/// <summary> /// When the selection in the listbox is changed, it loads the appropriate game profile as the selected one. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void StockGameList_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (stockGameList.SelectedIndex < 1) { return; } e.Handled = true; _selected = GameProfileLoader.GameProfiles[stockGameList.SelectedIndex]; var icon = _selected.IconName; string[] splitString = icon.Split('/'); if (!File.Exists(icon)) { DownloadFile( "https://raw.githubusercontent.com/teknogods/TeknoParrotUIThumbnails/master/Icons/" + splitString[1], icon); } try { image1.Source = LoadImage(icon); } catch { //delete icon since it's probably corrupted, then load default icons if (File.Exists(icon)) { File.Delete(icon); } image1.Source = new BitmapImage(new Uri("../Resources/teknoparrot_by_pooterman-db9erxd.png", UriKind.Relative)); } }
private void newProfileToolStripMenuItem_Click(object sender, EventArgs e) { TextBoxForm form = CreateProfileTextBoxForm("New Profile", true); bool success = false; while (!success && form.ShowDialog(this) == DialogResult.OK) { success = IsValidProfileName(-1, form.DisplayText.Trim(), out string error); if (success) { GameProfile gameProfile = new GameProfile(GameFile.GameFileID.Value, form.DisplayText); GameProfile.ApplyDefaultsToProfile(gameProfile, m_appConfig); if (form.CheckBoxChecked) { UpdateGameProfile(gameProfile); } m_adapter.InsertGameProfile(gameProfile); cmbProfiles.SelectedIndexChanged -= CmbProfiles_SelectedIndexChanged; var profiles = LoadProfiles(); cmbProfiles.SelectedIndexChanged += CmbProfiles_SelectedIndexChanged; cmbProfiles.SelectedValue = profiles.Max(x => x.GameProfileID); } else { MessageBox.Show(this, error, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } }
private void btn_Play_Click(object sender, EventArgs e) { if (handler != null) { handler.End(); SetBtnToPlay(); return; } btn_Play.Visible = false; btn_Play.Text = "S T O P"; handler = gameManager.MakeHandler(currentGame); handler.Initialize(currentGameInfo, GameProfile.CleanClone(currentProfile)); handler.Ended += handler_Ended; gameManager.Play(handler); if (handler.TimerInterval > 0) { handlerThread = new Thread(UpdateGameManager); handlerThread.Start(); } WindowState = FormWindowState.Minimized; }
private void list_Games_SelectedChanged(object arg1, Control arg2) { currentControl = (GameControl)arg1; currentGameInfo = currentControl.Game; currentGame = currentGameInfo.Game; btn_Play.Enabled = false; if (currentGame.Steps == null || currentStepIndex == currentGame.Steps.Length) { // can play btn_Play.Enabled = true; // remove the current step if there's one KillCurrentStep(); arrow_Back.Enabled = false; arrow_Next.Enabled = false; } currentProfile = new GameProfile(); currentProfile.InitializeDefault(currentGame); this.label_GameTitle.Text = currentGame.GameName; this.pic_Game.Image = currentGameInfo.Icon; Type[] steps = currentGame.Steps; if (steps != null && steps.Length > 0) { GoToStep(0); } }
private void buttonArchive_Click(object sender, RoutedEventArgs e) { ModData md = new ModData(); md.Creator = tbCreator.Text; md.Description = StringFromRichTextBox(rtbDesc); GameProfile selGame = (GameProfile)dropDownGames.SelectedItem; md.GameXML = Path.GetFileName(selGame.FileName); md.ModName = tbModName.Text; Guid obj = Guid.NewGuid(); md.GUID = obj.ToString(); WriteToXmlFile(textBoxDir.Text + "\\" + md.GUID + ".xml", md); using (FileStream zipToOpen = new FileStream(textBoxDir.Text + "\\" + md.GUID + ".zip", FileMode.Create)) { using (ZipArchive archive = new ZipArchive(zipToOpen, ZipArchiveMode.Create)) { foreach (string ss in filesToArchive) { archive.CreateEntryFromFile(ss, ss.Replace(textBoxDir.Text + "\\", "")); } } } Application.Current.Windows.OfType <MainWindow>().Single().ShowMessage("Mod created successfully!"); _contentControl.Content = _modmenu; }
public GameRunning(GameProfile gameProfile, bool isTest, ParrotData parrotData, string testMenuString, bool testMenuIsExe = false, string testMenuExe = "", bool runEmuOnly = false) { InitializeComponent(); _runEmuOnly = runEmuOnly; _gameLocation = gameProfile.GamePath; InputCode.ButtonMode = gameProfile.EmulationProfile; _isTest = isTest; _gameProfile = gameProfile; _serialPortHandler = new SerialPortHandler(); _parrotData = parrotData; _testMenuString = testMenuString; _testMenuIsExe = testMenuIsExe; _testMenuExe = testMenuExe; if (parrotData?.GunSensitivityPlayer1 > 10) { _player1GunMultiplier = 10; } if (parrotData?.GunSensitivityPlayer1 < 0) { _player1GunMultiplier = 0; } if (parrotData?.GunSensitivityPlayer2 > 10) { _player2GunMultiplier = 10; } if (parrotData?.GunSensitivityPlayer2 < 0) { _player2GunMultiplier = 0; } }
public int InsertOrUpdateGameProfile(GameProfile gameProfile) { try { SqlParameter[] sqlParameters = new SqlParameter[14]; sqlParameters[0] = new SqlParameter("@id", gameProfile.Id); sqlParameters[1] = new SqlParameter("@name", string.IsNullOrEmpty(gameProfile.Name) ? "" : gameProfile.Name); sqlParameters[2] = new SqlParameter("@normalPrice", gameProfile.NormalPrice); sqlParameters[3] = new SqlParameter("@vipPrice", gameProfile.VIPPrice); sqlParameters[4] = new SqlParameter("@creditAllowed", gameProfile.CreditAllowed); sqlParameters[5] = new SqlParameter("@bonusAllowed", gameProfile.BonusAllowed); sqlParameters[6] = new SqlParameter("@courtesyAllowed", gameProfile.CourtesyAllowed); sqlParameters[7] = new SqlParameter("@timeAllowed", gameProfile.TimeAllowed); sqlParameters[8] = new SqlParameter("@tiketAllowedOnCredit", gameProfile.TiketAllowedOnCredit); sqlParameters[9] = new SqlParameter("@tiketAllowedOnBonus", gameProfile.TiketAllowedOnBonus); sqlParameters[10] = new SqlParameter("@tiketAllowedOnCourtesy", gameProfile.TiketAllowedOnCourtesy); sqlParameters[11] = new SqlParameter("@tiketAllowedOnTime", gameProfile.TiketAllowedOnTime); sqlParameters[12] = new SqlParameter("@lastUpdatedDate", DateTime.Now); sqlParameters[13] = new SqlParameter("@lastUpdatedBy", string.IsNullOrEmpty(gameProfile.LastUpdatedBy) ? "" : gameProfile.LastUpdatedBy); return(conn.executeUpdateQuery("sp_InsertOrUpdateGameProfile", sqlParameters)); } catch (Exception e) { throw e; } }
public List <GameProfile> SelectAll() { List <GameProfile> gamesList = new List <GameProfile>(); string sqlConnectionString = ConfigurationManager.ConnectionStrings["DefaultConnection"].ConnectionString; using (SqlConnection conn = new SqlConnection(sqlConnectionString)) { conn.Open(); using (SqlCommand cmd = new SqlCommand("dbo.Games_SelectAll", conn)) { cmd.CommandType = CommandType.StoredProcedure; SqlDataReader reader = cmd.ExecuteReader(CommandBehavior.CloseConnection); while (reader.Read()) { GameProfile model = Mapper(reader); gamesList.Add(model); } } conn.Close(); } return(gamesList); }
public static void DeleteGameProfile(string[] args) { string arg = args[0]; GameProfile profile = ProfileManager.FindProfile(arg); if (profile == null) { PrettyPrinter.Print("profile not found by id or title"); return; } PrettyPrinter.Print($"are you sure you want to delete? '{profile.ProfileName}' | {profile.ProfileID}"); Console.Write("y / n > "); ConsoleKeyInfo input = Console.ReadKey(); System.Console.WriteLine(); if (input.Key.ToString() != "Y") { PrettyPrinter.Print("deletion terminated"); return; } PrettyPrinter.Print($"Deleted profile ({profile.ProfileID} | {profile.ProfileName})"); ProfileManager.DeleteProfile(profile); }
//Returns all list of GameProfiles that are found in Spectabis config folder public List <GameProfile> AllGames() { List <GameProfile> allGames = new List <GameProfile>(); if (Directory.Exists(ProfileFolder)) { foreach (var folder in Directory.GetDirectories(ProfileFolder)) { if (!folder.Contains("#")) { GameProfile profile = new GameProfile(); profile.Title = folder.ToString().Replace(ProfileFolder, String.Empty); profile.ImageLink = $"{folder}\\art.jpg"; profile.Image = NewImage(profile.ImageLink); profile.SpectabisIniPath = $"{folder}\\spectabis.ini"; profile.ProfilePath = folder; profile.Platform = "Playstation 2"; allGames.Add(profile); } } return(allGames); } else { Console.WriteLine("Profile Folder not found..."); return(allGames); } }
private void Delete_Click(object sender, RoutedEventArgs e) { Console.WriteLine(Name_Textbox.Text); Console.WriteLine(BaseDirectory + @"\resources\configs\" + Name_Textbox.Text); GameProfile.Delete(Name_Textbox.Text); ((MainWindow)Application.Current.MainWindow).Open_Library(); }
public async Task <IActionResult> GameProfiles(GameProfilesViewModel gamesViewModel) { if (!ModelState.IsValid) { ViewData["errorMessage"] = "één of meerdere waren niet correct ingevuld."; return(View(gamesViewModel)); } var user = await _dbContext.Users .Include(u => u.GameProfiles) .ThenInclude(gp => gp.Game) .SingleOrDefaultAsync(u => u.UserName == User.Identity.Name); foreach ((var gameName, var userName) in gamesViewModel.Profiles.Where(p => p.Value is not null)) { var game = _dbContext.Games.FirstOrDefault(g => g.Name == gameName); if (game is null) { return(BadRequest()); } var existingProfile = user.GameProfiles.SingleOrDefault(gp => gp.Game.Name == game.Name); if (existingProfile is null) { var profile = new GameProfile(userName, game); user.GameProfiles.Add(profile); } else { existingProfile.ProfileName = userName; } await _dbContext.SaveChangesAsync(); } return(RedirectToAction(nameof(Detail), new { id = user.UserName })); }
private void BrowserBtns_OnBrowse(bool previous, bool next, bool play) { if (previous) { currentStepIndex--; if (currentStepIndex < 0) { currentStepIndex = 0; return; } GoToStep(currentStepIndex); } else if (next) { currentStepIndex = Math.Min(++currentStepIndex, stepsList.Count - 1); GoToStep(currentStepIndex); } else if (play) { //this.overlay.EnableOverlay(this); handler = new GameHandler(); handler.Initialize(handlerDataManager, userGame, GameProfile.CleanClone(currentProfile)); handler.Ended += handler_Ended; GameManager.Instance.Play(handler); if (handlerData.HandlerInterval > 0) { handlerThread = new Thread(UpdateGameManager); handlerThread.Start(); } //WindowState = FormWindowState.Minimized; } }
public bool Initialize(HandlerData handlerData, UserGameInfo userGameInfo, GameProfile profile) { this._handlerData = handlerData; this._userGame = userGameInfo; this._profile = profile; modules = new List <HandlerModule>(); foreach (ModuleInfo info in GameManager.Instance.ModuleManager.Modules) { if (info.IsNeeded(handlerData)) { modules.Add((HandlerModule)Activator.CreateInstance(info.ModuleType)); } } // order modules modules = modules.OrderBy(c => c.Order).ToList(); for (int i = 0; i < modules.Count; i++) { modules[i].Initialize(this, handlerData, userGameInfo, profile); } return(true); }
public void Initialize(UserGameInfo game, GameProfile profile) { string documents = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments); string configFolder = Path.Combine(documents, @"My Games\Borderlands 2\WillowGame\SaveData"); DirectoryInfo[] userDirs = new DirectoryInfo(configFolder).GetDirectories(); for (int i = 0; i < userDirs.Length; i++) { DirectoryInfo user = userDirs[i]; FileInfo[] saves = user.GetFiles("*.sav"); for (int j = 0; j < saves.Length; j++) { FileInfo save = saves[j]; BorderlandsSaveControl con = new BorderlandsSaveControl(); using (Stream s = save.OpenRead()) { con.SaveFile = SaveFile.Deserialize(s, SaveFile.DeserializeSettings.None); } con.UserName = user.Name; //con.SaveName = con.SaveFile.SaveGame.AppliedCustomizations; this.flowLayoutPanel1.Controls.Add(con); } } }
public override void Initialize(UserGameInfo game, GameProfile profile) { base.Initialize(game, profile); gamepadTimer.Enabled = true; UpdatePlayers(); }
public IEnumerator CreateGameProfile_Success() { GameProfiles gameProfiles = AccelBytePlugin.GetGameProfiles(); Result <GameProfile> createGameProfileResult = null; gameProfiles.CreateGameProfile( new GameProfileRequest { label = "GameProfile Test", profileName = "ProfileName Test", tags = new string[] { "tag1", "tag2", "tag3" }, attributes = new Dictionary <string, string>() { { "test", "test123" }, { "name", "testName" } } }, result => { createGameProfileResult = result; }); while (createGameProfileResult == null) { Thread.Sleep(100); yield return(null); } TestHelper.LogResult(createGameProfileResult, "Create game profile"); Assert.That(!createGameProfileResult.IsError); Assert.NotNull(createGameProfileResult.Value); this.gameProfile = createGameProfileResult.Value; }
// ---------[ EVENTS ]--------- /// <summary>Updates the tag categories.</summary> public void OnGameProfileUpdated(GameProfile gameProfile) { // get length int categoryCount = 0; if (gameProfile != null && gameProfile.tagCategories != null) { categoryCount = gameProfile.tagCategories.Length; } // build new map this.m_tagCategoryMap = new Dictionary <string, string>(categoryCount); for (int i = 0; i < categoryCount; ++i) { ModTagCategory category = gameProfile.tagCategories[i]; if (category.tags != null) { foreach (string tagName in category.tags) { this.m_tagCategoryMap[tagName] = category.name; } } } // resfresh this.DisplayTags(this.m_tags); }
public override void Initialize(List <string> arguments) { lobbyMode = arguments[0].Equals("new game") ? LobbyMode.NEW_GAME : arguments[0].Equals("load game") ? LobbyMode.LOAD_GAME : LobbyMode.ONLY_SERVER; ServerEvents.Initialize(); ServerEvents.singleton.StartAgrs = arguments; if (lobbyMode == LobbyMode.LOAD_GAME) { allProfiles = new List <List <string> >(); for (int i = 2; i < arguments.Count; i++) { List <string> toAdd = new List <string>(); toAdd.AddRange(arguments[i].Split(new [] { '|' }, StringSplitOptions.RemoveEmptyEntries)); allProfiles.Add(toAdd); } loadedGameName = arguments[1]; } else { profile = new GameProfile().Serialize(); ServerEvents.singleton.NewWorldName = "World " + GameManager.rnd.Next(); ServerEvents.singleton.SeedToGenerate = "5"; ServerEvents.singleton.SeedToSpawn = "4"; profileName = "Player " + GameManager.rnd.Next(); } }
private bool FetchProfile(string profile) { try { if (string.IsNullOrWhiteSpace(profile)) { return(false); } var a = profile.Substring(10, profile.Length - 10); if (string.IsNullOrWhiteSpace(a)) { return(false); } var b = Path.Combine("GameProfiles\\", a); if (!File.Exists(b)) { return(false); } if (File.Exists(Path.Combine("UserProfiles\\", a))) { _profile = JoystickHelper.DeSerializeGameProfile(Path.Combine("UserProfiles\\", a)); } else { _profile = JoystickHelper.DeSerializeGameProfile(b); } return(true); } catch (Exception) { return(false); } }
private void SetupSteps(GameHandlerMetadata metadataSelected) { KillCurrentStep(); if (handlerDataManager != null) { // dispose handlerDataManager.Dispose(); handlerDataManager = null; } selectedHandler = metadataSelected; handlerDataManager = GameManager.Instance.PackageManager.ReadHandlerDataFromInstalledPackage(selectedHandler); handlerData = handlerDataManager.HandlerData; BrowserBtns.SetPlayButtonState(false); stepsList = new List <UserInputControl>(); stepsList.Add(positionsControl); stepsList.Add(optionsControl); if (handlerData.CustomSteps != null) { for (int i = 0; i < handlerData.CustomSteps.Count; i++) { stepsList.Add(jsControl); } } currentProfile = new GameProfile(); currentProfile.InitializeDefault(handlerData); MainForm.Instance.ChangeGameInfo(userGame); }
private void btn_Play_Click(object sender, EventArgs e) { if (btn_Play.Text == "S T O P") { if (handler.FakeFocus != null) { handler.FakeFocus.Abort(); } if (handler != null) { Log("Stop button clicked, calling Handler End function"); handler.End(); } SetBtnToPlay(); btn_Play.Enabled = false; this.Controls.Clear(); this.InitializeComponent(); RefreshGames(); return; } btn_Play.Text = "S T O P"; btnBack.Enabled = false; handler = gameManager.MakeHandler(currentGame); handler.Initialize(currentGameInfo, GameProfile.CleanClone(currentProfile)); handler.Ended += handler_Ended; gameManager.Play(handler); if (handler.TimerInterval > 0) { handlerThread = new Thread(UpdateGameManager); handlerThread.Start(); } if (currentGame.HideTaskbar) { User32Util.HideTaskbar(); } if (currentGame.HideDesktop) { foreach (Screen screen in Screen.AllScreens) { System.Windows.Forms.Form hform = new System.Windows.Forms.Form(); hform.BackColor = Color.Black; hform.Location = new Point(0, 0); hform.Size = screen.WorkingArea.Size; this.Size = screen.WorkingArea.Size; hform.FormBorderStyle = FormBorderStyle.None; hform.StartPosition = FormStartPosition.Manual; //hform.TopMost = true; hform.Show(); } } WindowState = FormWindowState.Minimized; }
public override bool Initialize(GameHandler handler, HandlerData handlerData, UserGameInfo game, GameProfile profile) { this.userGame = game; this.profile = profile; this.handlerData = handlerData; return(true); }
public void LoadNewSettings(GameProfile gameProfile, ComboBoxItem comboItem) { _gameProfile = gameProfile; _comboItem = comboItem; GamePathBox.Text = _gameProfile.GamePath; GameSettingsList.ItemsSource = gameProfile.ConfigValues; Lazydata.GamePath = string.Empty; }
public void SetGameProfile(IGameProfile gameProfile) { SetIwadInfoLabel(); UnregisterEvents(); m_handler = new FileLoadHandler(m_adapter, GameFile, gameProfile); SetDefaultSelections(); GameProfile.ApplyDefaultsToProfile(gameProfile, m_appConfig); cmbProfiles.SelectedValue = gameProfile.GameProfileID; if (GameFile != null) { chkSaveStats.Checked = gameProfile.SettingsStat; chkLoadLatestSave.Checked = gameProfile.SettingsLoadLatestSave; if (gameProfile.SourcePortID.HasValue) { SelectedSourcePort = m_adapter.GetSourcePort(gameProfile.SourcePortID.Value); } // Selected GameFile is an IWAD so lock the IWAD selection if (IsIwad(GameFile)) { cmbIwad.Enabled = false; SelectedIWad = GameFile; } else if (gameProfile.IWadID.HasValue) { SelectedIWad = m_adapter.GetGameFileIWads().FirstOrDefault(x => x.IWadID == gameProfile.IWadID); } if (!string.IsNullOrEmpty(gameProfile.SettingsMap)) { SelectedMap = gameProfile.SettingsMap; } if (!string.IsNullOrEmpty(gameProfile.SettingsSkill)) { SelectedSkill = gameProfile.SettingsSkill; } if (!string.IsNullOrEmpty(gameProfile.SettingsExtraParams)) { ExtraParameters = gameProfile.SettingsExtraParams; } if (!string.IsNullOrEmpty(gameProfile.SettingsSpecificFiles)) { SpecificFiles = Util.SplitString(gameProfile.SettingsSpecificFiles); } } bool reset = ShouldRecalculateAdditionalFiles(); HandleSourcePortSelectionChange(reset); HandleIwadSelectionChanged(reset); SetAdditionalFiles(reset); HandleDemoChange(); RegisterEvents(); }
public async Task <bool> EditGameProfileAsync(GameProfile param) { string json = await Task.Run(() => JsonConvert.SerializeObject(param)); HttpContent content = new StringContent(json, Encoding.UTF8, "application/json"); HttpResponseMessage result = await _httpClient.PutAsync(new Uri(gameProfilesBaseUri, "GameProfiles/" + param.ID.ToString()), content); return(result.IsSuccessStatusCode); }
public virtual List<string> GetProfile() { if (lobbyMode == LobbyMode.NEW_GAME) { GameProfile prf = new GameProfile(); prf.ProfileName = profileName; return prf.Serialize(); } else return profile; }
public void LoadNewSettings(GameProfile gameProfile, ListBoxItem comboItem, ContentControl contentControl, Library library) { _gameProfile = gameProfile; _comboItem = comboItem; GamePathBox.Text = _gameProfile.GamePath; GameSettingsList.ItemsSource = gameProfile.ConfigValues; Lazydata.GamePath = string.Empty; _contentControl = contentControl; _library = library; }
//Game title textbox private void Name_Textbox_LostFocus(object sender, RoutedEventArgs e) { Console.WriteLine(title); if (title != Name_Textbox.Text) { title = GameProfile.Rename(title, Name_Textbox.Text); Name_Textbox.Text = title; Console.WriteLine(title); } }
// ---------[ EVENTS ]--------- /// <summary>React to game profile update message.</summary> public void OnGameProfileUpdated(GameProfile gameProfile) { Debug.Assert(gameProfile != null); if (this.m_tagCategories != gameProfile.tagCategories) { this.m_tagCategories = gameProfile.tagCategories; this.Refresh(); } }
private async Task LoadBattleNetUserDataAsync(GGCharityUser user, string accessToken) { Trace.TraceInformation("Calling GetProfileAsync for battle.net user {0}", user.UserName); var profile = await BattleNetApi.StarCraft.Api.GetProfileAsync(BattleNetApi.Region.US, accessToken); if (profile.Characters.Count > 1) { Trace.TraceEvent(TraceEventType.Critical, 0, "User {0} has {1} StarCraft characters!", user.Email, profile.Characters.Count); throw new NotSupportedException(); } if (profile.Characters.Count == 0) { Trace.TraceInformation("User {0} has no StarCraft characters", user.Email); return; } await Data.PerformAsync(async () => { GameProfile oldStarcraftProfile = user.GameProfiles.Where(p => p.GameId == GameID.StarCraft).SingleOrDefault(); if (oldStarcraftProfile == null) { Trace.TraceInformation("User {0} does not have a StarCraft game profile, creating one", user.UserName); var gameProfile = new GameProfile { GameId = GameID.StarCraft, ProfileData = profile.JsonString, ProfileDataVersion = profile.Version, UserId = user.Id, AdditionalData = profile.Region.ToString() }; user.GameProfiles.Add(gameProfile); Data.GameProfiles.Add(gameProfile); } else { Trace.TraceInformation("User {0} already has a StarCraft game profile, refreshing it", user.UserName); oldStarcraftProfile.ResetData(profile.JsonString, profile.Version, profile.Region.ToString()); } await Data.SaveChangesAsync(); Trace.TraceInformation("User {0}'s StarCraft game profile was saved successfully", user.UserName); }); }