private void OnFetchConfig(GameSimConfigResponse gameSimConfigResponse)
    {
        string levelName = gameSimConfigResponse.GetString("level");

        LevelSO loadLevel = null;

        foreach (LevelSO levelSO in levelList)
        {
            if (levelSO.name == levelName)
            {
                loadLevel = levelSO;
                break;
            }
        }

        if (loadLevel == null)
        {
            Debug.Log("Could not find level with name: " + levelName);
            loadLevel = levelList[0];
        }

        this.levelSO = loadLevel;
        match3.SetLevelSO(loadLevel);
    }
Example #2
0
 void OnConfigFetched(GameSimConfigResponse response)
 {
     Debug.Log("Got a config!");
     counterIncrementBy = response.GetInt("Increment Counter By");
     StartGame();
 }