Example #1
0
    // Use this for initialization
    void Start()
    {
        Bonus = 0;
        litlle.SetActive(false);
        litlle_time = 0;
        little_f    = false;
        dragon_f    = false;
        nextTime    = Time.time;

        Warning = GameObject.Find("Warning");
        script1 = Warning.GetComponent <Warning3>();

        Fire.SetActive(false);
        boss_sound.SetActive(false);
        sound01 = GetComponent <AudioSource>();

        BossObj = GameObject.Find("d_016");
        //num = Random.Range(1, 4);
        boss_sound_play = false;
        //stage_fade.transform.position = new Vector3(80,2.3f,0);
        get_num = GameStartText.Set_num();
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        dragon_pre_Red.SetActive(false);
        dragon_pre_Green.SetActive(false);
        dragon_pre_Blue.SetActive(false);
        dragon_Red.SetActive(false);
        dragon_Green.SetActive(false);
        dragon_Blue.SetActive(false);

        get_num = GameStartText.Set_num();
        if (get_num == 0)
        {
            dragon_pre_Red.SetActive(true);
            dragon_Red.SetActive(true);
            //dragon_pre_Green.SetActive(false);
            //dragon_pre_Blue.SetActive(false);
        }
        if (get_num == 1)
        {
            //dragon_pre_Red.SetActive(false);
            dragon_pre_Green.SetActive(true);
            dragon_Green.SetActive(true);
            //dragon_pre_Blue.SetActive(false);
        }
        if (get_num == 2)
        {
            //dragon_pre_Red.SetActive(false);
            //dragon_pre_Green.SetActive(false);
            dragon_pre_Blue.SetActive(true);
            dragon_Blue.SetActive(true);
        }
        time             = 0;
        dragon_preview_f = false;

        Warning = GameObject.Find("Warning");
        script1 = Warning.GetComponent <Warning3>();
    }