void Start() { mQuiz = FindObjectOfType <Quiz>(); mQuestionScreenBehavior = FindObjectOfType <GameScreenHandle>(); StartCoroutine(ResizeObject.ChangeRotation(transform.Find("question_mark").gameObject, 3, 'y')); }
void Start() { mStartTime = 120f; mTime = 0f; mQuestionScreenBehavior = FindObjectOfType <GameScreenHandle>(); }
void Start() { mQuiz = FindObjectOfType <Quiz>(); mQuestionScreenBehavior = FindObjectOfType <GameScreenHandle>(); }