//public void TryCloseAnyGamerCard() //{ // var i = DeskCards.Count; // foreach (var cardDesk in DeskCards) // { // foreach (var card in BotHand) // { // if (IsClosingRight(card, cardDesk.Back)) // { // cardDesk.Close(card); // BotHand.Remove(card); // i--; // break; // } // } // } // if (i != 0) // { // foreach (var card in DeskCards) // { // BotHand.Add(card.Back); // if (card.Fore != null) // BotHand.Add(card.Fore); // } // Thread.Sleep(1000); // DeskCards.Clear(); // AddCardsToGamersHands(); // } // if (i == 0) // { // DeskCards.Clear(); // AddCardsToGamersHands(); // WhosTurn = Players.Bot; // } //} public void CloseTurn() { if (DeskCards[0].ContainsFore) { if (WhosTurn == Players.Gamer) { DeskCards.Clear(); AddCardsToGamersHands(); WhosTurn = Players.Bot; } else { DeskCards.Clear(); AddCardsToGamersHands(); WhosTurn = Players.Gamer; } } else if (DeskCards[0].ContainsFore == false) { if (WhosTurn == Players.Gamer) { BotHand.Add(DeskCards[0].Back); DeskCards.Clear(); AddCardsToGamersHands(); } else { GamerHand.Add(DeskCards[0].Back); DeskCards.Clear(); AddCardsToGamersHands(); } } }
public void TurnPlayer2Bot(int gamerCardNumber) { DeskCards = new List <DeskCardsSlot> { new DeskCardsSlot(GamerHand[gamerCardNumber]) }; GamerHand.RemoveAt(gamerCardNumber); }
private void AddCardsToGamersHands() { GamerHand.Remove(null); BotHand.Remove(null); if (Deck == null) { return; } if (WhosTurn == Players.Gamer) { DoDistribute(GamerHand, BotHand); } if (WhosTurn == Players.Bot) { DoDistribute(BotHand, GamerHand); } }
public Tuple <string, string> CloseBotCard(int gamerCardNumber) { //if (CanTransferPlayer(gamerCardNumber)) //{ // DoTransferPlayer(gamerCardNumber); // return null; //} foreach (var cardDesk in DeskCards) { if (IsClosingRight(GamerHand[gamerCardNumber], cardDesk.Back)) { cardDesk.Close(GamerHand[gamerCardNumber]); GamerHand.RemoveAt(gamerCardNumber); } else { return(new Tuple <string, string>("Нарушение правил", "Неправильно выбрана карта")); } } return(null); }
public void DoPlayerToss(int cardNumber) { DeskCards.Add(new DeskCardsSlot(GamerHand[cardNumber])); GamerHand.RemoveAt(cardNumber); }
public void DoTransferPlayer(int gamerCardNumber) { DeskCards.Add(new DeskCardsSlot(GamerHand[gamerCardNumber])); GamerHand.RemoveAt(gamerCardNumber); // WhosTurn = Players.Bot; }