodge", "Windwall Targetted Spells"), new MenuSlider("Count", "Use R If X Airbourne", 2, 0, 5), new MenuBool("Flash", "Use Flash (Beyblade)").SetToolTip("Will try to E-Q -> Flash. AKA Beyblade"), new MenuBool("Turret", "Avoid Using E Under Turret"), new MenuList("Dash", "Dash Mode: ", new[] { "Cursor", "From Player" }, 0), new MenuSlider("Range", "Mouse Dash Range: ", 650, 1, 1000), new MenuSlider("MRange", "Search Range For Behind Minions", 180, 100, 240) }; // Todo: Add Check and go: EQ AA -> E Out Harass = new Menu("Harass", "Harass") { new MenuBool("Q", "Use Q3"), new MenuBool("E", "Use E") }; LaneClear = new Menu("YLane", "LaneClear") { new MenuBool("Check", "Don't Clear When Enemies Nearby"), new MenuBool("Turret", "Don't Clear Under Turret"), new MenuBool("Q3", "Use Q3"), new MenuBool("EAA", "Only E After AA"), new MenuList("Mode", "E Mode: ", new[] { "Disabled", "Lasthit", "Fast Clear" }, 1) }; JungleClear = new Menu("YJungle", "JungleClear") { new MenuBool("Q3", "Allow Q3 Usage"), new MenuBool("Q", "Allow Q1 Usage"), new MenuBool("E", "Allow E Usage") }; Killsteal = new Menu("YKillsteal", "Killsteal") { new MenuBool("Ignite", "Ignite"), new MenuBool("Q", "Use Q"), new MenuBool("Q3", "Use Q3"), new MenuBool("E", "Use E") }; Misc = new Menu("YMisc", "Miscellaneous") { new MenuBool("Stack", "Stack Q").SetToolTip("Wont Stack when enemy is within 900 units."), new MenuBool("LasthitE", "Lasthit With E"), new MenuBool("LasthitQ", "Lasthit With Q"), new MenuBool("LasthitQ3", "Lasthit With Tornado (Q3)") }; Drawings = new Menu("YDrawManager", "Drawings") { new MenuSlider("Segments", "Segments", 100, 10, 150).SetToolTip("Smoothness of the circles"), new MenuBool("Dmg", "Damage"), new MenuBool("R", "Draw R Range"), new MenuBool("Path", "Draw Minion Path"), new MenuBool("Range", "Draw Minion Search Range"), new MenuBool("Debug", "Debug") }; Gapcloser.Attach(mainMenu, "Anti Gapcloser"); foreach (var menu in new List <Menu> { Whitelist, Combo, Harass, LaneClear, JungleClear, Killsteal, Misc, Drawings, MenuShortcut.Credits }) { mainMenu.Add(menu); } }
public MenuConfig() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Global.Orbwalker.Attach(mainMenu); Gapcloser.Attach(mainMenu, "Anti Gapcloser"); Combo = new Menu("Combo", "Combo") { new MenuBool("Q", "Use Q"), new MenuBool("W", "Smart W Usage", false).SetToolTip("Will Try To Chain Combo with W"), new MenuBool("E", "Use E"), new MenuSeperator("Whitelist", "Whitelist") }; foreach (var target in GameObjects.EnemyHeroes) { Combo.Add(new MenuBool(target.ChampionName, "Use E On: " + target.ChampionName)); } Harass = new Menu("Harass", "Harass") { new MenuBool("Q", "Use Q"), new MenuBool("E", "Use E"), new MenuSeperator("Whitelist", "Whitelist") }; foreach (var target in GameObjects.EnemyHeroes) { Harass.Add(new MenuBool(target.ChampionName, "Use E On: " + target.ChampionName)); } LaneClear = new Menu("LaneClear", "LaneClear") { new MenuBool("Check", "Safe Clear").SetToolTip("Wont clear when enemies are nearby"), new MenuBool("Q", "Use Q"), new MenuSliderBool("E", "Use E If X Hit (AoE)", true, 3, 1, 7), new MenuBool("Turret", "Use E At Turret") }; JungleClear = new Menu("JungleClear", "JungleClear") { new MenuBool("Avoid", "Don't Use Anything At Lvl 1"), new MenuBool("Q", "Use Q"), new MenuBool("E", "Use E") }; Killsteal = new Menu("Killsteal", "Killsteal") { new MenuBool("W", "Use W", false), new MenuBool("E", "Use E"), new MenuBool("R", "Use R") }; Drawings = new Menu("DrawManager", "DrawManager") { new MenuSlider("Segments", "Segments", 100, 10, 150).SetToolTip("Smoothness of the circles"), new MenuBool("Dmg", "Damage"), new MenuBool("W", "W Range") }; foreach (var menu in new List <Menu> { Combo, Harass, LaneClear, JungleClear, Killsteal, Drawings, MenuShortcut.Credits }) { mainMenu.Add(menu); } }
public static void Attach() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Global.Orbwalker.Attach(mainMenu); Gapcloser.Attach(mainMenu, "Anti Gapcloser"); AzirHelper.JumpMode = new OrbwalkerMode("Jump (Cursor)", KeyCode.A, null, Flee.OnKeyPressed); AzirHelper.InsecMode = new OrbwalkerMode("Insec", KeyCode.T, () => null, null); Global.Orbwalker.AddMode(AzirHelper.JumpMode); Global.Orbwalker.AddMode(AzirHelper.InsecMode); InsecMenu = new Menu("AzirInsec", "Insec") { new MenuBool("Flash", "Flash"), new MenuSlider("Range", "Q | Distance To Soldier <=", 600, 450, 800), new MenuSliderBool("Auto", "Auto Insec If X Hit", true, 3, 2, 5) }; Combo = new Menu("AzirCombo", "Combo") { new MenuBool("Q", "Use Q"), new MenuBool("Extend", "Extended Q"), new MenuSlider("QCount", "Q If X Soldiers Alive", 2, 1, 4), new MenuBool("W", "Use W"), new MenuBool("E", "Use E"), new MenuSlider("EDmg", "Force E When Health% <= ", 80), new MenuBool("R", "Use R") }; Harass = new Menu("AzirHarass", "Harass") { new MenuSliderBool("Q", "Use Q (min. Mana%)", true, 40), new MenuSliderBool("W", "Use W (min. Mana%)", true, 25), new MenuSliderBool("E", "Use E (min. Mana%)", false, 35) }; Lane = new Menu("AzirLane", "Lane") { new MenuBool("Check", "Safe Clear"), new MenuSliderBool("Q", "Use Q (min Mana%)", true, 40), new MenuSlider("QHit", "Min Hit By Q", 3, 1, 7), new MenuSliderBool("W", "Use W (min Mana%)", true, 25), new MenuSliderBool("E", "Use E (min Mana%)", false, 70), new MenuSlider("EHit", "Min Hit By E", 4, 1, 7) }; Jungle = new Menu("AzirJungle", "Jungle") { new MenuSliderBool("Q", "Use Q (min. Mana%)", true, 40), new MenuSliderBool("W", "Use W (min. Mana%)", true, 25) }; Killsteal = new Menu("AzirKillsteal", "Killsteal") { new MenuBool("Q", "Use Q"), new MenuBool("E", "Use E") }; Drawings = new Menu("AzirDrawManager", "DrawManager") { new MenuSlider("Segments", "Segments", 100, 10, 150).SetToolTip("Smoothness of the circles"), new MenuBool("Dmg", "Damage"), new MenuBool("Soldiers", "Draw Soldiers"), new MenuBool("Q", "Draw Q Range"), new MenuBool("R", "Draw R Range") }; foreach (var menu in new List <Menu> { InsecMenu, Combo, Harass, Lane, Jungle, Killsteal, Drawings, MenuShortcut.Credits }) { mainMenu.Add(menu); } }
public MenuConfig() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Global.Orbwalker.Attach(mainMenu); Gapcloser.Attach(mainMenu, "Anti Gapcloser"); Combo = new Menu("JhinCombo", "Combo") { new MenuBool("Q", "Use Q"), new MenuBool("E", "Use E"), new MenuBool("R", "Auto R (Smart)", false) }; Harass = new Menu("JhinHarass", "Harass") { new MenuBool("Q", "Use Q"), new MenuBool("E", "Use E"), }; LaneClear = new Menu("JhinLaneClear", "Lane") { new MenuBool("Check", "Dont' Clear When Enemies Nearby"), new MenuSliderBool("Q", "Min. Q Hit", true, 4, 1, 4), new MenuSliderBool("E", "Min. E Hit", false, 4, 1, 7), }; JungleClear = new Menu("JhinJungle", "Jungle") { new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W", false), new MenuBool("E", "Use E") }; Killsteal = new Menu("JhinKillsteal", "Killsteal") { new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W"), new MenuBool("E", "Use E"), }; Misc = new Menu("JhinMisc", "Miscellaneous") { new MenuBool("W", "Use W Automatically").SetToolTip("Will use W when enemy can be stunned by W"), new MenuBool("E", "Anti-Gapcloser (E)") }; Drawings = new Menu("JhinDrawings", "Drawings") { new MenuSlider("Segments", "Segments", 100, 10, 150).SetToolTip("Smoothness of the circles"), new MenuBool("Dmg", "Damage"), new MenuBool("R", "R Range"), new MenuBool("Debug", "Debug") }; foreach (var menu in new List <Menu> { Combo, Harass, LaneClear, JungleClear, Killsteal, Misc, Drawings, MenuShortcut.Credits }) { mainMenu.Add(menu); } }
protected override void SetMenu() { RootMenu = new Menu("root", $"Potato AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuBool("qaa", " ^- Only for AA Reset")); ComboMenu.Add(new MenuBool("usew", "Use W in Combo")); ComboMenu.Add(new MenuBool("waa", " ^- Only if in AA Range")); ComboMenu.Add(new MenuBool("user", "Use R in Combo")); ComboMenu.Add(new MenuSlider("hitr", " ^- Min. R Charges", 2, 1, 3)); ComboMenu.Add(new MenuBool("items", "Use Items")); } RootMenu.Add(ComboMenu); var BlackList = new Menu("whitelist", "Q Whitelist"); { foreach (var target in GameObjects.EnemyHeroes) { BlackList.Add(new MenuBool(target.ChampionName.ToLower(), "Use Q on: " + target.ChampionName, true)); } } RootMenu.Add(BlackList); HarassMenu = new Menu("harass", "Harass"); { HarassMenu.Add(new MenuSlider("mana", "Mana Percent", 50, 1, 100)); HarassMenu.Add(new MenuBool("useq", "Use Q in Harass")); HarassMenu.Add(new MenuBool("qaa", "^- Only for AA Reset")); } RootMenu.Add(HarassMenu); FarmMenu = new Menu("farming", "Farming"); var LaneClear = new Menu("lane", "Lane Clear"); { LaneClear.Add(new MenuSlider("mana", "Mana Manager", 50)); LaneClear.Add(new MenuBool("useq", "Use Q to Farm")); LaneClear.Add(new MenuBool("qaa", "^- Only for Last Hit")); LaneClear.Add(new MenuBool("user", "Use R to Farm")); LaneClear.Add(new MenuSlider("hitr", "^- if Hits X", 3, 0, 6)); } var JungleClear = new Menu("jungle", "Jungle Clear"); { JungleClear.Add(new MenuSlider("mana", "Mana Manager", 50)); JungleClear.Add(new MenuBool("useq", "Use Q to Farm")); JungleClear.Add(new MenuBool("user", "Use R to Farm")); JungleClear.Add(new MenuSlider("hitsr", " ^- Min. R Charges", 2, 1, 3)); } RootMenu.Add(FarmMenu); FarmMenu.Add(LaneClear); FarmMenu.Add(JungleClear); KillstealMenu = new Menu("ks", "Killsteal"); { KillstealMenu.Add(new MenuBool("ksq", "Killsteal with Q")); } RootMenu.Add(KillstealMenu); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); DrawMenu.Add(new MenuBool("drawdamage", "Draw Damage")); DrawMenu.Add(new MenuBool("drawmushroom", "Draw Mushroom Positions")); } Gapcloser.Attach(RootMenu, "Q Anti-Gap"); RootMenu.Add(DrawMenu); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Potato AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useQA", "Use Q in Combo", true)); ComboMenu.Add(new MenuBool("useQAA", "^- Only for AA Reset", false)); ComboMenu.Add(new MenuBool("useW", "Use W in Combo")); ComboMenu.Add(new MenuBool("WAA", "^- Only if out of AA Range")); ComboMenu.Add(new MenuBool("useE", "Use E in Combo")); ComboMenu.Add(new MenuBool("useR", "Use R in Combo")); ComboMenu.Add(new MenuSlider("hpR", "^- if my Health Below", 30, 10, 100)); ComboMenu.Add(new MenuSlider("rRange", "If X Enemies Near Me", 3, 1, 5)); } RootMenu.Add(ComboMenu); HarassMenu = new Menu("harass", "Harass"); { HarassMenu.Add(new MenuSlider("mana", "Mana Manager", 50)); HarassMenu.Add(new MenuBool("useQA", "Use Q in Harass", true)); HarassMenu.Add(new MenuBool("useQAA", "^- Only for AA Reset", false)); HarassMenu.Add(new MenuBool("useW", "Use W in Harass")); HarassMenu.Add(new MenuBool("WAA", "^- Only if out of AA Range")); HarassMenu.Add(new MenuBool("useE", "Use E")); } RootMenu.Add(HarassMenu); var FarmMenu = new Menu("farming", "Farming"); var LaneClear = new Menu("lane", "Lane Clear"); { LaneClear.Add(new MenuSlider("mana", "Mana Manager", 50)); LaneClear.Add(new MenuList("lanemode", "LaneClear Mode:", new[] { "Q Last Hit Only", "Use Q Always", "Never" }, 0)); LaneClear.Add(new MenuBool("useE", "Use E to Farm")); LaneClear.Add(new MenuSlider("hitE", "Min. Minion for E", 3, 1, 6)); } var JungleClear = new Menu("jungle", "Jungle Clear"); { JungleClear.Add(new MenuSlider("mana", "Mana Manager", 50)); JungleClear.Add(new MenuBool("useQ", "Use Q to Farm")); JungleClear.Add(new MenuBool("useE", "Use E to Farm")); } RootMenu.Add(FarmMenu); FarmMenu.Add(LaneClear); FarmMenu.Add(JungleClear); var LastHitMenu = new Menu("lasthit", "Last Hit"); { LastHitMenu.Add(new MenuBool("useQ", "Use Q LastHit")); } RootMenu.Add(LastHitMenu); KillstealMenu = new Menu("killsteal", "Killsteal"); { KillstealMenu.Add(new MenuBool("useE", "Use E to Killsteal")); } RootMenu.Add(KillstealMenu); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Killable Minions for Q")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); DrawMenu.Add(new MenuBool("drawdamage", "Draw Damage")); } Gapcloser.Attach(RootMenu, "W Anti-Gap"); RootMenu.Add(DrawMenu); RootMenu.Attach(); }
public static void Attach() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Global.Orbwalker.Attach(mainMenu); Gapcloser.Attach(mainMenu, "Anti Gapcloser"); Combo = new Menu("EzrealCombo", "Combo") { new MenuBool("Q", "Use Q"), new MenuBool("QM", "Q Minions For AttackSpeed"), new MenuSliderBool("W", "Use W At: Enemy (min. Mana%)", true, 30), new MenuBool("WA", "Use W At: Ally").SetToolTip("Wont W Allies if enemies nearby"), new MenuBool("E", "Use E At Killable Enemies") }; Harass = new Menu("EzrealHarass", "Harass") { new MenuBool("Q", "Use Q"), new MenuSliderBool("W", "Use W (min Mana%)", true, 60), new MenuBool("WA", "W Allies", false), new MenuBool("E", "Use E", false) }; Lane = new Menu("EzrealLaneClear", "LaneClear") { new MenuBool("Check", "Safe Clear").SetToolTip("Wont clear when enemies are nearby. Except for Q."), new MenuSliderBool("Q", "Use Q (min Mana%)", true, 80), new MenuSliderBool("W", "Use W (min Mana%)", true, 50) }; Jungle = new Menu("EzrealJungleClear", "JungleClear") { new MenuBool("Q", "Use Q | Big Mobs"), new MenuBool("QS", "Use Q | Small Mobs"), new MenuSliderBool("W", "Use W if Mana % >=", true, 75) }; Killsteal = new Menu("EzrealKillsteal", "Killsteal") { new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W"), new MenuBool("E", "Use E", false), new MenuSliderBool("Range", "Use R if Distance <=", true, 1500, 500, 5000), new MenuBool("AA", "Autoattack") }; Miscellaneous = new Menu("EzrealMisc", "Miscellaneous") { new MenuSliderBool("Stack", "Stack Tear (min. Mana%)", true, 80), new MenuBool("TH", "Humanize Tear Stack", false), new MenuBool("WT", "W When Attacking Turret").SetToolTip("Wont be activated when enemies are nearby") }; Drawings = new Menu("EzrealDrawManager", "DrawManager") { new MenuSlider("Segments", "Segments", 100, 10, 150).SetToolTip("Smoothness of the circles"), new MenuBool("Dmg", "Damage"), new MenuBool("Q", "Draw Q Range"), new MenuBool("R", "Draw R Range") }; foreach (var menu in new List <Menu> { Combo, Harass, Lane, Jungle, Killsteal, Drawings, Miscellaneous, MenuShortcut.Credits }) { mainMenu.Add(menu); } }
public MenuConfig() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Global.Orbwalker.Attach(mainMenu); Combo = new Menu("MissFortuneCombo", "Combo") { new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W"), new MenuBool("E", "Use E") }; Harass = new Menu("MissFortuneHarass", "Harass") { new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 50), new MenuSliderBool("W", "Use W | If Mana % >=", false, 50), new MenuSliderBool("E", "Use E | If Mana % >=", false, 50), }; LaneClear = new Menu("MissFortuneLane", "LaneClear") { new MenuBool("Check", "Don't Clear When Enemies Nearby"), new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 50), new MenuSliderBool("W", "Use W | If Mana % >=", true, 50), new MenuSliderBool("E", "Use E | If Mana % >=", true, 50) }; JungleClear = new Menu("MissFortuneJungle", "JungleClear") { new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 35), new MenuSliderBool("W", "Use W | If Mana % >=", true, 35), new MenuSliderBool("E", "Use E | If Mana % >=", true, 50), }; Automatic = new Menu("MissFortuneAuto", "Automatic") { new MenuBool("Path", "Auto Path To Q Extend"), new MenuBool("Q", "Use Q (Killable"), new MenuBool("QAuto", "Use Q (When Enemy Can Be Hit)"), new MenuBool("RCC", "Use R (Hard CC") }; Drawings = new Menu("MissFortuneDrawManager", "DrawManager") { new MenuBool("Dmg", "Damage"), new MenuBool("Cone", "Q Cone") }; Gapcloser.Attach(mainMenu, "Anti Gapcloser"); foreach (var menu in new List <Menu> { Combo, Harass, LaneClear, JungleClear, Automatic, Drawings, MenuShortcut.Credits }) { mainMenu.Add(menu); } }
protected override void SetMenu() { RootMenu = new Menu("root", $"Support AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuBool("useeq", "Use E > Q Extended in Combo", false)); var WSettings = new Menu("wset", "W Settings"); WSettings.Add(new MenuBool("usew", "Use W in Combo")); var EnemySet = new Menu("enemy", "Enemy Settings"); EnemySet.Add(new MenuSeperator("meow", "0 - Disabled")); EnemySet.Add(new MenuSeperator("meowmeow", "1 - Lowest, 5 - Biggest Priority")); foreach (var target in GameObjects.EnemyHeroes) { EnemySet.Add(new MenuSlider(target.ChampionName.ToLower() + "priority", target.ChampionName + " Priority: ", 1, 0, 5)); } var AllySet = new Menu("ally", "Ally Settings"); AllySet.Add(new MenuSeperator("meow", "0 - Disabled")); AllySet.Add(new MenuSeperator("meowmeow", "1 - Lowest, 5 - Biggest Priority")); foreach (var target in GameObjects.AllyHeroes) { AllySet.Add(new MenuSlider(target.ChampionName.ToLower() + "priority", target.ChampionName + " Priority: ", 1, 0, 5)); } ComboMenu.Add(WSettings); WSettings.Add(EnemySet); WSettings.Add(AllySet); ComboMenu.Add(new MenuList("emode", "E Mode on Enemy", new[] { "Always", "Logic", "Never" }, 1)); var RSettings = new Menu("rset", "R Settings"); RSettings.Add(new MenuBool("user", "Use R in Combo")); RSettings.Add(new MenuSlider("hitr", "^- if Knocks Up X Enemies", 2, 0, 5)); RSettings.Add(new MenuSlider("hp", "^- if Ally is Lower than X Health", 20, 0, 100)); RSettings.Add(new MenuBool("autor", "Auto R if Incoming Damage will Kill")); RSettings.Add(new MenuKeyBind("semir", "Semi-R on Lowest Health Ally", KeyCode.T, KeybindType.Press)); ComboMenu.Add(RSettings); ComboMenu.Add(new MenuBool("support", "Support Mode", false)); } RootMenu.Add(ComboMenu); HarassMenu = new Menu("harass", "Harass"); { HarassMenu.Add(new MenuSlider("mana", "Mana Manager", 30, 0, 100)); HarassMenu.Add(new MenuBool("useq", "Harass with Q")); HarassMenu.Add(new MenuBool("usee", "Harass with E")); HarassMenu.Add(new MenuBool("useeq", "Harass with E > Q Extended")); } RootMenu.Add(HarassMenu); var WE = new Menu("we", "W > E Settings"); WE.Add(new MenuKeyBind("key", "W > E Key", KeyCode.Z, KeybindType.Press)); WE.Add(new MenuSeperator("meow", "0 - Disabled")); WE.Add(new MenuSeperator("meowmeow", "1 - Lowest, 5 - Biggest Priority")); foreach (var target in GameObjects.AllyHeroes) { WE.Add(new MenuSlider(target.ChampionName.ToLower() + "priority", target.ChampionName + " Priority: ", 1, 0, 5)); } RootMenu.Add(WE); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); DrawMenu.Add(new MenuBool("drawpix", "Draw Pix Position")); DrawMenu.Add(new MenuBool("pixranges", "Draw Ranges from Pix")); DrawMenu.Add(new MenuBool("damage", "Draw damages")); } RootMenu.Add(DrawMenu); Gapcloser.Attach(RootMenu, "W Anti-Gap"); EvadeMenu = new Menu("wset", "Shielding"); { EvadeMenu.Add(new MenuList("modes", "Shielding Mode", new[] { "Spells Detector", "ZLib" }, 1)); var First = new Menu("first", "Spells Detector"); SpellBlocking.EvadeManager.Attach(First); SpellBlocking.EvadeOthers.Attach(First); SpellBlocking.EvadeTargetManager.Attach(First); EvadeMenu.Add(First); var zlib = new Menu("zlib", "ZLib"); Support_AIO.ZLib.Attach(EvadeMenu); } RootMenu.Add(EvadeMenu); KillstealMenu = new Menu("killsteal", "Killsteal"); { KillstealMenu.Add(new MenuBool("ksq", "Killsteal with Q")); KillstealMenu.Add(new MenuBool("kse", "Killsteal with E")); KillstealMenu.Add(new MenuBool("kseq", "Killsteal with E > Q")); } RootMenu.Add(KillstealMenu); FarmMenu = new Menu("flee", "Flee"); { FarmMenu.Add(new MenuKeyBind("fleekey", "Fleey Key", KeyCode.G, KeybindType.Press)); } RootMenu.Add(FarmMenu); RootMenu.Attach(); }
public MenuConfig() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Global.Orbwalker.Attach(mainMenu); FleeOrbwalkerMode = new OrbwalkerMode("Flee", KeyCode.A, null, Flee.OnKeyPressed); Global.Orbwalker.AddMode(FleeOrbwalkerMode); CondemnFlashOrbwalkerMode = new OrbwalkerMode("Condemn Flash", KeyCode.T, null, CondemnFlash.OnKeyPressed); Global.Orbwalker.AddMode(CondemnFlashOrbwalkerMode); Gapcloser.Attach(mainMenu, "Anti Gapcloser"); Combo = new Menu("VayneCombo", "Combo") { new MenuList("Q", "Q Mode", new[] { "After Auto", "Engage" }, 0), new MenuList("Mode", "Q To:", new[] { "Cursor", "Side" }, 1), new MenuBool("ToE", "Force Q To E Pos"), new MenuBool("Flash", "Flash E To Ally Turret"), new MenuBool("W", "Focus Targets With W Stacks"), new MenuBool("E", "Use E"), new MenuBool("R", "Use R"), new MenuBool("Killable", "Only Use R When Killable"), new MenuSlider("Count", "Use R If >= X Enemies Count", 2, 1, 5), new MenuSeperator("Whitelist") }; foreach (var enemy in GameObjects.EnemyHeroes) { Combo.Add(new MenuBool(enemy.ChampionName, $"Use E On: {enemy.ChampionName}")); } Harass = new Menu("VayneHarass", "Harass") { new MenuList("Q", "Q Mode", new[] { "After Auto", "Engage" }, 0), new MenuList("Mode", "Q To:", new[] { "Cursor", "Side" }, 1), new MenuBool("E", "Use E"), new MenuSeperator("Whitelist") }; foreach (var enemy in GameObjects.EnemyHeroes) { Harass.Add(new MenuBool(enemy.ChampionName, $"Use E On: {enemy.ChampionName}")); } LaneClear = new Menu("VayneLaneClear", "Lane") { new MenuList("Q", "Q Mode", new[] { "After Auto", "Engage", "Disabled" }, 0), new MenuList("QMode", "Q To:", new[] { "Cursor", "Side" }, 0), new MenuBool("Turret", "Q After AA Turret", false) }; JungleClear = new Menu("VayneJungle", "Jungle") { new MenuList("Q", "Q Mode", new[] { "After Auto", "Engage" }, 0), new MenuList("Mode", "Q To:", new[] { "Cursor", "Side" }, 0), new MenuBool("E", "Use E") }; Lasthit = new Menu("VayneLasthit", "Lasthit") { new MenuBool("Q", "Use Q After AA") }; Killsteal = new Menu("VayneKillsteal", "Killsteal") { new MenuBool("Q", "Q -> AA"), new MenuBool("E", "Use E") }; Misc = new Menu("VayneMisc", "Miscellaneous") { new MenuBool("Q", "Anti Gapcloser | Q"), new MenuBool("E", "Anti Gapcloser | E") }; Drawings = new Menu("VayneDrawManager", "DrawManager") { new MenuSlider("Segments", "Segments", 100, 10, 150).SetToolTip("Smoothness of the circles"), new MenuBool("Dmg", "Damage"), new MenuBool("Q", "Draw Q Range"), new MenuBool("Pred", "Draw E Prediction") }; foreach (var menu in new List <Menu> { Combo, Harass, LaneClear, JungleClear, Lasthit, Killsteal, Misc, Drawings, MenuShortcut.Credits }) { mainMenu.Add(menu); } }
public MenuConfig() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Global.Orbwalker.Attach(mainMenu); Gapcloser.Attach(mainMenu, "Anti Gapcloser"); Combo = new Menu("Combo", "Combo") { new MenuList("E1", "E Mode", new[] { "After Auto", "Engage" }, 0), new MenuList("Mode1", "E To:", new[] { "Cursor", "Side" }, 1), new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W"), new MenuBool("Last", "Use R When No Other Spells Avaible") }; Harass = new Menu("Harass", "Harass") { new MenuList("E2", "E Mode", new[] { "After Auto", "Engage" }, 0), new MenuList("Mode2", "E To:", new[] { "Cursor", "Side" }, 1), new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W") }; LaneClear = new Menu("LucianLaneClear", "Lane") { new MenuBool("Check", "Dont' Clear When Enemies Nearby"), new MenuList("E3", "E Mode", new[] { "After Auto", "Engage" }, 0), new MenuList("Mode3", "E To:", new[] { "Cursor", "Side" }, 1), new MenuSliderBool("Q", "Min. Q Hit", true, 3, 1, 7), new MenuSliderBool("W", "Min. Minions Nearby To W", true, 3, 1, 7), new MenuSlider("Mana", "Min. Mana %", 40) }; JungleClear = new Menu("Jungle", "Jungle") { new MenuList("E4", "E Mode", new[] { "After Auto", "Engage" }, 0), new MenuList("Mode4", "E To:", new[] { "Cursor", "Side" }, 1), new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W") }; Killsteal = new Menu("Killsteal", "Killsteal") { new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W"), new MenuBool("E", "Use E (AA)"), new MenuBool("R", "Use R") }; Drawings = new Menu("Drawings", "Drawings") { new MenuSlider("Segments", "Segments", 100, 10, 150).SetToolTip("Smoothness of the circles"), new MenuBool("Dmg", "Damage"), new MenuBool("Q", "Draw Q Range"), new MenuBool("Extended", "Draw Q Extended"), new MenuBool("Debug", "Debug") }; foreach (var menu in new List <Menu> { Combo, Harass, LaneClear, JungleClear, Killsteal, Drawings, MenuShortcut.Credits }) { mainMenu.Add(menu); } }
public MenuConfig() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Global.Orbwalker.Attach(mainMenu); Combo = new Menu("YorickCombo", "Combo") { new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W"), new MenuBool("E", "Use E"), new MenuSliderBool("R", "Use R | When Target Health % <=", true, 65), }; Harass = new Menu("YorickHarass", "Harass") { new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 15), new MenuSliderBool("W", "Use W | If Mana % >=", true, 30), new MenuSliderBool("E", "Use E | If Mana % >=", true, 50), }; LaneClear = new Menu("YorickLane", "LaneClear") { new MenuBool("Check", "Don't Clear When Enemies Nearby"), new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 25), new MenuSliderBool("E", "Use E | If Mana % >=", true, 20), new MenuKeyBind("Shove", "Shove Lane When Toggled | Ignores Spell Checks!", KeyCode.A, KeybindType.Toggle) }; JungleClear = new Menu("YorickJungle", "JungleClear") { new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 25), new MenuSliderBool("E", "Use E | If Mana % >=", true, 20), }; Lasthit = new Menu("YorickLasthit", "Lasthit") { new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 15), new MenuSliderBool("E", "Use E | If Mana % >=", false, 20), }; Drawings = new Menu("YorickDrawManager", "DrawManager") { new MenuBool("Dmg", "Damage"), new MenuBool("Shove", "Shove Lane Status") }; Gapcloser.Attach(mainMenu, "Anti Gapcloser"); foreach (var menu in new List <Menu> { Combo, Harass, LaneClear, JungleClear, Drawings, MenuShortcut.Credits }) { mainMenu.Add(menu); } }
public MenuConfig() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Global.Orbwalker.Attach(mainMenu); Combo = new Menu("XerathCombo", "Combo") { new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W"), new MenuBool("E", "Use E") }; Harass = new Menu("XerathHarass", "Harass") { new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 50), new MenuSliderBool("W", "Use W | If Mana % >=", true, 50), new MenuSliderBool("E", "Use E | If Mana % >=", true, 50), }; LaneClear = new Menu("XerathLane", "LaneClear") { new MenuBool("Check", "Don't Clear When Enemies Nearby"), new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 50), new MenuSliderBool("W", "Use W | If Mana % >=", true, 50), new MenuSliderBool("E", "Use E | If Mana % >=", false, 80) }; JungleClear = new Menu("XerathJungle", "JungleClear") { new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W"), new MenuBool("E", "Use E"), }; Killsteal = new Menu("XerathKillsteal", "Killsteal") { new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W"), new MenuBool("E", "Use E"), new MenuBool("R", "Use R"), }; Misc = new Menu("XerathMisc", "Miscellaneous") { new MenuList("Mode", "R Mode", new [] { "Tap", "Auto" }, 1), new MenuKeyBind("Key", "R Tap Key", KeyCode.T, KeybindType.Press) }; Misc["Key"].OnValueChanged += OnTap; Drawings = new Menu("XerathDrawManager", "DrawManager") { new MenuList("Dmg", "Damage", new [] { "Disabled", "Ultimate Only", "All", "All EXCEPT ultimate" }, 2), new MenuBool("Minimap", "Draw R (Minimap)"), new MenuBool("Q", "Draw Q Range"), new MenuBool("Pred", "Draw Q Prediction (Debug)", false) }; Gapcloser.Attach(mainMenu, "Anti Gapcloser"); foreach (var menu in new List <Menu> { Combo, Harass, LaneClear, JungleClear, Killsteal, Misc, Drawings, MenuShortcut.Credits }) { mainMenu.Add(menu); } }
public void Attach() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Global.Orbwalker.Attach(mainMenu); Gapcloser.Attach(mainMenu, "Anti Gapcloser"); Whitelist = new Menu("Whitelist", "Whitelist"); foreach (var hero in GameObjects.EnemyHeroes) { Whitelist.Add(new MenuBool(hero.ChampionName, "Use R Against: " + hero.ChampionName)); } Combo = new Menu("Combo", "Combo") { new MenuBool("Q", "Automatic Q"), new MenuSliderBool("W", "Use W If Distance <", true, 1350, 0, 1500), new MenuBool("Close", "Use E If Enemy Is Close"), new MenuBool("Count", "Use E As AoE & Close Targets"), new MenuBool("Teleport", "Use E On Teleport"), new MenuBool("Immovable", "Use E At Immovable Targets"), new MenuKeyBind("Semi", "Semi R Key", KeyCode.T, KeybindType.Press), }; Harass = new Menu("Harass", "Harass") { new MenuBool("Q", "Automatic Q"), new MenuSliderBool("W", "Use W If Distance <", true, 1300, 0, 1500) }; LaneClear = new Menu("LaneClear", "LaneClear") { new MenuBool("Q", "Automatic Q"), new MenuBool("W", "Use W At Big Minions", false) }; JungleClear = new Menu("JungleClear", "JungleClear") { new MenuBool("Q", "Automatic Q"), new MenuSliderBool("W", "Use W (Min. Mana %)", true, 65) }; Killsteal = new Menu("Killsteal", "Killsteal") { new MenuSliderBool("Range", "[R] Maximum Range", true, 1500, 500, 5000), new MenuBool("W", "Use W") }; Drawings = new Menu("Drawings", "Drawings") { new MenuSlider("Segments", "Segments", 100, 100, 200).SetToolTip("Smoothness of the circles"), new MenuBool("Dmg", "Damage"), new MenuBool("R", "R Auto Range"), new MenuBool("W", "W Range") }; foreach (var menu in new List <Menu> { Whitelist, Combo, Harass, LaneClear, JungleClear, Killsteal, Drawings, MenuShortcut.Credits }) { mainMenu.Add(menu); } }
protected override void SetMenu() { RootMenu = new Menu("root", $"Support AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuList("wmode", "W On Target Mode:", new[] { "Never", "If Bounces to Ally / Me", "Bounce from Ally to Target" }, 1)); ComboMenu.Add(new MenuBool("usee", "Use E in Combo")); ComboMenu.Add(new MenuBool("user", "Use R in Combo")); ComboMenu.Add(new MenuSlider("hitr", "^- if Hits X", 2, 1, 5)); ComboMenu.Add(new MenuSlider("allyr", "^- if X Nearby Allies", 1, 1, 4)); ComboMenu.Add(new MenuKeyBind("semir", "Semi-R Key", KeyCode.T, KeybindType.Press)); ComboMenu.Add(new MenuBool("support", "Support Mode")); } RootMenu.Add(ComboMenu); HarassMenu = new Menu("misc", "Misc."); { HarassMenu.Add(new MenuBool("autoq", "Auto Q on CC")); } RootMenu.Add(HarassMenu); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); } RootMenu.Add(DrawMenu); FarmMenu = new Menu("white", "W Settings"); { FarmMenu.Add(new MenuBool("enable", "Use Auto W")); FarmMenu.Add(new MenuSeperator("meow", "Priority 0 - Disabled")); FarmMenu.Add(new MenuSeperator("meowmeow", "1 - Lowest, 5 - Biggest Priority")); foreach (var target in GameObjects.AllyHeroes) { FarmMenu.Add(new MenuSlider(target.ChampionName.ToLower() + "priority", target.ChampionName + " Priority: ", 1, 0, 5)); FarmMenu.Add(new MenuSlider(target.ChampionName.ToLower() + "hp", "^- Health Percent: ", 50, 0, 100)); } } RootMenu.Add(FarmMenu); KillstealMenu = new Menu("ewhite", "E WhiteList"); { foreach (var target in GameObjects.AllyHeroes) { KillstealMenu.Add(new MenuBool(target.ChampionName.ToLower(), "Enable: " + target.ChampionName)); } } RootMenu.Add(KillstealMenu); Gapcloser.Attach(RootMenu, "Q Anti-Gap"); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Support AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuList("combomode", "Combo Mode", new[] { "R - Q", "R - W", "R - E" }, 1)); ComboMenu.Add(new MenuBool("useq", "Use Q in Combo")); ComboMenu.Add(new MenuBool("usew", "Use W in Combo")); ComboMenu.Add(new MenuSliderBool("forcew", "^- Force R - W if Lower than X Health", false, 25, 1, 100)); ComboMenu.Add(new MenuBool("usee", "Use E in Combo")); ComboMenu.Add(new MenuSliderBool("forcee", "^- Force R - E if X Allies in Range", false, 3, 1, 5)); ComboMenu.Add(new MenuBool("support", "Support Mode")); ComboMenu.Add(new MenuKeyBind("chase", "Chase Combo", KeyCode.T, KeybindType.Press)); ComboMenu.Add(new MenuKeyBind("save", "Survive Combo", KeyCode.Z, KeybindType.Press)); } RootMenu.Add(ComboMenu); HarassMenu = new Menu("harass", "Harass"); { HarassMenu.Add(new MenuList("harassmode", "Harass Mode", new[] { "R - Q", "R - W", "R - E" }, 1)); HarassMenu.Add(new MenuBool("useq", "Use Q in Harass")); HarassMenu.Add(new MenuBool("usew", "Use W in Harass")); HarassMenu.Add(new MenuBool("usee", "Use E in Harass")); } RootMenu.Add(HarassMenu); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("draww", "Draw W Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); } RootMenu.Add(DrawMenu); FarmMenu = new Menu("farming", "Farming"); { FarmMenu.Add(new MenuBool("useq", "Use Q in Jungle")); FarmMenu.Add(new MenuBool("usew", "Use W in Jungle")); } RootMenu.Add(FarmMenu); Gapcloser.Attach(RootMenu, "W Anti-Gap"); EvadeMenu = new Menu("wset", "Shielding"); { EvadeMenu.Add(new MenuList("modes", "Shielding Mode", new[] { "Spells Detector", "ZLib" }, 1)); var First = new Menu("first", "Spells Detector"); SpellBlocking.EvadeManager.Attach(First); SpellBlocking.EvadeOthers.Attach(First); SpellBlocking.EvadeTargetManager.Attach(First); EvadeMenu.Add(First); var zlib = new Menu("zlib", "ZLib"); Support_AIO.ZLib.Attach(EvadeMenu); } RootMenu.Add(new MenuKeyBind("rq", "RQ To Mouse", KeyCode.G, KeybindType.Press)); RootMenu.Add(EvadeMenu); RootMenu.Attach(); }
protected override void SetMenu() { RootMenu = new Menu("root", $"Potato AIO - {Program.Player.ChampionName}", true); Orbwalker.Implementation.Attach(RootMenu); ComboMenu = new Menu("combo", "Combo"); { ComboMenu.Add(new MenuBool("useQA", "Use Q in Combo")); ComboMenu.Add(new MenuBool("useQAA", "^- Use Unburrowed Q Only for AA Reset")); ComboMenu.Add(new MenuBool("useW", "Use W in Combo")); ComboMenu.Add(new MenuBool("useE", "Use E in Combo")); ComboMenu.Add(new MenuBool("useEQ", " ^- Use Burrowed E to GapClose")); ComboMenu.Add(new MenuBool("useR", "Use R in Combo")); ComboMenu.Add(new MenuKeyBind("turret", "R Under Turret Toggle", KeyCode.T, KeybindType.Toggle)); ComboMenu.Add(new MenuSlider("minrange", "Min. R Range", 300, 0, 500)); ComboMenu.Add(new MenuBool("items", "Use Items")); } RootMenu.Add(ComboMenu); HarassMenu = new Menu("harass", "Harass"); { HarassMenu.Add(new MenuBool("useQA", "Use Q in Harass")); HarassMenu.Add(new MenuBool("useQAA", "^- Use Unburrowed Q Only for AA Reset")); HarassMenu.Add(new MenuBool("useW", "Use W in Harass")); HarassMenu.Add(new MenuBool("useE", "Use E in Harass")); HarassMenu.Add(new MenuBool("useEQ", " ^- Use Burrowed E to GapClose")); } RootMenu.Add(HarassMenu); var FarmMenu = new Menu("farming", "Farming"); var LaneClear = new Menu("lane", "Lane Clear"); { LaneClear.Add(new MenuBool("useQ", "Use Unburrowed Q to Farm")); LaneClear.Add(new MenuSlider("hitQ", "^- If Hits X Minions", 3, 1, 6)); LaneClear.Add(new MenuBool("useE", "Use Unburrowed E to Farm")); LaneClear.Add(new MenuBool("lastE", "^- Only for Last Hit")); } var JungleClear = new Menu("jungle", "Jungle Clear"); { JungleClear.Add(new MenuBool("useQ", "Use Q to Farm")); JungleClear.Add(new MenuBool("useW", "Use W to Farm")); JungleClear.Add(new MenuBool("useE", "Use Unburrowed E to Farm")); } RootMenu.Add(FarmMenu); FarmMenu.Add(LaneClear); FarmMenu.Add(JungleClear); KillstealMenu = new Menu("killsteal", "Killsteal"); { KillstealMenu.Add(new MenuBool("useQ", "Use Burrowed Q to Killsteal")); KillstealMenu.Add(new MenuBool("useE", "Use Unburrowed E to Killsteal")); } RootMenu.Add(KillstealMenu); var Flee = new Menu("flee", "Flee"); { Flee.Add(new MenuKeyBind("flee", "Flee Key", KeyCode.Z, KeybindType.Press)); } RootMenu.Add(Flee); DrawMenu = new Menu("drawings", "Drawings"); { DrawMenu.Add(new MenuBool("drawq", "Draw Q Range")); DrawMenu.Add(new MenuBool("drawe", "Draw E Range")); DrawMenu.Add(new MenuBool("drawr", "Draw R Range")); DrawMenu.Add(new MenuBool("drawdamage", "Draw Damage")); DrawMenu.Add(new MenuBool("drawtoggle", "Draw Toggle")); } Gapcloser.Attach(RootMenu, "Burrowed W Anti-Gap"); RootMenu.Add(DrawMenu); RootMenu.Attach(); }
public MenuConfig() { var mainMenu = new Menu(string.Empty, $"Adept AIO - {Global.Player.ChampionName}", true); mainMenu.Attach(); Global.Orbwalker.Attach(mainMenu); Combo = new Menu("TemplateCombo", "Combo") { new MenuBool("Q", "Use Q"), new MenuBool("W", "Use W"), new MenuBool("E", "Use E"), new MenuBool("R", "Use R"), }; Harass = new Menu("TemplateHarass", "Harass") { new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 15), new MenuSliderBool("W", "Use W | If Mana % >=", true, 30), new MenuSliderBool("E", "Use E | If Mana % >=", true, 50), }; LaneClear = new Menu("TemplateLane", "LaneClear") { new MenuBool("Check", "Don't Clear When Enemies Nearby"), new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 25), new MenuSliderBool("E", "Use E | If Mana % >=", true, 20) }; JungleClear = new Menu("TemplateJungle", "JungleClear") { new MenuSliderBool("Q", "Use Q | If Mana % >=", true, 25), new MenuSliderBool("W", "Use W | If Mana % >=", true, 35), new MenuSliderBool("E", "Use E | If Mana % >=", true, 20), }; Killsteal = new Menu("TemplateKillsteal", "Killsteal") { new MenuBool("Q", "Use Q"), new MenuBool("R", "Use R"), }; Drawings = new Menu("TemplateDrawManager", "DrawManager") { new MenuBool("Dmg", "Damage"), }; Gapcloser.Attach(mainMenu, "Anti Gapcloser"); foreach (var menu in new List <Menu> { Combo, Harass, LaneClear, JungleClear, Killsteal, Drawings, MenuShortcut.Credits }) { mainMenu.Add(menu); } }