public static void Init( string clientId , string clientSecret , DelegateCore.OnSuccessInit onInitGameServiceSuccess , DelegateCore.OnError onInitGameServiceError) { GameServicePluginHandler.InitGameService( clientId, clientSecret, onInitGameServiceSuccess , onInitGameServiceError); }
public static void ShowLoginUI( bool checkAppStatus , bool checkOptionalUpdate , DelegateCore.IsUserLogin isUserLogin , DelegateCore.OnError error) { GameServicePluginHandler.InitGameLoginService(checkAppStatus, checkOptionalUpdate , s => { s.Call("ShowLoginUI", new IGameServiceLoginCheck( isUserLogin.Invoke, error.Invoke)); } , error.Invoke); }