Example #1
0
        public Game_Timer()
        {
            _thread = new Thread(() =>
            {
                while (true)
                {
                    //try
                    //{
                    Game_Time.AddTime(60);

                    if (_reductionParameters >= 3)
                    {
                        int maxNeeds = _need + GameCharacter.NeedsStudy + GameCharacter.NeedsWork;

                        int randomFood   = random.Next(1, maxNeeds);
                        int randomMood   = random.Next(1, maxNeeds);
                        int randomHealth = random.Next(1, maxNeeds);

                        GameCharacter.ReducingNeeds(randomFood, randomMood, randomHealth);

                        _reductionParameters = 0;
                    }

                    Decrease_Intelligence();
                    Decrease_Charm();
                    Decrease_PhysicalDevelopment();
                    //}
                    //catch (Exception error)
                    //{
                    //    MessageBox.Show(error.Message);
                    //}

                    _reductionParameters += 1;

                    TimePassedGameSecond += 1;

                    Thread.Sleep(_timerSleep);
                }
            });
            _thread.IsBackground = true;
            _thread.Start();
        }
Example #2
0
 private void button2_Click(object sender, EventArgs e)
 {
     Game_Time.AddTime(2100);
 }