public void Awake()
 {
     if (instance != null)
     {
         Debug.Log("Too many message initPhase scripts!");
         return;
     }
     instance = this;
 } //singleton
Example #2
0
 private void Start()
 {
     gSP = GameStartPhases.instance;
     tS  = TurnStructure.instance;
 }
Example #3
0
 private void Start()
 {
     targettingScript = CityPlacement.instance;
     gSP  = GameStartPhases.instance;
     msgD = MsgDisplay.instance;
 }