public Grid SetupGame()
 {
     return(GameSetupFactory.CreateGrid(SetupType.Random));
 }
Example #2
0
        public void ShouldCreateRandomGridIfNullInputIsGiven()
        {
            var result = GameSetupFactory.CreateGrid(SetupType.Random);

            Assert.AreNotEqual(null, result.CellGrid[0, 0]);
        }