public class TicTacToeGameState { public char[,] board = new char[3,3]; public char currentTurn = 'X'; }
public class SpaceShooterGameState { public int playerHealth = 100; public int score = 0; public ListThe GameState is a fundamental concept in game development, and is often implemented as part of a larger game engine or framework. Some popular game libraries that include GameState functionality include Unity, Unreal Engine, and MonoGame.enemyPositions = new List (); }