Example #1
0
        public void OnContactPlanet(GamePlanet gp)
        {
            Debug.Log("OnContactPlanet");
            m_State = BeanState.Stand;

            this.transform.parent = gp.transform;
        }
Example #2
0
    public void ProcessOceanRewards(List <BaseAgent> agents, List <Weight> weights, GamePlanet planet)
    {
        foreach (var agent in agents)
        {
            float openReward         = 0.1f;
            float concientiousReward = 9 - (System.Math.Abs(planet.AngularVelocity.x) + System.Math.Abs(planet.AngularVelocity.y) + System.Math.Abs(planet.AngularVelocity.z));
            float extrovertReward    = 0.1f;
            float neuroticReward     = 0;

            var agentAngle = Vector3.Angle(agent.transform.position - planet.transform.position, Vector3.up);
            neuroticReward = 1 - agentAngle / 45;

            foreach (var otherAgent in agents)
            {
                if (!agent.Equals(otherAgent) && otherAgent.IsConsuming)
                {
                    openReward      = -1;
                    extrovertReward = 1;
                }
            }

            if (agent.IsConsuming)
            {
                openReward = 1;
            }

            UpdateStatsRecorder(agent.name + " Open", openReward);
            UpdateStatsRecorder(agent.name + " Concientious", concientiousReward);
            UpdateStatsRecorder(agent.name + " Extrovert", extrovertReward);
            UpdateStatsRecorder(agent.name + " Neurotic", neuroticReward);
            UpdateStatsRecorder(agent.name + " Open", openReward);
        }
    }
Example #3
0
        void OnTriggerEnter2D(Collider2D other)
        {
            Bean pBean = other.gameObject.GetComponent <Bean>();

            if (pBean != null)
            {
                m_SelfBean.OnContactBean(pBean);
                return;
            }

            GamePlanet pPlanet = other.gameObject.GetComponent <GamePlanet>();

            if (pPlanet != null)
            {
                m_SelfBean.OnContactPlanet(pPlanet);
                return;
            }
        }
Example #4
0
        public void Enter()
        {
            GameObject pPlanetObjIns = Resources.Load(ResPath) as GameObject;

            if (pPlanetObjIns == null)
            {
                Debug.LogError("Not Find Planet Res");
                return;
            }

            GameObject MapObj = GameObject.Instantiate(pPlanetObjIns);

            m_Emit = MapObj.GetComponentInChildren <TestBeanEmitter>();

            m_Plant = MapObj.GetComponentInChildren <GamePlanet>();

            m_Plant.ChangeState(new PlanetReady(m_Plant));
        }
Example #5
0
        public void Enter()
        {
            GameObject MapObj = m_Game.MapObj;

            if (MapObj == null)
            {
                Debug.LogError("Not Find MapObj");
                return;
            }

            MapObj.SetActive(true);

            m_Emit = MapObj.GetComponentInChildren <TestBeanEmitter>();

            m_Plant = MapObj.GetComponentInChildren <GamePlanet>();

            m_Plant.ChangeState(new PlanetReady(m_Plant));
        }