public void Pause() { GameManager.instance.gameState = GameState.Pause; GamePausePanel.SetActive(true); SoundManager.instance.GamePauseOrOverBG_Music(); AnimationHandler.instacne.PlayPauseMenu(); }
public void UnPause() { GamePausePanel.SetActive(false); GameManager.instance.gameState = GameState.Play; SoundManager.instance.GameINBG_Music(); }