Example #1
0
        public void CreateGameGui(bool setGameArea = true)
        {
            GameUC gameW = new GameUC();

            AddWindow(gameW);
            sceneMgr.GameWindowState = Orbit.Core.WindowState.IN_GAME;
            if (setGameArea)
            {
                GameVisualArea gva = GetGameArea();
                sceneMgr.Enqueue(new Action(() =>
                {
                    sceneMgr.SetGameVisualArea(gva);
                }));
            }
        }
Example #2
0
 public void SetGameVisualArea(GameVisualArea gva)
 {
     area = gva;
 }