Example #1
0
    /// <summary>
    /// 杠牌区,根据杠牌的方位和类型,调用不同杠牌方法
    /// </summary>
    /// <param name="gangMsg"></param>
    /// <param name="isNotConn"></param>
    public void GangPai(GangMSG gangMsg, bool isNotConn = true)
    {
        FW fw = GameInfo.GetFW(gangMsg.fw);

        GameInfo.HYFw = GameInfo.FW;

        paipaipai.ResetDiamondPosition(paipaipai.emptyGO.transform.position);
        switch (fw)
        {
        case FW.East:
            GangEast(gangMsg.mj.PaiHS);
            break;

        case FW.West:
            GangWest(gangMsg.mj.PaiHS);
            break;

        case FW.North:
            GangNorth(gangMsg.mj.PaiHS);
            break;

        case FW.South:

            switch (gangMsg.Type)
            {
            case 1:
                print("明杠,应该不存在");
                break;

            case 2:
                print("转弯杠");
                ZhuanWanGang(gangMsg.mj.PaiHS);
                break;

            case 3:
                print("暗杠");
                AnGang(gangMsg.mj.PaiHS);
                break;

            case 4:
                print("憨包杠");
                HanBaoGang(gangMsg.mj.PaiHS);
                break;
            }
            break;
        }

        //firstShouPaiTrans.position = newFirstShouPaiTrans + pengPaiGOList.Count * shouPaiOffsetX;
        firstShouPaiTrans.position = newFirstShouPaiTrans + (13 - shouPaiGOList.Count) * shouPaiOffsetX;
    }
Example #2
0
        /// <summary>
        /// 出牌
        /// </summary>
        /// <param name="session"></param>
        /// <param name="requestInfo"></param>
        public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo)
        {
            if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID)))
            {
                session.Logger.Debug("ChuPai : 非法连接");
                session.Close();
                return;
            }

            var    returnmsg = ReturnMsg.CreateBuilder();
            var    PGH       = ReturnAll.CreateBuilder();
            var    chu       = SendCP.ParseFrom(requestInfo.Body);
            mjuser thisuser  = Gongyong.mulist.Find(u => u.RoomID == chu.Roomid && u.Openid == chu.Openid);

            if (thisuser == null)
            {
                return;
            }

            if (thisuser.ByteData == requestInfo.Key)
            {
                return;
            }
            else
            {
                thisuser.ByteData = requestInfo.Key;
            }


            model.ServerMaJiang mj = new model.ServerMaJiang();
            Room r = Gongyong.roomlist.Find(u => u.RoomID == chu.Roomid);

            if (r.room_peo != 4)
            {
                if (Gongyong.mulist.Any(w => w.RoomID == chu.Roomid && w.QYM == 0))
                {
                    thisuser.ByteData = string.Empty;
                    session.Logger.Debug("牌桌玩家没有全部定缺");
                    return;
                }
            }
            if (r.DQcz != "3001")
            {
                session.Logger.Debug("当前操作不是出牌 当前操作为:" + r.DQcz);
                thisuser.ByteData = string.Empty;
                return;
            }
            mj = thisuser.majiangs.Find(u => u.PaiHs == chu.Mj.PaiHS && u.PaiId == chu.Mj.PaiID);

            //mj.PaiHs = chu.Mj.PaiHS;
            //mj.PaiId = chu.Mj.PaiID;
            if (r.DQHY != thisuser.ZS_Fw)
            {
                thisuser.ByteData = string.Empty;
                session.Logger.Debug("不是活跃用户");
                return;
            }
            if (mj == null)
            {
                thisuser.ByteData = string.Empty;
                session.Logger.Debug("用户不存在");
                return;
            }

            if (thisuser.Is_baotin || thisuser.Is_tiant)//报听天听用户必须摸牌打牌。不能换牌
            {
                if (r.LastMoMJ != null && (chu.Mj.PaiHS != r.LastMoMJ.PaiHs || chu.Mj.PaiID != r.LastMoMJ.PaiId))
                {
                    session.Logger.Debug("出牌不是摸到的");
                    thisuser.ByteData = string.Empty;
                    return;
                }
            }
            ThreadUtility.RemoveManagedThread(thisuser.Openid);//当用户操作时 取消用户的倒计时
            r.LastChuMJ = mj;
            thisuser.SendData.Clear();
            thisuser.majiangs.Remove(mj);
            List <model.ServerMaJiang> listmjs = new List <model.ServerMaJiang>();

            listmjs.AddRange(thisuser.majiangs.ToArray());
            //StringBuilder  paidui = new StringBuilder();
            //foreach (var item in r.RoomPai)
            //{
            //    paidui.Append(item.PaiHs + ",");
            //}
            //session.Logger.Error("出牌堆" + paidui);
            string is_paixin = new Ting().GetTing(listmjs);

            thisuser.majiangs.Sort((a, b) => - b.PaiHs.CompareTo(a.PaiHs));
            r.DQcz = "";
            int hStart = 0;//胡牌的数量?
            int hzs_fw = 0;

            GetPaiXin(is_paixin, thisuser);


            int           index    = 0;
            List <mjuser> mjuserss = Gongyong.mulist.FindAll(u => u.RoomID == chu.Roomid);

            session.Logger.Debug("判断放炮");
            List <HuInfo> huList = new List <HuInfo>();//处理一炮多响新增一个胡牌类型对象

            ///判断各种放炮
            foreach (var item in mjuserss)
            {
                HuInfo huInfo = new HuInfo();
                int    Qcount = 0;
                if (r.room_peo < 4)
                {
                    switch (item.QYM)
                    {
                    case 1:
                        if (chu.Mj.PaiHS < 10)
                        {
                            Qcount++;
                        }
                        break;

                    case 2:
                        if (chu.Mj.PaiHS > 10 && chu.Mj.PaiHS < 20)
                        {
                            Qcount++;
                        }
                        break;

                    case 3:
                        if (chu.Mj.PaiHS > 20)
                        {
                            Qcount++;
                        }
                        break;

                    default:
                        break;
                    }
                }
                if (Qcount == 0)
                {
                    if (item.ZS_Fw != thisuser.ZS_Fw)
                    {
                        List <model.ServerMaJiang> listgett = new List <model.ServerMaJiang>();
                        List <model.ServerMaJiang> listnew  = new List <model.ServerMaJiang>();
                        listgett.AddRange(item.majiangs.ToArray());
                        listnew.AddRange(item.majiangs.ToArray());
                        string hxx = new Ting().GetTing(listnew);
                        model.ServerMaJiang mjh = new model.ServerMaJiang()
                        {
                            PaiHs = chu.Mj.PaiHS,
                            PaiId = chu.Mj.PaiID
                        };
                        listgett.Add(mjh);
                        GetPaiXin(hxx, item);
                        if (thisuser.Mtype == 1)
                        {
                            if (new Ting().GetTing(listgett) == "H")
                            {
                                hStart++;
                                index++;
                                hzs_fw = item.ZS_Fw;
                                r.DQHY = item.ZS_Fw;
                                session.Logger.Debug("热炮");
                                huInfo.HuIndex  = item.ZS_Fw;
                                huInfo.HuType   = 4;
                                huInfo.MJ       = mjh;
                                huInfo.OpenID   = item.Openid;
                                huInfo.PaoIndex = thisuser.ZS_Fw;
                                huInfo.RoomID   = r.RoomID;
                                huList.Add(huInfo);
                                r.DQHY = item.ZS_Fw;
                                r.DQcz = "30080";
                                #region 旧热炮
                                //var sendh = SendHu.CreateBuilder();
                                //sendh.SetFWZ(item.ZS_Fw);
                                //sendh.SetFWB(thisuser.ZS_Fw);
                                //sendh.SetType(4);
                                //sendh.SetMJ(chu.Mj);
                                //sendh.SetOpenid(thisuser.Openid);
                                //sendh.SetRoomid(r.RoomID);
                                //byte[] rbyte = sendh.Build().ToByteArray();
                                // r.DQHY = item.ZS_Fw;
                                //  Gongyong.userlist.Find(u => u.openid == item.Openid).session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5016, rbyte.Length, requestInfo.MessageNum, rbyte)));
                                //int messageNum = (GameInformationBase.BASEAGREEMENTNUMBER + 5016);
                                //热炮必胡,所以需要服务器自己返回胡牌的信息。
                                //new GetH().ExecuteCommand(Gongyong.userlist.Find(u => u.openid == item.Openid).session,
                                //        new ProtobufRequestInfo { Body = rbyte, Key = messageNum.ToString(), Messagelength = rbyte.Length, MessageNum = messageNum, MessageResNum = 0 });

                                // session.Logger.Debug("热炮");
                                //returnmsg.SetMj(chu.Mj);
                                //returnmsg.SetFW(thisuser.ZS_Fw);
                                //byte[] ball = returnmsg.Build().ToByteArray();
                                //foreach (var newitems in mjuserss)
                                //{
                                //    UserInfo user = Gongyong.userlist.Find(u => u.openid == newitems.Openid);
                                //    user.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3009, ball.Length, requestInfo.MessageNum, ball)));
                                //}
                                //return;
                                #endregion
                            }
                        }
                        else if ((item.Is_baotin || item.Is_tiant) && !item.IsGuoHu)
                        {
                            if (new Ting().GetTing(listgett) == "H")
                            {
                                hStart++;
                                index++;
                                hzs_fw          = item.ZS_Fw;
                                huInfo.HuIndex  = item.ZS_Fw;
                                huInfo.HuType   = 2;
                                huInfo.MJ       = mjh;
                                huInfo.OpenID   = item.Openid;
                                huInfo.PaoIndex = thisuser.ZS_Fw;
                                huInfo.RoomID   = r.RoomID;
                                huList.Add(huInfo);
                                //var sendh = ReturnHByType.CreateBuilder();
                                //sendh.SetFWZ(item.ZS_Fw);
                                //sendh.SetFWB(thisuser.ZS_Fw);
                                //sendh.SetType(2);
                                //sendh.SetMJ(chu.Mj);
                                //byte[] rbyte = sendh.Build().ToByteArray();
                                //r.DQHY = item.ZS_Fw;
                                //Gongyong.userlist.Find(u => u.openid == item.Openid).session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, rbyte.Length, requestInfo.MessageNum, rbyte)));

                                r.DQHY = item.ZS_Fw;
                                r.DQcz = "30080";
                                session.Logger.Debug("报听放炮");
                            }
                        }
                        #region 旧代码
                        //}

                        //if (item.ZS_Fw != thisuser.ZS_Fw)
                        //{
                        //if ((hxx == "QD" || hxx == "DD" || hxx == "DDDD" || hxx == "LQD")&& !item.IsGuoHu)
                        //{
                        //    if (item.ZS_Fw != thisuser.ZS_Fw)
                        //    {
                        //        if (new Ting().GetTing(listgett) == "H")
                        //        {

                        //            hStart++;
                        //            index++;


                        //            hzs_fw = item.ZS_Fw;
                        //            var sendh = ReturnHByType.CreateBuilder();
                        //            //sendh.SetFWZ(item.ZS_Fw);
                        //            //sendh.SetFWB(thisuser.ZS_Fw);
                        //            //sendh.SetType(2);
                        //            //sendh.SetMJ(chu.Mj);
                        //            //r.DQHY = item.ZS_Fw;
                        //            //byte[] rbyte = sendh.Build().ToByteArray();
                        //            //Gongyong.userlist.Find(u => u.openid == item.Openid).session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, rbyte.Length, requestInfo.MessageNum, rbyte)));
                        //            huInfo.HuIndex = item.ZS_Fw;
                        //            huInfo.HuType =2;
                        //            huInfo.MJ = mjh;
                        //            huInfo.OpenID = item.Openid;
                        //            huInfo.PaoIndex = thisuser.ZS_Fw;
                        //            huInfo.RoomID = r.RoomID;
                        //            huList.Add(huInfo);
                        //            session.Logger.Debug("大牌"+ hxx+"牌"+ chu.Mj.PaiHS);
                        //        }
                        //    }

                        //}
                        //}


                        //if (item.ZS_Fw
                        #endregion != thisuser.ZS_Fw)
                        //{
                        else if ((!string.IsNullOrEmpty(item.Gong)) && !item.IsGuoHu)
                        {
                            if (new Ting().GetTing(listgett) == "H")
                            {
                                hStart++;
                                index++;
                                hzs_fw = item.ZS_Fw;
                                var sendh = ReturnHByType.CreateBuilder();
                                //sendh.SetFWZ(item.ZS_Fw);
                                //sendh.SetFWB(thisuser.ZS_Fw);
                                //sendh.SetType(2);
                                //sendh.SetMJ(chu.Mj);
                                //r.DQHY = item.ZS_Fw;
                                //byte[] rbyte = sendh.Build().ToByteArray();
                                //Gongyong.userlist.Find(u => u.openid == item.Openid).session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, rbyte.Length, requestInfo.MessageNum, rbyte)));
                                huInfo.HuIndex  = item.ZS_Fw;
                                huInfo.HuType   = 2;
                                huInfo.MJ       = mjh;
                                huInfo.OpenID   = item.Openid;
                                huInfo.PaoIndex = thisuser.ZS_Fw;
                                huInfo.RoomID   = r.RoomID;
                                huList.Add(huInfo);
                                r.DQHY = item.ZS_Fw;
                                r.DQcz = "30080";
                                session.Logger.Debug("有杠" + hxx + "牌" + chu.Mj.PaiHS);
                            }
                        }
                        //}


                        //if (item.ZS_Fw != thisuser.ZS_Fw)
                        //{

                        else if ((item.paixinfs != 5 && item.paixinfs != 0) && !item.IsGuoHu)
                        {
                            var newlist = new List <model.ServerMaJiang>();
                            newlist.AddRange(listgett);
                            Ting t = new Ting();
                            if (t.GetTing(listgett) == "H")
                            {
                                hxx = t.GetHPaiPaiXin(newlist, item.Peng.GroupBy(w => w.PaiHs).Count(), string.IsNullOrEmpty(item.Gong) ? 0 : item.Gong.Split(',').Length, chu.Mj.PaiHS);
                                t.GetPaiXin(hxx, item);
                                if (item.paixinfs != 5 && item.paixinfs != 0)
                                {
                                    hStart++;
                                    index++;
                                    hzs_fw          = item.ZS_Fw;
                                    huInfo.HuIndex  = item.ZS_Fw;
                                    huInfo.HuType   = 2;
                                    huInfo.MJ       = mjh;
                                    huInfo.OpenID   = item.Openid;
                                    huInfo.PaoIndex = thisuser.ZS_Fw;
                                    huInfo.RoomID   = r.RoomID;
                                    huList.Add(huInfo);
                                    r.DQHY = item.ZS_Fw;
                                    r.DQcz = "30080";
                                    session.Logger.Debug("胡牌" + hxx + "牌" + chu.Mj.PaiHS);
                                }
                            }
                        }
                        if (huList.Count == 0 || huList[0].HuType != 4)//热炮不能有碰
                        {
                            //}

                            //if (item.ZS_Fw != thisuser.ZS_Fw)
                            //{
                            UserInfo userp = Gongyong.userlist.Find(u => u.openid == item.Openid);
                            List <model.ServerMaJiang> UmjList = item.majiangs.FindAll(u => u.PaiHs == mj.PaiHs);
                            if (item.Is_tiant || item.Is_baotin)//天听或者报听 不能有碰杠牌
                            {
                            }
                            else
                            {
                                if (UmjList.Count >= 2)
                                {
                                    index++;
                                    PGH.SetPeng(1);
                                    PGH.SetFw(thisuser.ZS_Fw);
                                    PGH.SetMj(chu.Mj);
                                    byte[] xia = PGH.Build().ToByteArray();
                                    if (huList.Count > 0 && hzs_fw != item.ZS_Fw)
                                    {
                                        RoomMsgWirte msgri = new RoomMsgWirte()
                                        {
                                            openid    = item.Openid,
                                            xiaoxihao = 3008,
                                            ArrList   = xia,
                                            roomid    = r.RoomID,
                                            operating = "30081" + "," + thisuser.ZS_Fw
                                        };
                                        Gongyong.roommsg.Add(msgri);
                                    }
                                    else
                                    {
                                        item.SendData.Add(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia)));

                                        r.DQHY    = item.ZS_Fw;
                                        r.DQcz    = "30081" + "," + thisuser.ZS_Fw;
                                        r.PaiHSCZ = mj;
                                        userp.session.TrySend(item.SendData);
                                        session.Logger.Debug("方位------" + item.ZS_Fw + "--碰--" + chu.Mj.PaiHS);
                                    }
                                }
                                if (UmjList.Count == 3)
                                {
                                    index++;

                                    var returngang = GangMSG.CreateBuilder();
                                    returngang.SetFw(thisuser.ZS_Fw);
                                    returngang.SetMj(chu.Mj);
                                    returngang.SetType(1);

                                    byte[] xia = ReturnGang.CreateBuilder().AddGang(returngang).Build().ToByteArray();
                                    if (huList.Count > 0 && hzs_fw != item.ZS_Fw)
                                    {
                                        RoomMsgWirte msgri = new RoomMsgWirte()
                                        {
                                            ArrList   = xia,
                                            xiaoxihao = 5022,
                                            openid    = item.Openid,
                                            roomid    = r.RoomID,
                                            operating = "30082,1" + "," + thisuser.ZS_Fw
                                        };
                                        Gongyong.roommsg.Add(msgri);
                                    }
                                    else
                                    {
                                        item.SendData.Add(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5022, xia.Length, requestInfo.MessageNum, xia)));

                                        r.DQHY    = item.ZS_Fw;
                                        r.DQcz    = "30082,1" + "," + thisuser.ZS_Fw;
                                        r.PaiHSCZ = mj;
                                        userp.session.TrySend(item.SendData);
                                        session.Logger.Debug("方位------" + item.ZS_Fw + "--杠--" + chu.Mj.PaiHS);
                                    }
                                }
                            }
                        }
                    }
                }
            }
            if (huList.Count > 0)
            {
                r.Is_Hu = true;
                session.Logger.Debug(huList);
                if (huList.Count > 1 || huList[0].HuType == 4)
                {
                    var sendh = SendHu.CreateBuilder();
                    foreach (var item in huList)
                    {
                        if (!sendh.HasFWZ)
                        {
                            sendh.SetFWZ(item.HuIndex);
                        }
                        if (!sendh.HasFWB)
                        {
                            sendh.SetFWB(item.PaoIndex);
                        }
                        sendh.SetType(item.HuType);
                        sendh.SetMJ(chu.Mj);
                        if (!sendh.HasOpenid)
                        {
                            sendh.SetOpenid(item.OpenID);
                        }
                        if (!sendh.HasRoomid)
                        {
                            sendh.SetRoomid(r.RoomID);
                        }
                        sendh.AddDXInfo(DuoXiangHu.CreateBuilder().SetDXFW(item.HuIndex).SetDXType(item.HuType));
                    }
                    byte[] rbyte = sendh.Build().ToByteArray();
                    //Gongyong.userlist.Find(u => u.openid == item.Openid).session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5016, rbyte.Length, requestInfo.MessageNum, rbyte)));
                    int messageNum = (GameInformationBase.BASEAGREEMENTNUMBER + 5016);
                    //热炮必胡,所以需要服务器自己返回胡牌的信息。
                    new GetH().ExecuteCommand(Gongyong.userlist.Find(u => u.openid == huList[0].OpenID).session,
                                              new ProtobufRequestInfo {
                        Body = rbyte, Key = messageNum.ToString(), Messagelength = rbyte.Length, MessageNum = messageNum, MessageResNum = 0
                    });
                    return;
                }
                else
                {
                    var sendh = ReturnHByType.CreateBuilder();
                    sendh.SetFWZ(huList[0].HuIndex);
                    sendh.SetFWB(huList[0].PaoIndex);
                    sendh.SetType(huList[0].HuType);
                    sendh.SetMJ(chu.Mj);
                    r.DQHY = huList[0].HuIndex;
                    byte[] rbyte    = sendh.Build().ToByteArray();
                    var    sendData = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, rbyte.Length, requestInfo.MessageNum, rbyte));
                    mjuserss.Find(w => w.Openid.Equals(huList[0].OpenID)).SendData.Add(sendData);
                    Gongyong.userlist.Find(u => u.openid == huList[0].OpenID).session.TrySend(sendData);
                }
            }
            else
            {
                r.Is_Hu = false;
            }
            thisuser.chuda.Add(mj);
            thisuser.Mtype = 0;//不将自己的摸牌类型修改 会导致碰牌后的出牌也被判断成热炮

            ///下发出的牌
            if (index > 0)
            {
                returnmsg.SetMj(chu.Mj);
                returnmsg.SetFW(thisuser.ZS_Fw);
                byte[] ball = returnmsg.Build().ToByteArray();
                foreach (var newitems in mjuserss)
                {
                    UserInfo user = Gongyong.userlist.Find(u => u.openid == newitems.Openid);
                    user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3009, ball.Length, requestInfo.MessageNum, ball)));
                }
                //牌局回放
                r.gameOperationProcess.AddGameOperationInfo(
                    GameOperationInfo.CreateBuilder()
                    .SetSerialNumber(r.gameOperationProcess.GameOperationInfoCount)
                    .SetOperationFW(thisuser.ZS_Fw)
                    .SetOperationType(2)
                    .AddMJ(chu.Mj)
                    );
            }

            ///下发冲锋鸡消息
            if (index == 0)
            {
                if (mj.PaiHs == 8 && r.is_wgj)
                {
                    int wgjc = 0;
                    foreach (var item in mjuserss)
                    {
                        int Pcount = item.Peng.FindAll(u => u.PaiHs == 8).Count;

                        int Ccount = item.chuda.FindAll(u => u.PaiHs == 8).Count;
                        if (item.ZS_Fw == thisuser.ZS_Fw)
                        {
                            Ccount = Ccount - 1;
                        }
                        if (!string.IsNullOrEmpty(item.Gong))
                        {
                            item.Gong.Remove(item.Gong.Length - 1, 1);
                            string[] G = item.Gong.Split(',');
                            foreach (var items in G)
                            {
                                string[] GOne = items.Split('|');
                                if (GOne[0] == "8")
                                {
                                    wgjc++;
                                }
                            }
                        }
                        if (Pcount > 0 || Ccount > 0)
                        {
                            wgjc++;
                        }
                    }
                    if (wgjc == 0)
                    {
                        thisuser.is_cfwg = true;
                        returnmsg.SetMsg("CFWG");
                    }
                    else
                    {
                        returnmsg.SetMsg("");
                    }
                }

                if (mj.PaiHs == 11)
                {
                    int cfjc = 0;
                    foreach (var item in mjuserss)
                    {
                        int Pcount = item.Peng.FindAll(u => u.PaiHs == 11).Count;
                        int Ccount = item.chuda.FindAll(u => u.PaiHs == 11).Count;
                        if (item.ZS_Fw == thisuser.ZS_Fw)
                        {
                            Ccount = Ccount - 1;
                        }
                        if (!string.IsNullOrEmpty(item.Gong))
                        {
                            item.Gong.Remove(item.Gong.Length - 1, 1);
                            string[] G = item.Gong.Split(',');
                            foreach (var items in G)
                            {
                                string[] GOne = items.Split('|');
                                if (GOne[0] == "11")
                                {
                                    cfjc++;
                                }
                            }
                        }
                        if (Pcount > 0 || Ccount > 0)
                        {
                            cfjc++;
                        }
                    }
                    if (cfjc == 0)
                    {
                        thisuser.Is_cfj = true;
                        returnmsg.SetMsg("CFJ");
                    }
                    else
                    {
                        returnmsg.SetMsg("");
                    }
                }

                returnmsg.SetMj(chu.Mj);
                returnmsg.SetFW(thisuser.ZS_Fw);
                byte[] ball = returnmsg.Build().ToByteArray();

                var paiCount = ReturnPaiCount.CreateBuilder();
                if (r.RoomPai.Count == 108)
                {
                    switch (r.room_peo)
                    {
                    case 2:
                        if (r.RoomPai.Count == 108)
                        {
                            paiCount.SetPaiCount(81);
                        }
                        break;

                    case 3:
                        if (r.RoomPai.Count == 108)
                        {
                            paiCount.SetPaiCount(68);
                        }
                        break;

                    case 4:
                        if (r.RoomPai.Count == 108)
                        {
                            paiCount.SetPaiCount(55);
                        }
                        break;

                    default:
                        break;
                    }
                }
                else
                {
                    paiCount.SetPaiCount(r.RoomPai.Count);
                }

                byte[] returnPaiCount = paiCount.Build().ToByteArray();
                var    sby            = ReturnHyUser.CreateBuilder();
                foreach (var items in mjuserss)
                {
                    UserInfo user    = Gongyong.userlist.Find(u => u.openid == items.Openid);
                    bool     is_send = user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3009, ball.Length, requestInfo.MessageNum, ball)));
                    PGH.SetMo(1);
                    // user.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7006, returnPaiCount.Length, requestInfo.MessageNum, returnPaiCount)));

                    //if (is_send)
                    //{
                    //   session.Logger.Debug("方位------" + items.ZS_Fw + "--发送成功-- 3009");
                    //}
                    //else
                    //{
                    //   session.Logger.Debug("方位------" + items.ZS_Fw + "--发送失败-- 3009");
                    //}
                    session.Logger.Debug("方位------" + items.ZS_Fw + "--发送-- 3009" + "牌" + chu.Mj.PaiHS);

                    if (thisuser.ZS_Fw == r.room_peo)
                    {
                        if (items.ZS_Fw == 1)
                        {
                            PGH.SetFw(items.ZS_Fw);
                            items.Mtype = 0;
                            byte[] xia = PGH.Build().ToByteArray();
                            items.SendData.Add(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia)));
                            user.session.TrySend(items.SendData);
                            r.DQHY = items.ZS_Fw;
                            r.DQcz = "30083";
                            session.Logger.Debug("方位------" + items.ZS_Fw + "--摸牌--");
                        }
                    }
                    else
                    {
                        if (items.ZS_Fw == thisuser.ZS_Fw + 1)
                        {
                            PGH.SetFw(items.ZS_Fw);
                            items.Mtype = 0;
                            byte[] xia = PGH.Build().ToByteArray();
                            items.SendData.Add(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia)));
                            user.session.TrySend(items.SendData);
                            r.DQHY = items.ZS_Fw;
                            r.DQcz = "30083";
                            session.Logger.Debug("方位------" + items.ZS_Fw + "--摸牌-- ");
                        }
                    }


                    #region 旧摸牌

                    /* if (thisuser.ZS_Fw == 4)
                     * {
                     *   if (items.ZS_Fw == 1)
                     *   {
                     *       PGH.SetFw(items.ZS_Fw);
                     *       byte[] xia = PGH.Build().ToByteArray();
                     *
                     *       r.DQHY = items.ZS_Fw;
                     *       r.DQcz = "30083";
                     *       user.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia)));
                     *   }
                     * }
                     * else
                     * {
                     *   if (hStart == 0)
                     *   {
                     *       if (r.room_peo == 2)
                     *       {
                     *           if (thisuser.ZS_Fw == 2 || items.ZS_Fw - 1 == thisuser.ZS_Fw)
                     *           {
                     *
                     *               if (items.ZS_Fw != thisuser.ZS_Fw)
                     *               {
                     *                   PGH.SetFw(items.ZS_Fw);
                     *                   items.Mtype = 0;
                     *                   byte[] xia = PGH.Build().ToByteArray();
                     *                   items.SendData.Add(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia)));
                     *                   user.session.TrySend(items.SendData);
                     *                   r.DQHY = items.ZS_Fw;
                     *                   r.DQcz = "30083";
                     *                   session.Logger.Debug("方位------" + thisuser.ZS_Fw + "--出--" + chu.Mj.PaiHS);
                     *               }
                     *
                     *           }
                     *       }
                     *       else if (r.room_peo == 3)
                     *       {
                     *           if (thisuser.ZS_Fw == 3)
                     *           {
                     *               if (items.ZS_Fw == 1)
                     *               {
                     *                   PGH.SetFw(items.ZS_Fw);
                     *                   byte[] xia = PGH.Build().ToByteArray();
                     *                   r.DQHY = items.ZS_Fw;
                     *                   r.DQcz = "30083";
                     *                   items.Mtype = 0;
                     *                   items.SendData.Add(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia)));
                     *                   user.session.TrySend(items.SendData);
                     *               }
                     *           }
                     *           else
                     *           {
                     *               if (items.ZS_Fw - 1 == thisuser.ZS_Fw)
                     *               {
                     *                   PGH.SetFw(items.ZS_Fw);
                     *                   byte[] xia = PGH.Build().ToByteArray();
                     *                   r.DQHY = items.ZS_Fw;
                     *                   r.DQcz = "30083";
                     *                   items.Mtype = 0;
                     *                   items.SendData.Add(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia)));
                     *                   user.session.TrySend(items.SendData);
                     *               }
                     *           }
                     *       }
                     *       else
                     *       {
                     *           if (thisuser.ZS_Fw == 4)
                     *           {
                     *               if (items.ZS_Fw == 1)
                     *               {
                     *                   PGH.SetFw(items.ZS_Fw);
                     *                   byte[] xia = PGH.Build().ToByteArray();
                     *                   r.DQHY = items.ZS_Fw;
                     *                   r.DQcz = "30083";
                     *                   items.Mtype = 0;
                     *                   items.SendData.Add(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia)));
                     *                   user.session.TrySend(items.SendData);
                     *               }
                     *           }
                     *           else
                     *           {
                     *               if (items.ZS_Fw - 1 == thisuser.ZS_Fw)
                     *               {
                     *                   PGH.SetFw(items.ZS_Fw);
                     *                   byte[] xia = PGH.Build().ToByteArray();
                     *                   r.DQHY = items.ZS_Fw;
                     *                   r.DQcz = "30083";
                     *                   items.Mtype = 0;
                     *                   items.SendData.Add(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 3008, xia.Length, requestInfo.MessageNum, xia)));
                     *                   user.session.TrySend(items.SendData);
                     *               }
                     *           }
                     *       }
                     *   }
                     * } */
                    #endregion
                }

                //牌局回放 出牌
                r.gameOperationProcess.AddGameOperationInfo(
                    GameOperationInfo.CreateBuilder()
                    .SetSerialNumber(r.gameOperationProcess.GameOperationInfoCount)
                    .SetOperationFW(thisuser.ZS_Fw)
                    .SetOperationType(2)
                    .AddMJ(chu.Mj)
                    .SetMJType(returnmsg.Msg)
                    );
                // Thread.Sleep(100);
                sby.SetFw(r.DQHY);

                sby.SetCz(r.DQcz);
                byte[] hybyte = sby.Build().ToByteArray();

                foreach (var item in mjuserss)
                {
                    UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid);
                    user.IsActive = true;
                    user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7004, hybyte.Length, requestInfo.MessageNum, hybyte)));
                }
            }
            ThreadUtility.StartManagedThread(Gongyong.mulist.Find(w => w.ZS_Fw == r.DQHY && w.RoomID == r.RoomID).Openid, r.RoomID, r.DQcz);
        }
Example #3
0
    //S杠牌
    public void Gang_S(int ganghs = 0)
    {
        GameObject qipai    = GameObject.Find("Main Camera");
        GangMSG    gangInfo = null;

        if (GameInfo.cunGang == null)
        {
            return;
        }
        if (GameInfo.cunGang.gang.Count == 1)
        {
            gangInfo = GameInfo.cunGang.gang[0];
            gangType = qipai.GetComponent <FICpaipaipai>().GetGangType(gangInfo.Type);
        }
        else if (GameInfo.cunGang.gang.Count > 1 && ganghs == 0)
        {
            //当多个杠牌存在时根据花色显示牌让用户选择。当点击后再调用此方法并传递选择的花色
            //这里传递所有的杠牌集合,当选择具体牌面之后,再调用此杠牌方法,将花色传递
            ShowAllCardsCanGang(GameInfo.cunGang.gang);
            return;
        }
        else if (ganghs != 0)
        {
            gangInfo = GameInfo.cunGang.gang.First(w => w.mj.PaiHS == ganghs);
            if (gangInfo == null)
            {
                return;//如果用户选择的花色不存在需要执行的操作
            }
            //隐藏选择花色的牌
            gangType = qipai.GetComponent <FICpaipaipai>().GetGangType(gangInfo.Type);
        }
        else
        {
            return;
        }
        // qipai.GetComponent<FICpaipaipai>().SPengGangPai(gangInfo.Mj.PaiHS, PPTYPE.Gang, true, gangType,GameInfo.GetFW(gangInfo.Fw));

        //myCards.GangREConnect(gangInfo.Mj.PaiHS, gangType, GameInfo.GetFW(gangInfo.Fw));
        //GameObject game = myCards.shouPaiContainerTrans.gameObject;
        //int peng = 0;
        switch (gangType)
        {
        case "M":

            myCards.DestroyGangShouPais(gangInfo.mj.PaiHS);

            break;

        case "H":
        case "A":
            myCards.DestroyGangShouPais(gangInfo.mj.PaiHS);

            break;

        case "Z":
            myCards.DestroyGangShouPais(gangInfo.mj.PaiHS);

            break;
        }
        myCards.GangPai(gangInfo, true);
        if (gangType.Equals(GangType.mingGang))
        {
            qipai.GetComponent <FICpaipaipai>().DelQIpai(GameInfo.GetFW(gangInfo.fw));
        }
        GameObject.Find("Main Camera").GetComponent <FICStartGame>().pengButtonGO.SetActive(false);
        GameObject.Find("Main Camera").GetComponent <FICStartGame>().gangButtonGO.SetActive(false);
        GameObject.Find("Main Camera").GetComponent <FICStartGame>().guoButtonGO.SetActive(false);
        GameObject.Find("Main Camera").GetComponent <FICStartGame>().huButtonGO.SetActive(false);
        //var sp = SendPeng.CreateBuilder().SetTypes(2)
        //    .SetState(1)
        //    .SetOpenid(GameInfo.OpenID)
        //    .SetRoomid(GameInfo.room_id)
        //    .SetFW(gangInfo.Fw)
        //    .SetMj(gangInfo.Mj)
        //    .SetGtype(gangType)
        //    .Build();
        //byte[] body = sp.ToByteArray();

        var sp = new SendPeng();

        sp.types  = 2;
        sp.state  = 1;
        sp.openid = GameInfo.OpenID;
        sp.roomid = GameInfo.room_id;
        sp.FW     = gangInfo.fw;
        sp.mj     = gangInfo.mj;
        sp.Gtype  = gangType;
        byte[] body = ProtobufUtility.GetByteFromProtoBuf(sp);
        byte[] data = CreateHead.CreateMessage(CreateHead.CSXYNUM + 4001, body.Length, 0, body);
        GameInfo.cs.Send(data);
        GameInfo.IsGang        = true;
        GameInfo.pengInfo      = null;
        GameInfo.cunGang       = null;
        GameInfo.huPaiInfo     = null;
        GameInfo.returnHByType = null;
        GameInfo.nowFW         = GameInfo.nowFW == GameInfo.room_peo ? 1 : GameInfo.nowFW + 1;
        maskpai.OnQueYiMenButtonClick(GameInfo.queType);

        startGame.ShowDeskSkillsOnDirection(FW.South, PPTYPE.Gang);
    }
Example #4
0
        public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo)
        {
            if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID)))
            {
                session.Logger.Debug("QYM : 非法连接");
                session.Close();
                return;
            }
            ///获取缺一门数据
            var getdata = SendQYM.ParseFrom(requestInfo.Body);
            ///根据openid找到用户
            mjuser userrun = Gongyong.mulist.Find(u => u.Openid == getdata.Openid);

            if (userrun == null)
            {
                return;
            }

            if (userrun.ByteData == requestInfo.Key)
            {
                return;
            }
            else
            {
                userrun.ByteData = requestInfo.Key;
            }

            ///如果用户为空则直接返回
            if (userrun == null)
            {
                return;
            }

            if (userrun.QYM != 0 && !string.IsNullOrEmpty(userrun.QYM.ToString()))
            {
                return;
            }
            ///设置用户缺的麻将
            userrun.QYM = getdata.Type;
            ///根据房间ID找到当前房间
            List <mjuser> userlist = Gongyong.mulist.FindAll(u => u.RoomID == userrun.RoomID);
            mjuser        mjlist   = Gongyong.mulist.Find(u => u.RoomID == userrun.RoomID && (u.QYM == 0 || string.IsNullOrEmpty(u.QYM.ToString())));

            CardUser cu = Gongyong.FKUser.Find(u => u.roomid == userrun.RoomID);

            if (mjlist == null)
            {
                ThreadUtility.RemoveManagedThread(getdata.Openid);//当用户操作时 取消用户的倒计时
                var  returndata    = ReturnAYM.CreateBuilder();
                var  mjuserAll     = Gongyong.mulist.FindAll(u => u.RoomID == userrun.RoomID);
                var  R             = Gongyong.roomlist.Find(u => u.RoomID == userrun.RoomID);
                Ting t             = new Ting();
                var  ReturnGangMSG = ReturnGang.CreateBuilder();
                foreach (var item in mjuserAll)
                {
                    item.SendData.Clear();
                    ReturnTTATH.Builder sendmj = ReturnTTATH.CreateBuilder();
                    UserInfo            user   = Gongyong.userlist.Find(u => u.openid == item.Openid);
                    //sendmj.AddMj(MaJiang.CreateBuilder());
                    List <model.ServerMaJiang> listT = new List <model.ServerMaJiang>();
                    listT.AddRange(item.majiangs.ToArray());
                    var Ruturnjsmj = new List <model.ServerMaJiang>();

                    string hxx = t.GetTing(listT);
                    if (hxx != "MJ")
                    {
                        if (cu.win == item.ZS_Fw)
                        {
                            if (hxx == "H")
                            {
                                switch (item.QYM)
                                {
                                case 1:
                                    if (item.majiangs.FindAll(u => u.PaiHs < 10).Count <= 0)
                                    {
                                        sendmj.SetState(214);
                                        item.Is_tianHu = true;
                                    }
                                    break;

                                case 2:
                                    if (item.majiangs.FindAll(u => u.PaiHs > 10 && u.PaiHs < 20).Count <= 0)
                                    {
                                        sendmj.SetState(214);
                                        item.Is_tianHu = true;
                                    }
                                    break;

                                case 3:
                                    if (item.majiangs.FindAll(u => u.PaiHs > 20).Count <= 0)
                                    {
                                        sendmj.SetState(214);
                                        item.Is_tianHu = true;
                                    }
                                    break;

                                default:
                                    break;
                                }
                            }

                            else if (R.room_peo < 4)
                            {
                                switch (item.QYM)
                                {
                                case 1:
                                    if (item.majiangs.FindAll(u => u.PaiHs < 10).Count <= 0)
                                    {
                                        ///庄家报听判断
                                        List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>();
                                        JPMJ.AddRange(item.majiangs.ToArray());

                                        Ruturnjsmj = t.ReturnJMJ(JPMJ);
                                        //item.Is_tiant = true;
                                    }

                                    break;

                                case 2:
                                    if (item.majiangs.FindAll(u => u.PaiHs > 10 && u.PaiHs < 20).Count <= 0)
                                    {
                                        ///庄家报听判断
                                        List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>();
                                        JPMJ.AddRange(item.majiangs.ToArray());
                                        Ruturnjsmj = t.ReturnJMJ(JPMJ);
                                        //item.Is_tiant = true;
                                    }
                                    break;

                                case 3:
                                    if (item.majiangs.FindAll(u => u.PaiHs > 20).Count <= 0)
                                    {
                                        ///庄家报听判断
                                        List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>();
                                        JPMJ.AddRange(item.majiangs.ToArray());
                                        Ruturnjsmj = t.ReturnJMJ(JPMJ);
                                        //item.Is_tiant = true;
                                    }
                                    break;

                                default:
                                    break;
                                }
                            }
                            else
                            {
                                ///庄家报听判断
                                List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>();
                                JPMJ.AddRange(item.majiangs.ToArray());
                                Ruturnjsmj = t.ReturnJMJ(JPMJ);
                                // item.Is_tiant = true;
                            }
                        }
                        else
                        {
                            if (R.room_peo < 4)
                            {
                                switch (item.QYM)
                                {
                                case 1:
                                    if (item.majiangs.FindAll(u => u.PaiHs < 10).Count <= 0)
                                    {
                                        sendmj.SetState(213);
                                        var           TT         = ReturnTT.CreateBuilder().SetFw(item.ZS_Fw);
                                        byte[]        TTR        = TT.Build().ToByteArray();
                                        List <mjuser> listmjuser = Gongyong.mulist.FindAll(u => u.RoomID == item.RoomID);
                                        //foreach (var mjuser in listmjuser)
                                        //{
                                        //    UserInfo user = Gongyong.userlist.Find(u => u.openid == mjuser.Openid);
                                        //    user.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5013, TTR.Length, GameInformationBase.BASEAGREEMENTNUMBER + 7093, TTR)));
                                        //}
                                        item.Is_tiant  = true;
                                        R.DQHY         = item.ZS_Fw;
                                        R.DQcz         = "30071";
                                        item.Is_tiantX = -1;
                                    }
                                    break;

                                case 2:
                                    if (item.majiangs.FindAll(u => u.PaiHs > 10 && u.PaiHs < 20).Count <= 0)
                                    {
                                        sendmj.SetState(213);
                                        var           TT         = ReturnTT.CreateBuilder().SetFw(item.ZS_Fw);
                                        byte[]        TTR        = TT.Build().ToByteArray();
                                        List <mjuser> listmjuser = Gongyong.mulist.FindAll(u => u.RoomID == item.RoomID);
                                        R.DQHY         = item.ZS_Fw;
                                        R.DQcz         = "30071";
                                        item.Is_tiant  = true;
                                        item.Is_tiantX = -1;
                                    }
                                    break;

                                case 3:
                                    if (item.majiangs.FindAll(u => u.PaiHs > 20).Count <= 0)
                                    {
                                        sendmj.SetState(213);
                                        var           TT         = ReturnTT.CreateBuilder().SetFw(item.ZS_Fw);
                                        byte[]        TTR        = TT.Build().ToByteArray();
                                        List <mjuser> listmjuser = Gongyong.mulist.FindAll(u => u.RoomID == item.RoomID);

                                        item.Is_tiant  = true;
                                        R.DQHY         = item.ZS_Fw;
                                        R.DQcz         = "30071";
                                        item.Is_tiantX = -1;
                                    }
                                    break;

                                default:
                                    break;
                                }
                            }
                            else
                            {
                                sendmj.SetState(213);
                                var           TT         = ReturnTT.CreateBuilder().SetFw(item.ZS_Fw);
                                byte[]        TTR        = TT.Build().ToByteArray();
                                List <mjuser> listmjuser = Gongyong.mulist.FindAll(u => u.RoomID == item.RoomID);
                                item.Is_tiant  = true;
                                item.Is_tiantX = -1;
                                R.DQHY         = item.ZS_Fw;
                                R.DQcz         = "30071";
                            }
                        }
                    }
                    if (Ruturnjsmj.Count > 0)
                    {
                        var returntp = ReturnTP.CreateBuilder();
                        var tmj      = MaJiang.CreateBuilder();
                        foreach (var mjItem in Ruturnjsmj)
                        {
                            tmj.SetPaiHS(mjItem.PaiHs);
                            tmj.SetPaiID(mjItem.PaiId);
                            returntp.AddMj(tmj);
                        }
                        byte[] tmjsr = returntp.Build().ToByteArray();
                        var    data  = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2009, tmjsr.Length, requestInfo.MessageNum, tmjsr));
                        item.SendData.Add(data);
                        user.session.TrySend(data);
                    }
                    if (sendmj.HasState)
                    {
                        var data      = sendmj.Build().ToByteArray();
                        var dataArray = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2010, data.Length, requestInfo.MessageNum, data));
                        item.SendData.Add(dataArray);
                        user.session.TrySend(dataArray);
                    }

                    //验证杠牌
                    if (cu.win == item.ZS_Fw)
                    {
                        // listT.AddRange(item.majiangs.ToArray());

                        var listchuan = listT.GroupBy(w => w.PaiHs).Select(w => new { PaiHs = w.Key, Count = w.Count() });
                        foreach (var gangInfo in listchuan.Where(w => w.Count == 4))
                        {
                            switch (item.QYM)
                            {
                            case 1:
                                if (gangInfo.PaiHs > 10)
                                {
                                    var PGH = ReturnAll.CreateBuilder();
                                    var mjG = MaJiang.CreateBuilder();
                                    mjG.SetPaiHS(gangInfo.PaiHs);
                                    mjG.SetPaiID(401);

                                    ReturnGangMSG.AddGang(GangMSG.CreateBuilder().SetFw(cu.win).SetMj(mjG).SetType(3));
                                }
                                break;

                            case 2:
                                if (gangInfo.PaiHs < 10 && gangInfo.PaiHs > 20)
                                {
                                    var PGH = ReturnAll.CreateBuilder();
                                    var mjG = MaJiang.CreateBuilder();
                                    mjG.SetPaiHS(gangInfo.PaiHs);
                                    mjG.SetPaiID(401);

                                    ReturnGangMSG.AddGang(GangMSG.CreateBuilder().SetFw(cu.win).SetMj(mjG).SetType(3));
                                }
                                break;

                            case 3:
                                if (gangInfo.PaiHs < 20)
                                {
                                    var PGH = ReturnAll.CreateBuilder();
                                    var mjG = MaJiang.CreateBuilder();
                                    mjG.SetPaiHS(gangInfo.PaiHs);
                                    mjG.SetPaiID(401);

                                    ReturnGangMSG.AddGang(GangMSG.CreateBuilder().SetFw(cu.win).SetMj(mjG).SetType(3));
                                }
                                break;

                            default:
                                break;
                            }
                        }


                        if (ReturnGangMSG.GangCount > 0)
                        {
                            byte[] bytegang = ReturnGangMSG.Build().ToByteArray();
                            user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5022, bytegang.Length, requestInfo.MessageNum, bytegang)));
                        }
                    }
                }


                if (userlist.Any(w => w.Is_tianHu))
                {
                    var user = userlist.Find(w => w.Is_tianHu);
                    user.SendData.Clear();
                    var    humj  = user.majiangs.Last();
                    var    hupai = ReturnHByType.CreateBuilder().SetFWZ(user.ZS_Fw).SetMJ(MaJiang.CreateBuilder().SetPaiHS(humj.PaiHs).SetPaiID(humj.PaiId)).SetType(1);
                    byte[] data  = hupai.Build().ToByteArray();
                    if (userlist.Any(w => w.Is_tiant))
                    {
                        RoomMsgWirte msgri = new RoomMsgWirte()
                        {
                            openid    = user.Openid,
                            xiaoxihao = 5015,
                            ArrList   = data,
                            roomid    = user.RoomID
                            ,
                            operating = "30070"
                        };
                        Gongyong.roommsg.Add(msgri);
                    }
                    else
                    {
                        var userSend = Gongyong.userlist.Find(w => w.openid.Equals(user.Openid));

                        var dataArray = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, data.Length, requestInfo.MessageNum, data));
                        user.SendData.Add(dataArray);
                        userSend.session.TrySend(dataArray);
                        R.DQHY = user.ZS_Fw;
                        R.DQcz = "30070";
                        ThreadUtility.StartManagedThread(user.Openid, R.RoomID, R.DQcz);
                    }
                    // userSendJ.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5015, data.Length, requestInfo.MessageNum, data)));
                }
                else if (userlist.Any(w => w.Is_tiant))
                {
                    R.DQHY = 0;
                    R.DQcz = "30071";
                    foreach (var item in userlist)
                    {
                        ThreadUtility.StartManagedThread(item.Openid, R.RoomID, R.DQcz);
                    }
                }
                else
                {
                    byte[] startHY = ReturnHyUser.CreateBuilder().SetCz("3001").SetFw(cu.win).Build().ToByteArray();
                    R.DQHY = cu.win;
                    R.DQcz = "3001";
                    foreach (var item in userlist)
                    {
                        UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid);
                        user.IsActive = true;
                        user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7004, startHY.Length, GameInformationBase.BASEAGREEMENTNUMBER + 7093, startHY)));
                    }
                    ThreadUtility.StartManagedThread(userlist.Find(w => w.ZS_Fw == cu.win).Openid, R.RoomID, R.DQcz);
                }
                ///下发缺牌信息
                foreach (var item in userlist)
                {
                    var senddata = ReturnQYM.CreateBuilder().SetFw(item.ZS_Fw).SetType(item.QYM);
                    returndata.AddQP(senddata);
                    //牌局回放 缺一门
                    R.gameOperationProcess.AddGameOperationInfo(
                        GameOperationInfo.CreateBuilder()
                        .SetSerialNumber(R.gameOperationProcess.GameOperationInfoCount)
                        .SetOperationFW(item.ZS_Fw)
                        .SetOperationType(8)
                        .SetQYM(item.QYM)
                        );
                }
                byte[] RBT = returndata.Build().ToByteArray();



                foreach (var item in userlist)
                {
                    UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid);
                    var      data = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5012, RBT.Length, requestInfo.MessageNum, RBT));
                    item.SendData.Add(data);
                    user.session.TrySend(data);
                }
            }
        }
Example #5
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="requestInfo">请求信息</param>
        /// <param name="sendmj">返回开始游戏集合</param>
        /// <param name="ReturnGangMSG">返回杠牌集合信息</param>
        /// <param name="Ruturnjsmj">返回打出叫牌的集合</param>
        /// <param name="session">ss请求</param>
        /// <param name="roomID">房间ID</param>
        /// <param name="mj">当前玩家</param>
        /// <param name="number">请求次数</param>
        /// <param name="openid"></param>
        public void GetMyCards(ProtobufRequestInfo requestInfo, ReturnStartGame.Builder sendmj, ReturnGang.Builder ReturnGangMSG,
                               List <model.ServerMaJiang> Ruturnjsmj, GameSession session, int roomID, mjuser mj, string openid, ref int number)
        {
            ReturnGangMSG = ReturnGang.CreateBuilder();
            Ruturnjsmj    = new List <model.ServerMaJiang>();
            ///房间牌堆
            List <model.ServerMaJiang> listmj = new List <model.ServerMaJiang>();
            CreateMj C = new CreateMj();

            mj.MopaiNumber = 0;

            ///房间牌堆赋值
            Room    R   = new Room();
            Room_JX rjx = new Room_JX();

            rjx = Gongyong.room_JX.Find(u => u.room_id == roomID);
            if (rjx != null)
            {
                rjx.room_peo = 0;
            }

            R = Gongyong.roomlist.Find(u => u.RoomID == roomID);
            R.MPS++;

            if (Gongyong.roomlist.Find(u => u.RoomID == roomID).RoomPai.Count == 0)
            {
                listmj = C.CreateMJ(R.IsYuanQue);
            }
            else
            {
                listmj = R.RoomPai;
            }
#if DEBUG
            /*    listmj.Insert(0, new ServerMaJiang { PaiHs = 2, PaiId = 201 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 2, PaiId = 202 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 2, PaiId = 203 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 2, PaiId = 204 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 1, PaiId = 205 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 1, PaiId = 206 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 1, PaiId = 207 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 1, PaiId = 208 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 5, PaiId = 209 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 5, PaiId = 210 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 6, PaiId = 211 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 6, PaiId = 212 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 7, PaiId = 213 });
             * listmj.Insert(0, new ServerMaJiang { PaiHs = 7, PaiId = 214 });  */
#endif
            R.startgame = 1;
            CardUser cu = Gongyong.FKUser.Find(u => u.roomid == roomID);
            if (cu == null)
            {
                cu            = new CardUser();
                cu.roomid     = roomID;
                cu.win        = 1;
                cu.dong       = 0;
                cu.xi         = 0;
                cu.nan        = 0;
                cu.bei        = 0;
                cu.jushu      = 0;
                cu.dongM      = 0;
                cu.xiM        = 0;
                cu.nan        = 0;
                cu.beiM       = 0;
                cu.lianzCount = 1;
                Gongyong.FKUser.Add(cu);
            }
            else
            {
                cu.dongM = 0;
                cu.xiM   = 0;

                cu.beiM = 0;
            }

            //  int x = 0;
            int y = 0;

            #region 根据玩家方位判断玩家手牌

            string logs = "";
            for (int i = 0; i < listmj.Count; i++)
            {
                logs += listmj[i].PaiHs + ",";
            }

            session.Logger.Debug("牌堆" + logs);

            //int x = 0;
            //int y = 0;

            if (mj.ZS_Fw == cu.win)
            {
                //  x = 0;
                y = 14;
            }
            else
            {
                // x = 0;
                y = 13;
            }
            #endregion


            ///组装下发数据
            foreach (var item in listmj.Take(y))
            {
                MaJiang fanmj = MaJiang.CreateBuilder().SetPaiHS(item.PaiHs).SetPaiID(item.PaiId).Build();
                mj.majiangs.Add(item);
                int count = mj.majiangs.Count;
                sendmj.AddMj(fanmj);
            }

            // number += y;
            listmj.RemoveRange(0, y);
            R.RoomPai = listmj;
            mj.majiangs.Sort((a, b) => - b.PaiHs.CompareTo(a.PaiHs));
            Gongyong.mulist.Add(mj);
            Ting t = new Ting();
            List <model.ServerMaJiang> listT = new List <model.ServerMaJiang>();
            listT.AddRange(mj.majiangs.ToArray());

            UserInfo userSendJ = Gongyong.userlist.Find(u => u.openid == openid);
            int      PaiHS     = 0;
            if (R.room_peo == 4 || R.IsYuanQue)
            {
                if (cu.win == mj.ZS_Fw)
                {
                    foreach (var item in listT)
                    {
                        List <model.ServerMaJiang> listchuan = listT.FindAll(u => u.PaiHs == item.PaiHs);
                        if (listchuan.Count == 4)
                        {
                            if (PaiHS != item.PaiHs)
                            {
                                var PGH = ReturnAll.CreateBuilder();
                                var mjG = MaJiang.CreateBuilder();
                                mjG.SetPaiHS(item.PaiHs);
                                mjG.SetPaiID(item.PaiId);

                                ReturnGangMSG.AddGang(GangMSG.CreateBuilder().SetFw(cu.win).SetMj(mjG).SetType(3));
                            }
                            PaiHS = item.PaiHs;
                        }
                    }


                    if (ReturnGangMSG.GangCount > 0)
                    {
                        byte[] bytegang = ReturnGangMSG.Build().ToByteArray();
                        userSendJ.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5022, bytegang.Length, requestInfo.MessageNum, bytegang)));
                    }
                }
            }
            var ttAthState = ReturnTTATH.CreateBuilder();

            if (cu.win == mj.ZS_Fw)
            {
                if (t.GetTing(listT) == "H")
                {
                    if (R.room_peo < 4)
                    {
                        switch (mj.QYM)
                        {
                        case 1:
                            if (mj.majiangs.FindAll(u => u.PaiHs < 10).Count <= 0)
                            {
                                // mj.Is_tiantX = -1;
                                ttAthState.SetState(214);
                                mj.Is_tianHu = true;
                            }
                            break;

                        case 2:
                            if (mj.majiangs.FindAll(u => u.PaiHs > 10 && u.PaiHs < 20).Count <= 0)
                            {
                                // mj.Is_tiantX = -1;
                                ttAthState.SetState(214);
                                mj.Is_tianHu = true;
                            }
                            break;

                        case 3:
                            if (mj.majiangs.FindAll(u => u.PaiHs > 20).Count <= 0)
                            {
                                //mj.Is_tiantX = -1;
                                ttAthState.SetState(214);
                                mj.Is_tianHu = true;
                            }
                            break;

                        default:
                            break;
                        }
                    }
                    else
                    {
                        ttAthState.SetState(214);
                        // mj.Is_tiantX = -1;
                        mj.Is_tianHu = true;
                    }
                }
                else
                {
                    if (R.room_peo < 4)
                    {
                        switch (mj.QYM)
                        {
                        case 1:
                            if (mj.majiangs.FindAll(u => u.PaiHs < 10).Count <= 0)
                            {
                                ///庄家报听判断
                                List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>();
                                JPMJ.AddRange(mj.majiangs.ToArray());

                                Ruturnjsmj = t.ReturnJMJ(JPMJ);
                            }

                            break;

                        case 2:
                            if (mj.majiangs.FindAll(u => u.PaiHs > 10 && u.PaiHs < 20).Count <= 0)
                            {
                                ///庄家报听判断
                                List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>();
                                JPMJ.AddRange(mj.majiangs.ToArray());
                                Ruturnjsmj = t.ReturnJMJ(JPMJ);
                            }
                            break;

                        case 3:
                            if (mj.majiangs.FindAll(u => u.PaiHs > 20).Count <= 0)
                            {
                                ///庄家报听判断
                                List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>();
                                JPMJ.AddRange(mj.majiangs.ToArray());
                                Ruturnjsmj = t.ReturnJMJ(JPMJ);
                            }
                            break;

                        default:
                            break;
                        }
                    }
                    else
                    {
                        ///庄家报听判断
                        List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>();
                        JPMJ.AddRange(mj.majiangs.ToArray());
                        Ruturnjsmj = t.ReturnJMJ(JPMJ);
                    }
                }
            }
            else
            {    ///判断天听
                if (t.GetTing(listT) != "MJ")
                {
                    if (R.room_peo < 4)
                    {
                        switch (mj.QYM)
                        {
                        case 1:
                            if (mj.majiangs.FindAll(u => u.PaiHs < 10).Count <= 0)
                            {
                                ttAthState.SetState(213);

                                mj.Is_tiantX = -1;
                                mj.Is_tiant  = true;
                            }
                            break;

                        case 2:
                            if (mj.majiangs.FindAll(u => u.PaiHs > 10 && u.PaiHs < 20).Count <= 0)
                            {
                                ttAthState.SetState(213);


                                mj.Is_tiantX = -1;
                                mj.Is_tiant  = true;
                            }
                            break;

                        case 3:
                            if (mj.majiangs.FindAll(u => u.PaiHs > 20).Count <= 0)
                            {
                                ttAthState.SetState(213);

                                mj.Is_tiantX = -1;
                                mj.Is_tiant  = true;
                            }
                            break;

                        default:
                            break;
                        }
                    }
                    else
                    {
                        ttAthState.SetState(213);

                        mj.Is_tiantX = -1;
                        mj.Is_tiant  = true;
                    }
                }
            }

            if (Ruturnjsmj.Count > 0)
            {
                var returntp = ReturnTP.CreateBuilder();
                var tmj      = MaJiang.CreateBuilder();
                foreach (var mjItem in Ruturnjsmj)
                {
                    tmj.SetPaiHS(mjItem.PaiHs);
                    tmj.SetPaiID(mjItem.PaiId);
                    returntp.AddMj(tmj);
                }
                byte[] tmjsr = returntp.Build().ToByteArray();
                userSendJ.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2009, tmjsr.Length, requestInfo.MessageNum, tmjsr)));
            }
            sendmj.SetChuuser(cu.win);
            sendmj.SetGamenumber(number);

            //牌局回放 发牌
            R.gameOperationProcess.AddGameOperationInfo(GameOperationInfo.CreateBuilder()
                                                        .SetOperationFW(mj.ZS_Fw)
                                                        .AddRangeMJ(sendmj.MjList)
                                                        .SetSerialNumber(R.gameOperationProcess.GameOperationInfoCount)
                                                        .SetOperationType(0)
                                                        .SetChuUser(cu.win)
                                                        );
            byte[] sendbyte = sendmj.Build().ToByteArray();
            userSendJ.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2006, sendbyte.Length, requestInfo.MessageNum, sendbyte)));

            if (ttAthState.HasState)
            {
                byte[] sendbytes = ttAthState.Build().ToByteArray();
                userSendJ.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2010, sendbytes.Length, requestInfo.MessageNum, sendbytes)));
            }
            ///判断房间人数满足 并且没有天听用户才发生活跃用户
            if (R.MPS == R.room_peo)
            {
                List <mjuser> listmjuserstart = Gongyong.mulist.FindAll(u => u.RoomID == mj.RoomID);
                var           userbool        = Gongyong.mulist.FindAll(u => u.RoomID == R.RoomID && u.Is_tiant == true);
                if (userbool.Count == 0 && (R.room_peo == 4 || R.IsYuanQue))//当原缺或者四人桌,没有人天听的时候 为庄家挂上倒计时出牌
                {
                    byte[] startHY = ReturnHyUser.CreateBuilder().SetCz("3001").SetFw(cu.win).Build().ToByteArray();
                    R.DQHY = cu.win;
                    R.DQcz = "3001";
                    foreach (var item in listmjuserstart)
                    {
                        UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid);
                        user.IsActive = true;
                        user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7004, startHY.Length, GameInformationBase.BASEAGREEMENTNUMBER + 7093, startHY)));
                    }
                    if (number == 0)
                    {
                        ThreadUtility.StartManagedThread(listmjuserstart.Find(w => w.ZS_Fw == cu.win).Openid, R.RoomID, R.DQcz);
                    }
                }
                else if (userbool.Count > 0)//当有天听时, 为每个天听用户挂上倒计时
                {
                    R.DQHY = 0;
                    R.DQcz = "30071";
                    if (number == 0)
                    {
                        foreach (var item in userbool)
                        {
                            ThreadUtility.StartManagedThread(item.Openid, R.RoomID, R.DQcz);
                        }
                    }
                }
                else//需要选择缺一门时 为每个用户挂上倒计时
                {
                    R.DQHY = 0;
                    R.DQcz = "3002";
                    if (number == 0)
                    {
                        foreach (var item in listmjuserstart)
                        {
                            ThreadUtility.StartManagedThread(item.Openid, R.RoomID, R.DQcz);
                        }
                    }
                }
                foreach (var item in listmjuserstart)
                {
                    UserInfo user         = Gongyong.userlist.Find(u => u.openid == item.Openid);
                    byte[]   returnzhuang = ReturnZhuang.CreateBuilder().SetZhuang(cu.win).SetSeizi(cu.Points).SetZhuangCount(cu.lianzCount).Build().ToByteArray();
                    user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5020, returnzhuang.Length, GameInformationBase.BASEAGREEMENTNUMBER + 7093, returnzhuang)));
                }
                // ThreadUtility.StartManagedThread(R.RoomID.ToString(), R.RoomID);
                StringBuilder mjrz = new StringBuilder();
                //foreach (var item in mj.majiangs)
                //{

                //    mjrz.Append(item.PaiHs + ",");

                //}
                //session.Logger.Debug("方位------" + mj.ZS_Fw + "----" + mjrz);
                number++;
            }
        }