private void Start() { HideEnterKey(); PlayerText.enabled = false; PlayerBackground.enabled = false; CombatText.enabled = false; CombatBackground.enabled = false; CombatButton.SetActive(false); LevelDoneBackground.enabled = false; LevelDoneText.enabled = false; LevelButton.SetActive(false); GameOverText.enabled = false; GameOverBackground.enabled = false; GameOverButton.SetActive(false); }
public void GameOverScreen() { GameOverButton.SetActive(true); GameOverBackground.enabled = true; GameOverText.enabled = true; }