public async stt::Task GetGameServerConfigRequestObjectAsync()
        {
            moq::Mock <GameServerConfigsService.GameServerConfigsServiceClient> mockGrpcClient = new moq::Mock <GameServerConfigsService.GameServerConfigsServiceClient>(moq::MockBehavior.Strict);

            mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object);
            GetGameServerConfigRequest request = new GetGameServerConfigRequest
            {
                GameServerConfigName = GameServerConfigName.FromProjectLocationDeploymentConfig("[PROJECT]", "[LOCATION]", "[DEPLOYMENT]", "[CONFIG]"),
            };
            GameServerConfig expectedResponse = new GameServerConfig
            {
                GameServerConfigName = GameServerConfigName.FromProjectLocationDeploymentConfig("[PROJECT]", "[LOCATION]", "[DEPLOYMENT]", "[CONFIG]"),
                CreateTime           = new wkt::Timestamp(),
                UpdateTime           = new wkt::Timestamp(),
                Labels =
                {
                    {
                        "key8a0b6e3c",
                        "value60c16320"
                    },
                },
                FleetConfigs   = { new FleetConfig(), },
                ScalingConfigs =
                {
                    new ScalingConfig(),
                },
                Description = "description2cf9da67",
            };

            mockGrpcClient.Setup(x => x.GetGameServerConfigAsync(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(new grpccore::AsyncUnaryCall <GameServerConfig>(stt::Task.FromResult(expectedResponse), null, null, null, null));
            GameServerConfigsServiceClient client = new GameServerConfigsServiceClientImpl(mockGrpcClient.Object, null);
            GameServerConfig responseCallSettings = await client.GetGameServerConfigAsync(request, gaxgrpc::CallSettings.FromCancellationToken(st::CancellationToken.None));

            xunit::Assert.Same(expectedResponse, responseCallSettings);
            GameServerConfig responseCancellationToken = await client.GetGameServerConfigAsync(request, st::CancellationToken.None);

            xunit::Assert.Same(expectedResponse, responseCancellationToken);
            mockGrpcClient.VerifyAll();
        }
        public void GetGameServerConfigRequestObject()
        {
            moq::Mock <GameServerConfigsService.GameServerConfigsServiceClient> mockGrpcClient = new moq::Mock <GameServerConfigsService.GameServerConfigsServiceClient>(moq::MockBehavior.Strict);

            mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object);
            GetGameServerConfigRequest request = new GetGameServerConfigRequest
            {
                GameServerConfigName = GameServerConfigName.FromProjectLocationDeploymentConfig("[PROJECT]", "[LOCATION]", "[DEPLOYMENT]", "[CONFIG]"),
            };
            GameServerConfig expectedResponse = new GameServerConfig
            {
                GameServerConfigName = GameServerConfigName.FromProjectLocationDeploymentConfig("[PROJECT]", "[LOCATION]", "[DEPLOYMENT]", "[CONFIG]"),
                CreateTime           = new wkt::Timestamp(),
                UpdateTime           = new wkt::Timestamp(),
                Labels =
                {
                    {
                        "key8a0b6e3c",
                        "value60c16320"
                    },
                },
                FleetConfigs   = { new FleetConfig(), },
                ScalingConfigs =
                {
                    new ScalingConfig(),
                },
                Description = "description2cf9da67",
            };

            mockGrpcClient.Setup(x => x.GetGameServerConfig(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(expectedResponse);
            GameServerConfigsServiceClient client = new GameServerConfigsServiceClientImpl(mockGrpcClient.Object, null);
            GameServerConfig response             = client.GetGameServerConfig(request);

            xunit::Assert.Same(expectedResponse, response);
            mockGrpcClient.VerifyAll();
        }