Example #1
0
 void Start()
 {
     MainInstance = this;
     if (OpenOnStart)
     {
         OpenMenu();
     }
     else
     {
         CloseMenu();
     }
 }
    public void ApplyDayChange()
    {
        ClickPotScript.TimeStep(DaySlider.value);
        Inventory.State.DaysPassed += (int)DaySlider.value;
        if (Inventory.State.DaysPassed > Inventory.State.DayLimit)
        {
            GameOverUIParentScript.OpenMenuStatic();
            GameOverUIScript.OpenMenuStatic();
        }

        Inventory.State.Cash -= CashCostPerDay * DaySlider.value;
    }