public void ThreePlayerGameIsOverWhenAPlayerHolds25() { var player = game.players[0]; gameStarter = GameStarterFactory.Create(); gameStarter.AssignCountries(game); bool hasEnough = turn.CheckForHoldsEnoughCountries(player, 3); Assert.IsTrue(hasEnough); }
private void GameStarterInitialize() { gameStarter = GameStarterFactory.Create(); gameStarter.AssignPlayerColor(game.players); gameStarter.AssignCountries(game); }
private void CreateGameStarter() { gameStarter = GameStarterFactory.Create(); gameStarter.AssignCountries(game); }