private GameSpaceOccupationOverTimeTemplate animationSpaceOccupation;   // 11
 public BeatBlockBuilder_Recyclable AnimationSpaceOccupation(GameSpaceOccupationOverTimeTemplate t)
 {
     setchecks[11]            = true;
     animationSpaceOccupation = t;
     return(this);
 }
 private GameSpaceOccupationOverTimeTemplate hitBoxSpaceOccupation;      // 10
 public BeatBlockBuilder_Recyclable HitBoxSpaceOccupation(GameSpaceOccupationOverTimeTemplate t)
 {
     setchecks[10]         = true;
     hitBoxSpaceOccupation = t;
     return(this);
 }