public void MusicButton() { if (GamePrefences.GetMusicState() == 0) //false { GamePrefences.SetMusicState(1); //true MusicControllar.instance.playMusic(true); musicbutton.image.sprite = musicIcons[1]; } else if (GamePrefences.GetMusicState() == 1) //currently playing { GamePrefences.SetMusicState(0); //true MusicControllar.instance.playMusic(false); musicbutton.image.sprite = musicIcons[0]; } }
void InitializeVariable() { if (!PlayerPrefs.HasKey("Game Initialized")) { GamePrefences.SetEasyDifficultyState(0); GamePrefences.SetHardDifficultyCoinScore(0); GamePrefences.SetEasyDifficultyHighscore(0); GamePrefences.SetMediumDifficultyState(1); GamePrefences.SetMediumDifficultyCoinScore(0); GamePrefences.SetMediumDifficultyHighscore(0); GamePrefences.SetHardDifficultyState(1); GamePrefences.SetHardDifficultyCoinScore(0); GamePrefences.SetHardDifficultyCoinScore(0); GamePrefences.SetMusicState(0); PlayerPrefs.SetInt("Game Initialized", 123); } }
void Start() { SetDifficulty(); GamePrefences.SetMusicState(0); }