Example #1
0
 private void Initialize()
 {
     gm            = FindObjectOfType <GamelogicManager>();
     tm            = FindObjectOfType <TargetObjectManager>();
     op            = FindObjectOfType <ObjectPool>();
     lr            = GetComponent <LineRenderer>();
     isInitilaized = true;
 }
Example #2
0
 private void Awake()
 {
     manager   = FindObjectOfType <GamelogicManager>();
     scoretext = GetComponent <Text>();
 }