private static BufferBuilder GetRequestPacket(GameServerQueryPacketType packetType) { var builder = new BufferBuilder(); builder.WriteBytes(ServerQueryHeader); builder.WriteEnum(packetType); return builder; }
private static BufferBuilder GetRequestPacket(GameServerQueryPacketType packetType) { var builder = new BufferBuilder(); builder.WriteBytes(ServerQueryHeader); builder.WriteEnum(packetType); return(builder); }