Example #1
0
    private void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }
        else
        {
            Destroy(gameObject);
        }

        pieces = Resources.LoadAll <GameObject>("GamePieces/");
    }
Example #2
0
 private void Start()
 {
     _gameManager      = GameManager.Instance;
     _boardManager     = _gameManager.GetComponent <BoardManager>();
     _gamePieceManager = _gameManager.GetComponent <GamePieceManager>();
 }
Example #3
0
 private void Start()
 {
     _gameManager      = GameManager.Instance;
     _gamePieceManager = _gameManager.GetComponent <GamePieceManager>();
     _winConditions    = _gameManager.GetComponent <WinConditions>();
 }
Example #4
0
 private void Start()
 {
     _gameManager      = GameManager.Instance;
     _gamePieceManager = _gameManager.GetComponent <GamePieceManager>();
     _playerManager    = _gameManager.GetComponent <PlayerManager>();
 }