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C# (CSharp) GamePlayController.Buylvl Examples
Programming Language:
C# (CSharp)
Class/Type:
GamePlayController
Method/Function:
Buylvl
Examples at hotexamples.com:
1
C# (CSharp) GamePlayController.Buylvl - 1 examples found
. These are the top rated real world C# (CSharp) examples of
GamePlayController.Buylvl
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
Show
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SetScore(3)
PlayerDieShowPanel(2)
GetBonusList(2)
SetLifeScore(2)
LastChance(2)
AddScore(1)
SendMessage(1)
OnGameStart(1)
PauseGame(1)
PrepareForNewRound(1)
PrepareNextFigure(1)
Reset(1)
ResetUI(1)
RestartGame(1)
SetChoices(1)
SetBonusText(1)
SetChoice(1)
SetGameSocket(1)
SetPocket(1)
SetText(1)
Show(1)
ShowConnectFailMessage(1)
ShowGameOverScreen(1)
ShowWinScreen(1)
Start(1)
OnChampionDeath(1)
IsThisState(1)
AddTime(1)
GetJumpPower(1)
Addicted(1)
BuyChampionFromShop(1)
Buylvl(1)
CheckCollider(1)
ConnectFailConfirmClick(1)
DisableGrabbableObject(1)
EndRound(1)
GameOverAddiction(1)
GetBonusPrefap(1)
GetFloorPrefap(1)
GetMonsterPrefap(1)
Init(1)
GetPlayer(1)
GetPocket(1)
GetRndRangeEnd(1)
GetRndRangeStart(1)
GetScore(1)
GetSpaceYAxis(1)
GetSuperFloorPrefap(1)
GetText(1)
HandleResponse(1)
Frequently Used Methods
SetScore (3)
PlayerDieShowPanel (2)
GetBonusList (2)
SetLifeScore (2)
LastChance (2)
AddScore (1)
SendMessage (1)
OnGameStart (1)
PauseGame (1)
PrepareForNewRound (1)
Frequently Used Methods
PrepareNextFigure (1)
Reset (1)
ResetUI (1)
RestartGame (1)
SetChoices (1)
SetBonusText (1)
SetChoice (1)
SetGameSocket (1)
SetPocket (1)
SetText (1)
Show (1)
ShowConnectFailMessage (1)
ShowGameOverScreen (1)
ShowWinScreen (1)
Start (1)
OnChampionDeath (1)
IsThisState (1)
AddTime (1)
GetJumpPower (1)
Addicted (1)
Frequently Used Methods
Show (1)
ShowConnectFailMessage (1)
ShowGameOverScreen (1)
ShowWinScreen (1)
Start (1)
OnChampionDeath (1)
IsThisState (1)
AddTime (1)
GetJumpPower (1)
Addicted (1)
BuyChampionFromShop (1)
Buylvl (1)
CheckCollider (1)
ConnectFailConfirmClick (1)
DisableGrabbableObject (1)
EndRound (1)
GameOverAddiction (1)
GetBonusPrefap (1)
GetFloorPrefap (1)
GetMonsterPrefap (1)
Init (1)
GetPlayer (1)
GetPocket (1)
GetRndRangeEnd (1)
GetRndRangeStart (1)
GetScore (1)
GetSpaceYAxis (1)
GetSuperFloorPrefap (1)
GetText (1)
HandleResponse (1)
Frequently Used Methods
BuyChampionFromShop (1)
Buylvl (1)
CheckCollider (1)
ConnectFailConfirmClick (1)
DisableGrabbableObject (1)
EndRound (1)
GameOverAddiction (1)
GetBonusPrefap (1)
GetFloorPrefap (1)
GetMonsterPrefap (1)
Init (1)
GetPlayer (1)
GetPocket (1)
GetRndRangeEnd (1)
GetRndRangeStart (1)
GetScore (1)
GetSpaceYAxis (1)
GetSuperFloorPrefap (1)
GetText (1)
HandleResponse (1)
HurtPlayer (1)
StartGameLoop (1)
Example #1
0
Show file
/// <summary> /// 升级 /// </summary> public void BuyLvl() { gamePlayController.Buylvl(); }