public void Run() { var gg = new GamesenseClient("PERKEY_EXAMPLE", "Per Key Example", (int)IconColor.Red); // Register game Util.Print($"# Registering game: {gg.Game.GameDisplayName} ({gg.Game.GameName})"); Util.Input(gg.RegisterGame()); // Bind event Util.Print("# Binding events"); Util.Input(gg.BindEvent("MOVEMENT_KEYS", 0, 1, (int)EventIcon.Compass, new System.Collections.Generic.List <BaseHandler> { new StaticColorHandler(Constants.DEVICE_TYPE_KEYBOARD, Constants.ZONE_PER_KEY_W, Constants.ILLUMINATION_MODE_COLOR, new RGB(255, 255, 255)), new StaticColorHandler(Constants.DEVICE_TYPE_KEYBOARD, Constants.ZONE_PER_KEY_A, Constants.ILLUMINATION_MODE_COLOR, new RGB(255, 255, 255)), new StaticColorHandler(Constants.DEVICE_TYPE_KEYBOARD, Constants.ZONE_PER_KEY_S, Constants.ILLUMINATION_MODE_COLOR, new RGB(255, 255, 255)), new StaticColorHandler(Constants.DEVICE_TYPE_KEYBOARD, Constants.ZONE_PER_KEY_D, Constants.ILLUMINATION_MODE_COLOR, new RGB(255, 255, 255)), new StaticColorHandler(Constants.DEVICE_TYPE_KEYBOARD, Constants.ZONE_PER_KEY_R, Constants.ILLUMINATION_MODE_COLOR, new RGB(255, 0, 0)) })); // Update event Util.Print("# Sending key bindigs"); Util.Input(gg.SendGameEvent("MOVEMENT_KEYS", new System.Collections.Generic.Dictionary <string, object> { { "value", 1 } })); ReadKey(true); // Remove event Util.Print("# 4. Removing registrations"); // Remove game Util.Input(gg.RemoveGame()); ReadKey(true); }
public void Run() { var gg = new GamesenseClient("FPS_SAMPLE", "Full Color Example", IconColor.Red); // Register game Util.Print($"# Registering game: {gg.Game.GameDisplayName} ({gg.Game.GameName})"); Util.Input(gg.RegisterGame()); // Bind event Util.Print("# Binding events"); Util.Input(gg.BindEvent("TEST_EVENT", 0, 20, EventIcon.Ammo, new List <BaseHandler> { new GradientHandler(Constants.DEVICE_TYPE_KEYBOARD, Constants.ZONE_KEYBOARD_FKEYS, Constants.ILLUMINATION_MODE_PERCENT, new Gradient(new RGB(255, 0, 0), new RGB(0, 255, 0)), new RateRange(new List <Frequency> { new Frequency(0, 10, 10), new Frequency(11, 20, 5), new Frequency(21, 50, 1), new Frequency(51, 100, 0) }, new List <RepeatLimit>() )) })); // Update event var osc = new NumberOscilator(0, 100); var updateTimer = new Timer(50); updateTimer.Elapsed += (s, e) => { osc.Update(); Util.Input(gg.SendGameEvent("TEST_EVENT", new System.Collections.Generic.Dictionary <string, object> { { "value", osc.Current } })); }; updateTimer.Start(); ReadKey(true); updateTimer.Stop(); // Remove event Util.Print("# 4. Removing registrations"); Util.Input(gg.RemoveEvent("TEST_EVENT")); // Remove game Util.Input(gg.RemoveGame()); ReadKey(true); }
public void Run() { var gg = new GamesenseClient("PERKEY_CUST_ZONE_EXAMPLE", "Per-Key example with custom zones", (int)IconColor.Red); // Register game Util.Print($"# Registering game: {gg.Game.GameDisplayName} ({gg.Game.GameName})"); Util.Input(gg.RegisterGame()); // Bind event Util.Print("# Binding events"); Util.Input(gg.BindEvent("MOVEMENT_KEYS", 0, 1, (int)EventIcon.Compass, new List <BaseHandler> { // WASD new StaticColorHandler(Constants.DEVICE_TYPE_KEYBOARD, new List <int> { HIDKeys.W, HIDKeys.A, HIDKeys.S, HIDKeys.D }, Constants.ILLUMINATION_MODE_COLOR, new RGB(0, 255, 0)), // R, F, LShift new StaticColorHandler(Constants.DEVICE_TYPE_KEYBOARD, new List <int> { HIDKeys.R, HIDKeys.F, HIDKeys.LSHIFT }, Constants.ILLUMINATION_MODE_COLOR, new RGB(255, 0, 255)) })); // Update event Util.Print("# Sending key bindigs"); Util.Input(gg.SendGameEvent("MOVEMENT_KEYS", new Dictionary <string, object> { { "value", 1 } })); ReadKey(true); // Remove event Util.Print("# 4. Removing registrations"); // Remove game Util.Input(gg.RemoveGame()); ReadKey(true); }
public void Run() { var gg = new GamesenseClient("FPS_SAMPLE", "FPS Sample", IconColor.Red); // Register game Util.Print($"# Registering game: {gg.Game.GameDisplayName} ({gg.Game.GameName})"); Util.Input(gg.RegisterGame()); // Bind event Util.Print("# Binding events"); Util.Input(gg.BindEvent("TEST_EVENT", 0, 100, EventIcon.Backpack, new List <BaseHandler> { new GradientHandler(Constants.DEVICE_TYPE_KEYBOARD, new List <int> { HIDKeys.W, HIDKeys.A, HIDKeys.S, HIDKeys.D }, Constants.ILLUMINATION_MODE_COLOR, new Gradient(new RGB(255, 0, 0), new RGB(0, 255, 0))) })); // Update event var osc = new NumberOscilator(0, 100); var updateTimer = new Timer(10); updateTimer.Elapsed += (s, e) => { osc.Update(); Util.Input(gg.SendGameEvent("TEST_EVENT", new System.Collections.Generic.Dictionary <string, object> { { "value", osc.Current } })); }; updateTimer.Start(); ReadKey(true); updateTimer.Stop(); // Remove event Util.Print("# 4. Removing registrations"); Util.Input(gg.RemoveEvent("TEST_EVENT")); // Remove game Util.Input(gg.RemoveGame()); ReadKey(true); }