Example #1
0
    public void onButtonClick(Button button)
    {
        if (button.name == "RestartButton")
        {
            bool safePauseState = pause;
            pause = true;
            gamefield.Restart();
            pause      = safePauseState;
            cycleCount = 0;
        }
        else if (button.name == "PauseButton")
        {
            pause = !pause;
            Text text = button.GetComponentInChildren <Text>();

            if (pause)
            {
                text.text = "Unpause";
            }
            else
            {
                text.text = "Pause";
            }
        }
    }