private void Page_Loaded(object sender, RoutedEventArgs e)
 {
     this.framesHandler = new GamePlayFramesHandler(this);
     this.framesHandler.RegisterCallbackToSensor(KinectState.Instance.CurrentKinectSensor);
     this.VideoScreen.Play();
 }
 private void Page_Loaded(object sender, RoutedEventArgs e)
 {
     this.framesHandler = new GamePlayFramesHandler(this);
     this.framesHandler.RegisterCallbackToSensor(KinectState.Instance.CurrentKinectSensor);
     this.VideoScreen.Play();
 }