Example #1
0
        //internal static EventsHandler Events;

        public static void Initialize()
        {
            Z.EntityFramework.Extensions.LicenseManager.AddLicense("1294;103-aididhaiqal02", "d8a78218-810c-f032-ae9d-0f8257e4501c");

            // Initialize our stuff.
            CSV.Initialize();
            Game_Events.Initialize();
            Home.Initialize();
            NPC.Initialize();
            Fingerprint.Initialize();

            ResourcesManager.Initialize();
            ObjectManager.Initialize();

            Logger.Initialize();
            ExceptionLogger.Initialize();

            Gateway.Initialize();
            Timers.Initialize();
            Timers.Run();

            // Start listening since we're done initializing.
            Gateway.Listen();

            if (Constants.UseDiscord)
            {
                Client.Initialize();
            }

            //Events = new EventsHandler();
            Parser.Initialize();
        }
Example #2
0
        public static void Initialize()
        {
            // Initialize our stuff.
            CSV.Initialize();
            Game_Events.Initialize();
            Deck.Initialize();
            Files.Cards.Initialize();
            Fingerprint.Initialize();

            Arenas.Initialize();
            Rarities.Initialize();
            Logic.Structure.Game.Cards.Initialize();
            Chests.Initialize();

            ResourcesManager.Initialize();
            ObjectManager.Initialize();

            Logger.Initialize();
            ExceptionLogger.Initialize();

            Gateway.Initialize();
            Timers.Initialize();
            Timers.Run();

            // Start listening since we're done initializing.
            Gateway.Listen();
            if (Constants.UseDiscord)
            {
                Client.Initialize();
            }
            Events = new EventsHandler();
        }