/// <summary> /// el: Picture rotate /// num "integer" /// [speed "integer"] /// [angle "integer"] /// </summary> static void PictureRotate() { GamePicture picture = MakeCommand.Command("num").ToPicture(); int speed = 0; if (MakeCommand.Optional("speed")) { speed = MakeCommand.Command("speed").ToInteger(); } if (picture != null) { picture.Rotate(speed); } }