Example #1
0
 private void _runLevelChanged(GameRunLevelChangedEventArgs eventArgs)
 {
     lock (this)
     {
         _runLevel = eventArgs.NewRunLevel;
         if (eventArgs.NewRunLevel == GameRunLevel.InRound)
         {
             _roundStartTime = DateTime.UtcNow;
         }
     }
 }
 public GameRunLevelChangedEventArgs(GameRunLevel oldRunLevel, GameRunLevel newRunLevel)
 {
     OldRunLevel = oldRunLevel;
     NewRunLevel = newRunLevel;
 }