public async Task <ActionResult <GameStuff> > PostGameStuff(GameStuff gameStuff) { _context.GameStuff.Add(gameStuff); await _context.SaveChangesAsync(); return(CreatedAtAction("GetGameStuff", new { id = gameStuff.Id }, gameStuff)); }
public async Task <IActionResult> Edit(int id, [Bind("Id,GameId,PlayerId")] GameStuff gameStuff) { if (id != gameStuff.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(gameStuff); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GameStuffExists(gameStuff.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } ViewData["PlayerId"] = new SelectList(_context.Set <Player>(), "Id", "Id", gameStuff.PlayerId); return(View(gameStuff)); }
public async Task <IActionResult> PutGameStuff(int id, GameStuff gameStuff) { if (id != gameStuff.Id) { return(BadRequest()); } _context.Entry(gameStuff).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GameStuffExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public void AddStuff(IStuff Stuff, int count) { for (int i = 0; i < count; i++) { IStuff st = GameStuff.DeepClone <IStuff>(Stuff); Things.Add(st); } }
public void AddStuff(IStuff Stuff, int count, Decimal price = 0) { for (int i = 0; i < count; i++) { IStuff st = GameStuff.DeepClone <IStuff>(Stuff); st.Price = (price > 0) ? price : Stuff.Price; Things.Add(st); } }
public async Task <IActionResult> Create([Bind("Id,GameId,PlayerId")] GameStuff gameStuff) { if (ModelState.IsValid) { _context.Add(gameStuff); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } ViewData["PlayerId"] = new SelectList(_context.Set <Player>(), "Id", "Id", gameStuff.PlayerId); return(View(gameStuff)); }
// Use this for initialization void Start() { theGame = GameObject.FindGameObjectWithTag("Bird").GetComponent <GameStuff>(); }
void Start() { birdBody = this.GetComponent <Rigidbody>(); flyAmount = 5000.0f; theGame = GameObject.FindGameObjectWithTag("Bird").GetComponent <GameStuff>(); }
public static Player CreatePlayer(dynamic Stuff, Lessons lessonObject, Skills skillObject) { Player player = new Player(); player.Name = "Надя"; player.LastName = "Соколова"; player.Description = "Надя Соколова"; player.SmallImage = ""; player.HairColor = 0; player.HairStyle = 0; player.Height = 170; player.DeclinationName = new String[6] { "", "", "", "", "", "" }; player.DateOfBirth = Convert.ToDateTime("11.10.1995"); player.Gender = 2; player.Money = 50m; player.Enema = false; player.Excite = 0; player.Strength = 10; player.Speed = 5; player.Agility = 5; player.Reaction = 2; player.WillPower = 10; player.Intellect = 10; player.Vitality = 5; player.SexualView = 0; player.Health = player.maxHealth; player.Energy = 15; player.Drink = 15; player.Sleep = 16; player.Mana = player.maxMana; player.Mind = player.maxMind; /* * player.maxHealth = 190; * player.maxFood = 1000; * player.maxDrink = 1000; * player.maxSleep = 1000; * player.maxMana = 180; * player.maxMind = 100; */ player.LipSize = 0; player.SkinTone = 0; player.EyelashsSize = 0; player.EyeSize = 0; //player.Drunk = 30; player.Fat = 25; player.BodyMuscules = 15; player.SexualOrientation = 30; player.AddStuff(GameStuff.DeepClone <IStuff>(Stuff.zontik)); player.AddStuff(GameStuff.DeepClone <IStuff>(Stuff.vodka05)); player.AddStuff(GameStuff.DeepClone <IStuff>(Stuff.samogon07l)); player.AddSmallBagMe(GameStuff.DeepClone <SmallBag>(Stuff.smallbag1)); player.AddBagMe(GameStuff.DeepClone <Bag>(Stuff.schoolbag1)); player.WearStuff(GameStuff.DeepClone <IWear>(Stuff.schooldress1)); player.WearStuff(GameStuff.DeepClone <IWear>(Stuff.schoolshoes1)); player.WearStuff(GameStuff.DeepClone <IWear>(Stuff.bra6)); player.WearStuff(GameStuff.DeepClone <IWear>(Stuff.panties3)); player.WearStuff(GameStuff.DeepClone <IWear>(Stuff.bant1)); player.AddSmallBag(GameStuff.DeepClone <Condom>(Stuff.condom)); player.AddSmallBag(GameStuff.DeepClone <HandMirror>(Stuff.handmirror1)); player.AddBag(GameStuff.DeepClone <IWear>(Stuff.sportshoes1)); player.AddBag(GameStuff.DeepClone <IWear>(Stuff.sportpants1)); player.AddBag(GameStuff.DeepClone <IWear>(Stuff.sportshirt1)); /*player.WearStuff(GameStuff.DeepClone<IWear>(Stuff.jeans1)); * player.WearStuff(GameStuff.DeepClone<IWear>(Stuff.panties3)); * player.WearStuff(GameStuff.DeepClone<IWear>(Stuff.bra6)); * player.WearStuff(GameStuff.DeepClone<IWear>(Stuff.sportshoes1)); * player.WearStuff(GameStuff.DeepClone<IWear>(Stuff.shirt2)); */ player.Lessons.Lesson.Add(GameStuff.DeepClone <ILesson>(lessonObject.GetById("matematika"))); player.Lessons.Lesson.Add(GameStuff.DeepClone <ILesson>(lessonObject.GetById("fizika"))); player.Lessons.Lesson.Add(GameStuff.DeepClone <ILesson>(lessonObject.GetById("himija"))); player.Lessons.Lesson.Add(GameStuff.DeepClone <ILesson>(lessonObject.GetById("geografija"))); player.Lessons.Lesson.Add(GameStuff.DeepClone <ILesson>(lessonObject.GetById("informatika"))); player.Lessons.Lesson.Add(GameStuff.DeepClone <ILesson>(lessonObject.GetById("fizkultura"))); player.Lessons.Lesson.Add(GameStuff.DeepClone <ILesson>(lessonObject.GetById("biologija"))); player.Lessons.Lesson.Add(GameStuff.DeepClone <ILesson>(lessonObject.GetById("istorija"))); foreach (var so in skillObject.Skill) { player.Skills.Skill.Add(GameStuff.DeepClone <ISkill>(skillObject.GetById(so.id))); } //player.Skills.SetValue("vaginalskill", 100); return(player); }
public void AddThnig(IStuff Stuff) { AddStuff(GameStuff.DeepClone <IStuff>(Stuff)); }